Human-Computer Interaction

Virtual Platelets


This project is already completed.

Background

The Virtual Platelet Project combines the fields of systems biology, translational imaging, and games engineering to create a virtual environment that replicates the natural habitat of blood and immune cells. This environment aims to simulate key aspects of the blood and immune cells’ natural habitat:

This project is significant for its potential to enhance our understanding of cellular behaviors and interactions in their natural settings.

Core Components:

Task

As part of the Virtual Platelet Project, you can work on the following smaller tasks as your respective thesis:

Option 1: The Model-Pipeline Integration focuses on bridging high-definition 3D imaging with the game engine, ensuring optimal performance.

Option 2: This subproject is dedicated to enhancing the realism and interactivity of platelet simulations, focusing on behavioral animations and the simulation of complex interactions within blood vessels.

Option 3: The softbodies task focuses on simulating the physical properties of cellular components in a realistic manner, specifically targeting the challenges associated with the accurate representation of soft body dynamics in a virtual environment.

Option 4: The VR Toolbox is dedicated to the development of interactive tools and environments within a virtual reality (VR) setting.

Prerequisites


Contact Persons at the University Würzburg

Sarah Hofmann (Primary Contact Person)
sarah.hofmann@uni-wuerzburg.de

Johannes Balkenhol (Primary Contact Person)
johannes.balkenhol@uni-wuerzburg.de

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