2025
S. Müller, A. Müller, S. Truman, T. Buhl, S. von Mammen, T. Brixner,
femtoPro: Teaching and Training of Ultrafast Optics in Virtual Reality
, In
2025 IEEE Conference on Education and Training in Optics and Photonics (ETOP)
, pp. 1-4
.
2025.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{11030702,
title = {femtoPro: Teaching and Training of Ultrafast Optics in Virtual Reality},
author = {Müller, S. and Müller, A. and Truman, S. and Buhl, T. and von Mammen, S. and Brixner, T.},
booktitle = {2025 IEEE Conference on Education and Training in Optics and Photonics (ETOP)},
year = {2025},
pages = {1-4},
url = {},
doi = {10.1109/ETOP64842.2025.11030702}
}
Samuel Truman, Sebastian Von Mammen,
VIA-VR: A Platform to Streamline the Development of Virtual Reality Serious Games for Healthcare
, In
2025 IEEE 38th International Symposium on Computer-Based Medical Systems (CBMS)
, pp. 463-468
.
2025.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{11058787,
title = {VIA-VR: A Platform to Streamline the Development of Virtual Reality Serious Games for Healthcare},
author = {Truman, Samuel and Von Mammen, Sebastian},
booktitle = {2025 IEEE 38th International Symposium on Computer-Based Medical Systems (CBMS)},
year = {2025},
pages = {463-468},
url = {https://ieeexplore.ieee.org/document/11058787},
doi = {10.1109/CBMS65348.2025.00098}
}
2024
Marc Mußmann, Daniel Nicolas Hofstadler, Sebastian von Mammen,
An Agent-based, Interactive Simulation Model of Root Growth
, In
ALIFE 2024: Proceedings of the 2024 Artificial Life Conference
.
2024.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mussmann:2024aa,
title = {An Agent-based, Interactive Simulation Model of Root Growth},
author = {Mußmann, Marc and Hofstadler, Daniel Nicolas and von Mammen, Sebastian},
booktitle = {ALIFE 2024: Proceedings of the 2024 Artificial Life Conference},
year = {2024},
url = {}
}
Mounsif Chetitah, Sebastian von Mammen, Fotis Liarokapis,
Emerging Technologies and Frameworks for Serious Games
, In
Human-Computer Interaction in Various Application Domains
Constantine Stephanidis, Gavriel Salvendy (Eds.),
, p. 194–213
.
CRC Press, Taylor & Francis Group
, 2024.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inbook{Chetitah:0aa,
title = {Emerging Technologies and Frameworks for Serious Games},
author = {Chetitah, Mounsif and von Mammen, Sebastian and Liarokapis, Fotis},
editor = {Stephanidis, Constantine and Salvendy, Gavriel},
booktitle = {Human-Computer Interaction in Various Application Domains},
year = {2024},
pages = {194–213},
publisher = {CRC Press, Taylor & Francis Group},
url = {https://www.researchgate.net/publication/373433432_Emerging_Technologies_and_Frameworks_for_Serious_Games},
doi = {10.1201/9781003490692-7}
}
Abstract: More than 50 years have passed since the first serious computer games appeared. Their general goal is to motivate players to learn and to improve their learning outcomes. To this end, the players are given specific tasks and challenges in entertaining and engaging contexts. Serious games have evolved from a traditional video game setup to diverse, playful, real-time interactive systems also harnessing, for instance, novel extended reality interfaces. There are two obvious challenges in the design of serious games: (1) Turning learning objectives into games and (2) establishing a playful, rewarding game-loop that ensures the learning objectives are met. The paths to address these challenges vary depending on the learning objectives and contexts, the deployment technology and the available resources for development. The purpose of this chapter is to elaborate on the underlying conceptual and technological challenges and to present perspectives on theoretical and practical solutions.
Felix Scheuerpflug, Christian Aulbach, Daniel Pohl, Sebastian von Mammen,
Experimental Immersive 3D Camera Setup for Mobile Phones
, In
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
, pp. 881-882
.
2024.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Scheuerpflug:2024aa,
title = {Experimental Immersive 3D Camera Setup for Mobile Phones},
author = {Scheuerpflug, Felix and Aulbach, Christian and Pohl, Daniel and von Mammen, Sebastian},
booktitle = {2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},
year = {2024},
pages = {881--882},
url = {}
}
Damian Kutzias, Sebastian von Mammen,
Handling Interfaces for the Procedural Generation of Complete Buildings
, In
Proceedings of ICSE GAS Workshop 2024
, Vol.
