Human-Computer Interaction

Jonathan Tschanter, M.Sc.

Research Assistant

Contact Details

Jonathan Tschanter, M.Sc.
Human-Computer Interaction
Universität Würzburg
Emil-Fischer-Straße 50
D-97074 Würzburg

✆	+49 (0) 931 31 82180
⌂	Room 01.029, Building 50, Hubland North

About me

Jonathan works as a research assistant, teaching courses on interactive systems and XR development. He is also part of the Reality Stack team, which develops reusable and publicly available XR software components. Until 2024, he worked on the BMBF-funded HiAvA project, focusing on everyday participantion in social VR applications - even with limited hardware.

He studied Human-Computer Systems (B.Sc.) and Human-Computer Interaction (M.Sc.) at the University of Würzburg. In his master thesis, he investigated handwritten text input on physically aligned and mid-air surfaces in virtual and augmented reality, highlighting the potential of handwriting for efficient and versatile text input in XR.

From June 2021 to April 2023, he worked as a student worker on the ViLeArn project at the chair of Human-Computer Interaction. In the summer of 2023, Jonathan joined the Ubiquitous Interaction research group at the University of Helsinki as a research intern supervised by Prof. Dr. Giulio Jacucci. He investigated virtual agents for health and safety advice and intervention in virtual reality, with a focus on harassment intervention in social virtual reality.



Projects

HiAvA - Scalable Hybrid Avatar-Agents-Technology for Everyday Social Interaction in XR
HiAvA develops and researches innovative technologies for embodied multi-user applications in social VR.

Research topics:



Publications

2026

Marie Luisa Fiedler, Christian Merz, Lukas Schach, Jonathan Tschanter, Mario Botsch, Carolin Wienrich, Marc Erich Latoschik, Am I Still Me? Visual Congruence Across Reality–Virtuality and Avatar Appearance in Shaping Self-Perception and Behavior , In IEEE Transactions on Visualization and Computer Graphics . 2026. To be published.
[BibTeX] [Abstract] [Download] [BibSonomy]
Jonathan Tschanter, Christian Merz, Carolin Wienrich, Marc Erich Latoschik, How Harassment Shapes Self-Perception and Well-Being in Social VR: Evidence from a Controlled Lab Study , In IEEE Transactions on Visualization and Computer Graphics . 2026. To be published
[BibTeX] [Abstract] [Download] [BibSonomy]
Marie Luisa Fiedler, Christian Merz, Jonathan Tschanter, Carolin Wienrich, Marc Erich Latoschik, Technological Advances in Two Generations of Consumer-Grade VR Systems: Effects on User Experience and Task Performance . 2026.
[BibTeX] [Download] [BibSonomy]
Jonathan Tschanter, Christian Merz, Marie Luisa Fiedler, Carolin Wienrich, Marc Erich Latoschik, Use Case Matters: Comparing the User Experience and Task Performance Across Tasks for Embodied Interaction in VR , In IEEE Transactions on Visualization and Computer Graphics . 2026. To be published
[BibTeX] [Abstract] [Download] [BibSonomy]

2025

Jonathan Tschanter, Christian Merz, Carolin Wienrich, Marc Erich Latoschik, Towards Understanding Harassment in Social Virtual Reality: A Study Design on the Impact of Avatar Self-Similarity , In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (IEEE VRW) . IEEE Computer Science , 2025. IDEATExR Best Paper 🏆
[BibTeX] [Abstract] [Download] [BibSonomy]

2024

Florian Kern, Jonathan Tschanter, Marc Erich Latoschik, Handwriting for Text Input and the Impact of XR Displays, Surface Alignments, and Sentence Complexities , In IEEE Transactions on Visualization and Computer Graphics , pp. 1-11 . 2024.
[BibTeX] [Abstract] [Download] [BibSonomy] [Doi]
Christian Merz, Jonathan Tschanter, Florian Kern, Jean-Luc Lugrin, Carolin Wienrich, Marc Erich Latoschik, Pipelining Processors for Decomposing Character Animation , In 30th ACM Symposium on Virtual Reality Software and Technology . New York, NY, USA : Association for Computing Machinery , 2024.
[BibTeX] [Abstract] [Download] [BibSonomy] [Doi]

2023

Florian Kern, Jonathan Tschanter, Marc Erich Latoschik, Virtual-to-Physical Surface Alignment and Refinement Techniques for Handwriting, Sketching, and Selection in XR , In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) , pp. 502-506 . 2023.
[BibTeX] [Abstract] [Download] [BibSonomy] [Doi]
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