Human-Computer Interaction

Virtual Audience Animee


This project is already completed.

Task

The goal of this project is the production and integration of new animations for our virtual audience system (VAS).

Animations will be produced using our Lab’s motion capture systems (for body, face and voice recording). The animations will be then imported and tested in our system running on top of the Unreal Engine.

The task is broken down as follows:

  1. Identify a list of animations to produce (minimum 5 animations)
  2. Record, Integrate and Test Animations.
  3. Provide Guidelines and Improvements for the next prototype.

The described tasks can be carried out by students of any programs of Human-Computer Interaction, Games Engineering, Computer Science, or Human-Computer Systems. The extensions of the task and its main focus will be tailored for the respective program of study and final goal (project, BSc or MSc thesis).

Virtual Audience System Video

Prerequisites

Favorable

Experience in one or several of


Contact Persons at the University Würzburg

Jean-Luc Lugrin (Primary Contact Person)
Human-Computer Interaction, Universität Würzburg
jean-luc.lugrin@uni-wuerzburg.de

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