8th International Workshop on Games and Software Engineering
.
2024.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Kutzias:2024ab,
title = {Handling Interfaces for the Procedural Generation of Complete Buildings},
author = {Kutzias, Damian and von Mammen, Sebastian},
booktitle = {Proceedings of ICSE GAS Workshop 2024},
year = {2024},
volume = {8th International Workshop on Games and Software Engineering},
url = {}
}
Damian Kutzias, Sebastian von Mammen,
Recent Advances in Procedural Generation of Buildings: From Diversity to Integration.
, In
IEEE Trans. Games
, Vol.
16
(
1)
, pp. 16-35
.
2024.
[BibTeX]
[Download]
[BibSonomy]
@article{Kutzias:2024ac,
title = {Recent Advances in Procedural Generation of Buildings: From Diversity to Integration.},
author = {Kutzias, Damian and von Mammen, Sebastian},
journal = {IEEE Trans. Games},
year = {2024},
volume = {16},
number = {1},
pages = {16-35},
url = {http://dblp.uni-trier.de/db/journals/tciaig/tciaig16.html#KutziasM24}
}
Sooraj K Babu, Mounsif Chetitah, Sebastian von Mammen,
Recommender-based User Guidance Framework
, In
2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR)
, pp. 275-280
.
2024.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Babu:2024aa,
title = {Recommender-based User Guidance Framework},
author = {Babu, Sooraj K and Chetitah, Mounsif and von Mammen, Sebastian},
booktitle = {2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR)},
year = {2024},
pages = {275-280},
url = {},
doi = {10.1109/AIxVR59861.2024.00046}
}
Abstract: User guidance is crucial for a seamless user experience in a software system. This paper explores the need for effective user guidance mechanisms to enhance user experience and reduce human errors and frustration. In order to do that, we formalise and symbolically represent user guidance for versatile applications across diverse contexts by considering the knowledge base on users and software systems. We comprehensively analyse four distinct categories of user guidance mechanisms, namely, familiarisation, continuation, navigation, and customisation, with examples and expected data needed for each category. In addition, we investigate whether a recommender system (RS) can function as an appropriate tool to intelligently guide a user through a virtual reality (VR) authoring platform and describe the implementation of the corresponding RS-based guidance mechanism that aligns with the proposed formalisation. The paper concludes with a discussion of the present state of affairs and prospects for future research.
2023
Anne Vetter, Johannes Büttner, Sebastian von Mammen,
Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication
, In
2023 IEEE Conference on Games (CoG)
, pp. 1-4
.
2023.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Vetter:2023aa,
title = {Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication},
author = {Vetter, Anne and Büttner, Johannes and von Mammen, Sebastian},
booktitle = {2023 IEEE Conference on Games (CoG)},
year = {2023},
pages = {1-4},
url = {},
doi = {10.1109/CoG57401.2023.10333198}
}
Abstract: This paper presents Baked Burger Bash, a serious game that aims to enhance a drug prevention program for adolescents using virtual reality (VR). The game is based on a simulation of acute cannabinoid intoxication embedded in an interactive cooking game. The player takes on the role of a food truck chef who needs to serve up the orders of passers-by. Various effects of intoxication make it hard to live up to the customers' expectations. In this paper, we present the scientific background, insights from formative playtests, and feedback from a drug prevention expert who guided the iterative development.
Anne Vetter, Johannes Büttner, Sebastian von Mammen,
Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication
, In
2023 IEEE Conference on Games (CoG)
, pp. 1-4
.
2023.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{10333198,
title = {Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication},
author = {Vetter, Anne and Büttner, Johannes and von Mammen, Sebastian},
booktitle = {2023 IEEE Conference on Games (CoG)},
year = {2023},
pages = {1-4},
url = {},
doi = {10.1109/CoG57401.2023.10333198}
}
Abstract: This paper presents Baked Burger Bash, a serious game that aims to enhance a drug prevention program for adolescents using virtual reality (VR). The game is based on a simulation of acute cannabinoid intoxication embedded in an interactive cooking game. The player takes on the role of a food truck chef who needs to serve up the orders of passers-by. Various effects of intoxication make it hard to live up to the customers’ expectations. In this paper, we present the scientific background, insights from formative playtests, and feedback from a drug prevention expert who guided the iterative development.
