Human-Computer Interaction
6.5 Million Euros for Research on Digital Storytelling: HCI Group Joins New DFG Research Training Group TESDA
How do immersive technologies change the way we perceive and understand stories? The new DFG Research Training Group TESDA investigates this question. Prof. Marc Erich Latoschik and his team from the HCI Group are significantly involved with three subprojects on storytelling in immersive virtual reality.
AIL AT WORK @ denkbares Networking Day
The AIL team contributed to the event with three demonstrators, two questionnaires, and training material on AI literacy.
AIL AT WORK Presents Design Guidelines for Embodied AI Agents
Discover what influences your perception of embodied AI Agents and how you can design them to be trustworthy coworkers, presented by the AIL AT WORK project team.
Dr. David Obremski received a Dissertation Award
David Obremski received the Dissertation Award of the University of Würzburg and the Unterfränkische Gendenkjahrstiftung for his Dissertation
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Recent Publications

André Markus, Astrid Carolus, Carolin Wienrich, Objective Measurement of AI Literacy: Development and Validation of the AI Competency Objective Scale (AICOS). 2025.
[Download] [BibSonomy]
@misc{markus2025objectivemeasurementailiteracy, author = {André Markus and Astrid Carolus and Carolin Wienrich}, url = {https://arxiv.org/abs/2503.12921}, year = {2025}, title = {Objective Measurement of AI Literacy: Development and Validation of the AI Competency Objective Scale (AICOS)} }
Abstract:
Kathrin Gemesi, Nina Döllinger, Natascha-Alexandra Weinberger, Erik Wolf, David Mal, Sebastian Keppler, Stephan Wenninger, Emily Bader, Carolin Wienrich, Claudia Luck-Sikorski, Marc Erich Latoschik, Johann Habakuk Israel, Mario Botsch, Christina Holzapfel, Virtual body image exercises for people with obesity -- results on eating behavior and body perception of the ViTraS pilot study, In BMC Medical Informatics and Decision Making, Vol. 25(1), p. 176. 2025.
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@article{Gemesi2025, author = {Kathrin Gemesi and Nina Döllinger and Natascha-Alexandra Weinberger and Erik Wolf and David Mal and Sebastian Keppler and Stephan Wenninger and Emily Bader and Carolin Wienrich and Claudia Luck-Sikorski and Marc Erich Latoschik and Johann Habakuk Israel and Mario Botsch and Christina Holzapfel}, journal = {BMC Medical Informatics and Decision Making}, number = {1}, url = {https://doi.org/10.1186/s12911-025-02993-x}, year = {2025}, pages = {176}, volume = {25}, doi = {10.1186/s12911-025-02993-x}, title = {Virtual body image exercises for people with obesity -- results on eating behavior and body perception of the ViTraS pilot study} }
Abstract: A negative body image can have an impact on developing and maintaining obesity. Using virtual reality (VR) to conduct cognitive behavioral therapy (CBT) is an innovative approach to treat people with obesity. This multicenter non-randomized pilot study examined the feasibility and the effect on eating behavior and body perception of a newly developed VR system to conduct body image exercises.
Jana Krauss, Carolin Wienrich, Owning the (Virtual) World: A Systematic Review of Psychological Ownership of Interactive Virtual Objects and Environments, In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, p. 1–16. ACM, 2025.
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@inproceedings{Krauss_2025, author = {Jana Krauss and Carolin Wienrich}, url = {http://dx.doi.org/10.1145/3706598.3713750}, year = {2025}, booktitle = {Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems}, publisher = {ACM}, series = {CHI ’25}, pages = {1–16}, doi = {10.1145/3706598.3713750}, title = {Owning the (Virtual) World: A Systematic Review of Psychological Ownership of Interactive Virtual Objects and Environments} }
Abstract:
Timo Menzel, Erik Wolf, Stephan Wenninger, Niklas Spinczyk, Lena Holderrieth, Carolin Wienrich, Ulrich Schwanecke, Marc Erich Latoschik, Mario Botsch, Avatars for the masses: smartphone-based reconstruction of humans for virtual reality, In Frontiers in Virtual Reality, Vol. 6. 2025.
[BibSonomy] [Doi]
@article{menzel2025avatars, author = {Timo Menzel and Erik Wolf and Stephan Wenninger and Niklas Spinczyk and Lena Holderrieth and Carolin Wienrich and Ulrich Schwanecke and Marc Erich Latoschik and Mario Botsch}, journal = {Frontiers in Virtual Reality}, year = {2025}, volume = {6}, doi = {10.3389/frvir.2025.1583474}, title = {Avatars for the masses: smartphone-based reconstruction of humans for virtual reality} }
Abstract:
André Markus, Maximilian Baumann, Jan Pfister, Andreas Hotho, Astrid Carolus, Carolin Wienrich, The impact of algorithm awareness training on competent interaction with intelligent voice assistants, In Discover Education, Vol. 4(1), p. 125. 2025.
