Usability of Immersive Emergency Room Training
This project is already completed.

Background
Working in an emergency room as a surgeon can be a very stressful situation. Every moment, a new emergency patient could arrive which not only has to be diagnosed but also treated properly within a short amount of time. This requires surgeons to be well trained in in-hospital emergency management, i.e., they need to have an in-depth understanding of common layouts of treatment rooms and to be well trained in procedures of diagnostics and treatment.
STEP.VR aims at such a training and targets pre-service surgeons. The system remodels the emergency area of the Universitätsklinikum Würzburg and will be implemented in future seminars to prepare young surgeons for their first on-call service. During the training, users will be confronted with emergency scenarios enabling them to train the needed competencies. The simulation begins with an emergency call and ends with the proper treatment of the patient.
Tasks
Evaluate the usability of STEP.VR to ensure a surgeon training of the highest standards. The evaluation should focus the measurements of cybersickness, intuitive use, presence, overall usability, and induced stress. Additional analyses are desired. During the project, the system’s evaluation has to be prepared, conducted, and statistically analyzed.
Prerequisites
- Statistics 1 and 2, e.g., 06-PSY-STAT-1 and 06-PSY-STAT-2
- Usability and Software Ergonomics, e.g., 06-MCS-Usab
Optional and beneficial
- Experience with empirical methods
- Experience with interaction design
Cooperation
This project is in cooperation with the Uniklinikum Würzburg and ThreeDee GmbH.
Cooperation Partners
Prof. Dr. Sarah KönigMedizinische Lehre und Ausbildungsforschung, Universitätsklinikum
Contact Persons at the University Würzburg
Sebastian Oberdörfer (Primary Contact Person)Mensch-Computer-Interaktion, Universität Würzburg
sebastian.oberdoerfer@uni-wuerzburg.de