Jan von Pichowski, Sebastian von Mammen,
Engineering Surrogate Models for Boid Systems
, In
Proceedings of the 2023 Artificial Life Conference
, Vol.
ALIFE 2023: Ghost in the Machine
, p. 102
.
Sapporo, Japan
:
MIT Press
, 2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Pichowski:2023ab,
title = {Engineering Surrogate Models for Boid Systems},
author = {von Pichowski, Jan and von Mammen, Sebastian},
booktitle = {Proceedings of the 2023 Artificial Life Conference},
year = {2023},
volume = {ALIFE 2023: Ghost in the Machine},
pages = {102},
publisher = {MIT Press},
address = {Sapporo, Japan},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2023-ALIFE-SurrogateBoids.pdf}
}
Jan von Pichowski, Sebastian von Mammen,
Engineering Surrogate Models for Boid Systems
, In
Proceedings of ALIFE 2023
, pp. 102-110
.
Sapporo, Japan
:
MIT Press
, 2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Pichowski:2023aa,
title = {Engineering Surrogate Models for Boid Systems},
author = {von Pichowski, Jan and von Mammen, Sebastian},
booktitle = {Proceedings of ALIFE 2023},
year = {2023},
pages = {102-110},
publisher = {MIT Press},
address = {Sapporo, Japan},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2023-ALIFE-SurrogateBoids.pdf}
}
Tobias Brixner, Stefan Mueller, Andreas Müller, Andreas Knote, Wilhelm Schnepp, Samuel Truman, Anne Vetter, Sebastian von Mammen,
femtoPro: virtual-reality interactive training simulator of an ultrafast laser laboratory
, In
Applied Physics B
, Vol.
129
(
5)
.
Springer Science and Business Media LLC
, 2023.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@article{Brixner:2023aa,
title = {femtoPro: virtual-reality interactive training simulator of an ultrafast laser laboratory},
author = {Brixner, Tobias and Mueller, Stefan and Müller, Andreas and Knote, Andreas and Schnepp, Wilhelm and Truman, Samuel and Vetter, Anne and von Mammen, Sebastian},
journal = {Applied Physics B},
year = {2023},
volume = {129},
number = {5},
publisher = {Springer Science and Business Media LLC},
url = {https://doi.org/10.1007%2Fs00340-023-08018-7},
doi = {10.1007/s00340-023-08018-7}
}
Tobias Brixner, Stefan Mueller, Andreas Müller, Andreas Knote, Wilhelm Schnepp, Samuel Truman, Anne Vetter, Sebastian von Mammen,
femtoPro: virtual-reality interactive training simulator of an ultrafast laser laboratory
, In
Applied Physics B
, Vol.
129
(
5)
.
Springer Science and Business Media LLC
, 2023.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@article{Brixner_2023,
title = {femtoPro: virtual-reality interactive training simulator of an ultrafast laser laboratory},
author = {Brixner, Tobias and Mueller, Stefan and Müller, Andreas and Knote, Andreas and Schnepp, Wilhelm and Truman, Samuel and Vetter, Anne and von Mammen, Sebastian},
journal = {Applied Physics B},
year = {2023},
volume = {129},
number = {5},
publisher = {Springer Science and Business Media LLC},
url = {https://doi.org/10.1007%2Fs00340-023-08018-7},
doi = {10.1007/s00340-023-08018-7}
}
Mounsif Chetitah, Julian Müller, Lorenz Deserno, Maria Walttman, Sebastian von Mammen,
Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments
, In
Proceedings of the 18th International Conference on the Foundations of Digital Games
, pp. 1-4
.
