Human-Computer Interaction

Virtual Platelets


This call for a thesis or project is open for the following modules:
If you are interested, please get in touch with the primary contact person listed below.

Background

The Virtual Platelet Project combines the fields of systems biology, translational imaging, and games engineering to create a virtual environment that replicates the natural habitat of blood and immune cells. This environment aims to simulate key aspects of the blood and immune cells’ natural habitat:

This project is significant for its potential to enhance our understanding of cellular behaviors and interactions in their natural settings.

Core Components:

Task

As part of the Virtual Platelet Project, you can work on the following smaller tasks as your respective thesis:

Option 1: The Model-Pipeline Integration focuses on bridging high-definition 3D imaging with the game engine, ensuring optimal performance.

Option 2: This subproject is dedicated to enhancing the realism and interactivity of platelet simulations, focusing on behavioral animations and the simulation of complex interactions within blood vessels.

Option 3: The softbodies task focuses on simulating the physical properties of cellular components in a realistic manner, specifically targeting the challenges associated with the accurate representation of soft body dynamics in a virtual environment.

Option 4: The VR Toolbox is dedicated to the development of interactive tools and environments within a virtual reality (VR) setting.

Prerequisites


Contact Persons at the University Würzburg

Sarah Hofmann (Primary Contact Person)
sarah.hofmann@uni-wuerzburg.de

Johannes Balkenhol (Primary Contact Person)
johannes.balkenhol@uni-wuerzburg.de

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