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@article{Markus2025, author = {André Markus and Maximilian Baumann and Jan Pfister and Andreas Hotho and Astrid Carolus and Carolin Wienrich}, journal = {Discover Education}, number = {1}, url = {https://doi.org/10.1007/s44217-025-00522-6}, year = {2025}, pages = {125}, volume = {4}, doi = {10.1007/s44217-025-00522-6}, title = {The impact of algorithm awareness training on competent interaction with intelligent voice assistants} }
Abstract: Intelligent Voice Assistants (IVAs) have become integral to many users' daily lives, using advanced algorithms to automate various tasks. Nevertheless, many users do not understand the underlying algorithms and how they work, posing potential risks to the competent and self-determined use of IVAs. This work develops three online training modules to promote algorithm awareness, providing (1) basic knowledge of algorithms, (2) risks posed by algorithms in IVAs, and (3) scientific evidence on algorithm aversion. A total of 110 participants were studied to analyze the training effects on various perception levels relevant to IVAs, including usage perception (attitude, exploration), privacy aspects (trustworthiness, privacy control), persuasion aspects (persuasion knowledge, anthropomorphic perception), and self-determined interaction variables (reflection, indulgence). The results show that the modules increase awareness of IVA algorithms, influence user perceptions (e.g., higher exploration intentions), and promote critical engagement with IVAs (e.g., lower trustworthiness). Moreover, the modules contribute to a higher sense of privacy control, reduce persuasive perceptions of IVAs (e.g., anthropomorphic perception), and promote self-determined interaction (e.g., higher indulgent use). The modules offer a new approach to promoting the competent use of IVAs in society and provide a starting point for further research and educational institutions to increase algorithm awareness for IVAs and other AI-based systems.
Nina Döllinger, Replacing the Body in Embodiment: The Relationship Between Avatars and Interoception in Virtual Reality. 2025.
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@phdthesis{doellinger2025phd, author = {Nina Döllinger}, url = {https://publications.wolf-research.com/2025-phd-thesis-nina-doellinger-reduced.pdf}, year = {2025}, doi = {10.25972/OPUS-38868}, title = {Replacing the Body in Embodiment: The Relationship Between Avatars and Interoception in Virtual Reality} }
Abstract:
Simon Seibt, Bastian Kuth, Bartosz von Rymon Lipinski, Thomas Chang, Marc Erich Latoschik, Multidimensional image morphing-fast image-based rendering of open 3D and VR environments, In Virtual Reality & Intelligent Hardware, Vol. 7(2), pp. 155--172. Elsevier, 2025.
[BibSonomy]
@article{seibt2025multidimensional, author = {Simon Seibt and Bastian Kuth and Bartosz von Rymon Lipinski and Thomas Chang and Marc Erich Latoschik}, journal = {Virtual Reality & Intelligent Hardware}, number = {2}, year = {2025}, publisher = {Elsevier}, pages = {155--172}, volume = {7}, title = {Multidimensional image morphing-fast image-based rendering of open 3D and VR environments} }
Abstract:
Sabrina Mittermeier, Klara Gregorova, Christopher Goettfert, Christian Merz, Martin Weiß, Jana Krauss, Sarah Franke, Andrea Reiter, Carolin Wienrich, Arne Buerger, aVeRsive tension: A new virtual reality paradigm to assess emotional arousal in adolescent and young adult patients with symptoms of borderline personality disorder, In International Journal of Clinical and Health Psychology, Vol. 25(2), p. 100583. 2025.
[BibSonomy] [Doi]
@article{mittermeier2025aversive, author = {Sabrina Mittermeier and Klara Gregorova and Christopher Goettfert and Christian Merz and Martin Weiß and Jana Krauss and Sarah Franke and Andrea Reiter and Carolin Wienrich and Arne Buerger}, journal = {International Journal of Clinical and Health Psychology}, number = {2}, year = {2025}, pages = {100583}, volume = {25}, doi = {https://doi.org/10.1016/j.ijchp.2025.100583}, title = {aVeRsive tension: A new virtual reality paradigm to assess emotional arousal in adolescent and young adult patients with symptoms of borderline personality disorder} }
Abstract: Background High emotional arousal (EA) is a core feature of borderline personality disorder (BPD). While virtual reality (VR) has shown promise in treating emotion-based disorders, research on VR applications for BPD remains limited, especially in adolescence. This study aimed to validate a novel VR-based aVeRsive tension paradigm for assessing EA in adolescents and young adults with BPD symptoms. Methods In a multimodal study, we investigated the validity of aVeRsive tension: We surveyed 62 patients with BPD symptoms and 62 healthy controls (HC) aged 13–25 years who completed two VR sessions (stress/control condition). Each session included an adapted Trier Social Stress Test (TSST) followed by a cyberball paradigm. Subjective EA ratings and physiological measurements were taken during the sessions. Results The BPD group showed significantly higher EA levels compared to HC across both conditions. While both groups exhibited peak EA after TSST, HC demonstrated EA reduction during Cyberball in both conditions. The BPD group maintained elevated EA levels in the stress condition. Physiological data partially supported these findings, with the BPD group showing higher heart rates, particularly during Cyberball in the stress condition. Discussion The aVeRsive tension paradigm successfully discriminated between BPD and HC groups, capturing both subjective and physiological responses. The sustained EA in the BPD group during stress conditions aligns with characteristic emotion dysregulation patterns. While task-specific effects were observed, with TSST eliciting stronger responses than Cyberball, the paradigm effectively simulated real-life stressors in a controlled VR environment. Conclusion This study validates the aVeRsive tension protocol as a promising tool for assessing EA in adolescents and young adults with BPD symptoms. The VR-based approach offers advantages in experimental control and ecological validity, showing potential for both diagnostic assessment and therapeutic intervention in clinical settings.
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