2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Chetitah:2023aa,
title = {Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments},
author = {Chetitah, Mounsif and Müller, Julian and Deserno, Lorenz and Walttman, Maria and von Mammen, Sebastian},
booktitle = {Proceedings of the 18th International Conference on the Foundations of Digital Games},
year = {2023},
pages = {1--4},
url = {https://dl.acm.org/doi/abs/10.1145/3582437.3587190?casa_token=O9vQbYCFrsMAAAAA:6mf9XGoc9Rrn0irReZDBlIdAPU4PtsxHAiKyO6fBhCl9GfXVM6ncba8sbT75iMHAXVPzcFWvJQBCf2Xn}
}
Mounsif Chetitah, Julian Müller, Lorenz Deserno, Maria Walttman, Sebastian von Mammen,
Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments
, In
Proceedings of the 18th International Conference on the Foundations of Digital Games
, pp. 1-4
.
2023.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{chetitah2023gamification,
title = {Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments},
author = {Chetitah, Mounsif and Müller, Julian and Deserno, Lorenz and Walttman, Maria and von Mammen, Sebastian},
booktitle = {Proceedings of the 18th International Conference on the Foundations of Digital Games},
year = {2023},
pages = {1--4},
url = {https://dl.acm.org/doi/abs/10.1145/3582437.3587190?casa_token=O9vQbYCFrsMAAAAA:6mf9XGoc9Rrn0irReZDBlIdAPU4PtsxHAiKyO6fBhCl9GfXVM6ncba8sbT75iMHAXVPzcFWvJQBCf2Xn}
}
Abstract: Reinforcement learning (RL) is an adaptive process where an agent relies on its experience to improve the outcome of its performance. It learns by taking actions to maximize its rewards, and by minimizing the gap between predicted and received rewards. In experimental neuropsychology, RL algorithms are used as a conceptual basis to account for several aspects of human motivation and cognition. A number of neuropsychological experiments, such as reversal learning, sequential decision-making, and go-no-go tasks, are required to validate the decisive RL algorithms. The experiments are conducted in digital environments and are comprised of numerous trials that lead to participants’ frustration and fatigue. This paper presents a gamification framework for reinforcement-based neuropsychology experiments that aims to increase participant engagement and provide them with appropriate testing environments.
Anne Lewerentz, Nico Manke, David Schantz, Juliano Sarmento Cabral, Sebastian von Mammen,
Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth.
, In
IMET
Nuria Pelechano, Fotis Liarokapis, Ali Asadipour, Damien Rohmer, Marta Fairén, Jordi Moyés (Eds.),
, pp. 97-100
.
Eurographics
, 2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Lewerentz:2023aa,
title = {Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth.},
author = {Lewerentz, Anne and Manke, Nico and Schantz, David and Cabral, Juliano Sarmento and von Mammen, Sebastian},
editor = {Pelechano, Nuria and Liarokapis, Fotis and Asadipour, Ali and Rohmer, Damien and Fairén, Marta and Moyés, Jordi},
booktitle = {IMET},
year = {2023},
pages = {97-100},
publisher = {Eurographics},
url = {http://dblp.uni-trier.de/db/conf/imet/imet2023.html#LewerentzMSCM23}
}
Anne Lewerentz, Nico Manke, David Schantz, Juliano Sarmento Cabral, Sebastian von Mammen,
Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth.
, In
IMET
Nuria Pelechano, Fotis Liarokapis, Ali Asadipour, Damien Rohmer, Marta Fairén, Jordi Moyés (Eds.),
, pp. 97-100
.
Eurographics
, 2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{conf/imet/LewerentzMSCM23,
title = {Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth.},
author = {Lewerentz, Anne and Manke, Nico and Schantz, David and Cabral, Juliano Sarmento and von Mammen, Sebastian},
editor = {Pelechano, Nuria and Liarokapis, Fotis and Asadipour, Ali and Rohmer, Damien and Fairén, Marta and Moyés, Jordi},
booktitle = {IMET},
year = {2023},
pages = {97-100},
publisher = {Eurographics},
url = {http://dblp.uni-trier.de/db/conf/imet/imet2023.html#LewerentzMSCM23}
}
Sooraj K. Babu, Tobias Brandner, Samuel Truman, Sebastian von Mammen,
Investigating Crowdsourced Help Facilities for Enhancing User Guidance
, In
International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)
Nuria Pelechano, Fotis Liarokapis, Damien Rohmer, Ali Asadipour (Eds.),
.
