Human-Computer Interaction

VIA-VR

Overview

An engaging story, entertaining interactions and varied challenges are the secrets of the success story of adventure games. Immersive virtual reality (VR) experiences provide an ideal ground for pushing the adventure genre to the next level.

In the project VIA-VR, we aim to do exactly this, and create a framework for modeling and staging strongly engaging VR adventures for medical training, prevention, therapy and rehabilitation. The overall pipeline will offer the selection and composition of graphical assets to create according virtual worlds, to digitize one’s body, to define measurements for medical supervision of a training or therapy session, and to program the game’s plot relying on means of visual scripting.

VIA-VR is coordinated by JMU’s Games Engineering group but involves several strong partners in research and development.

Video Introduction



Theses and projects

Open

Project LEVEL: virtuaL rEality adVenturE tooLkit
Project LEVEL aims at translating, extending and innovating game and complementary mechanics and user interfaces from the adventure game genere for realising VR adventures.
Formative Design of VR Guidance Cues
Design and develop a cue guideline to be used in VR experiences to assist a user.
VIA-VR: Drug Prevention Demonstration
Design and develop a VR application that addresses drug usage prevention
VIA-VR: First-aid Training Demonstration
Design and develop a VR application that addresses first-aid training
Graphical User Interface for Learning Classifier System
A Graphical User Interface to interact with a Learning Classifier System.
Intelligent User Interface for User Guidance
Design and implement an Intelligent User Interface that helps the user while using a sophisticated VR authoring platform.
User-Persona Generator
Create a tool to generate user personas to be used for the evaluation of any tool/platform/system.
Web-based Supervision Monitor
Design and develop a web-based Supervision Monitor that can be used to control a virtual reality experience in real-time.
Assessment of the user state in VR healthcare applications
Within this project you can leverage physiological and/or behavioral data to determine the current state of the user in a virtual environment.

Assigned

Assessment of Help Facilities in VR Adventure Platform
In the project VIA-VR, we aim to create a framework for modeling and staging strongly engaging VR adventures for medical training, prevention, therapy and rehabilitation.This project aims to evaluate help facilities that can be used to teach users how to use the VIA-VR framework.
VIA-VR: Rehabilitation Demonstration
Design and develop a VR application that addresses gait rehabilitation

Funding and Collaboration

Team

Publications

Legal Information