The Eurographics Association
, 2023.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Babu:2023aa,
title = {Investigating Crowdsourced Help Facilities for Enhancing User Guidance},
author = {Babu, Sooraj K. and Brandner, Tobias and Truman, Samuel and Mammen, Sebastian von},
editor = {Pelechano, Nuria and Liarokapis, Fotis and Rohmer, Damien and Asadipour, Ali},
booktitle = {International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)},
year = {2023},
publisher = {The Eurographics Association},
url = {https://diglib.eg.org/handle/10.2312/imet20231252},
doi = {10.2312/imet.20231252}
}
Abstract: We present two help facilities aimed at addressing the challenges faced by users new to a software. Software documentation
should ideally familiarise with the overall functionality, navigate through the concrete workflows, and opportunities for customisation. Large degrees of freedom in the use and vast basic scopes, however, often make it infeasible to convey this information
upfront. Rather, it needs to be broken into helpful bits and pieces which are delivered at appropriate times. In order to address
this challenge, we have designed two concrete help facilities, i.e. tooltips and tips-of-the-day, to feature crowdsourced information. In this paper, we present the results of a formative study to implement early proofs-of-concept for the open-source game
authoring platform Godot. To support further research, we have made the code base publicly available on GitHub.
Amelie Hetterich, Sebastian von Mammen, Daniel Pohl,
Mitigation of Fear Triggers for Image Viewing in Virtual Reality
, In
Proceedings of the Eurographics Symposium on Virtual Environments (2023)
, pp. 35-36
.
The Eurographics Association
, 2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Hetterich:2023aa,
title = {Mitigation of Fear Triggers for Image Viewing in Virtual Reality},
author = {Hetterich, Amelie and Mammen, Sebastian von and Pohl, Daniel},
booktitle = {Proceedings of the Eurographics Symposium on Virtual Environments (2023)},
year = {2023},
pages = {35--36},
publisher = {The Eurographics Association},
url = {}
}
Daniel Götz, Sebastian von Mammen,
Modulith: A Game Engine Made for Modding
, In
Proceedings of the 18th International Conference on the Foundations of Digital Games
.
New York, NY, USA
:
Association for Computing Machinery
, 2023.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Gotz:2023aa,
title = {Modulith: A Game Engine Made for Modding},
author = {Götz, Daniel and von Mammen, Sebastian},
booktitle = {Proceedings of the 18th International Conference on the Foundations of Digital Games},
year = {2023},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2023-FDG-Modulith.pdf},
doi = {10.1145/3582437.3582486}
}
Abstract: A modular game engine facilitates development of game technologies and game contents. The latter includes content creation by the player in the form of modding. Based on a requirements analysis to meet the needs of developers, gamers and modders, we present a novel concept for a fully modular game engine. This concept includes a module system, which allows additional code to be loaded at runtime, and various support systems that simplify the use of the engine and the creation of modules. We present a proof-of-concept implementation, underline its fulfillment of the unearthed requirements, and demonstrate its use.
Mounsif Chetitah, Sebastian von Mammen,
Ontologically Mapping Learning Objectives and Gameplay Goals.
, In
CoG
, pp. 1-4
.
IEEE
, 2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{conf/cig/ChetitahM23,
title = {Ontologically Mapping Learning Objectives and Gameplay Goals.},
author = {Chetitah, Mounsif and von Mammen, Sebastian},
booktitle = {CoG},
year = {2023},
pages = {1-4},
publisher = {IEEE},
url = {http://dblp.uni-trier.de/db/conf/cig/cog2023.html#ChetitahM23}
}
Mounsif Chetitah, Sebastian von Mammen,
Ontologically Mapping Learning Objectives to Gameplay Goals
, In
2023 IEEE Conference on Games (CoG)
, pp. 1-4
.
2023.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Chetitah:2023ab,
title = {Ontologically Mapping Learning Objectives to Gameplay Goals},
author = {Chetitah, Mounsif and von Mammen, Sebastian},
booktitle = {2023 IEEE Conference on Games (CoG)},
year = {2023},
pages = {1-4},
url = {},
doi = {10.1109/CoG57401.2023.10333134}
}
Andreas Müller, Stefan Müller, Tobias Brixner, Sebastian von Mammen,
Programmatic Design and Architecture of an Immersive Laser Laboratory.
, In
IMET
, pp. 45-52
.
2023.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Muller:2023aa,
title = {Programmatic Design and Architecture of an Immersive Laser Laboratory.},
author = {Müller, Andreas and Müller, Stefan and Brixner, Tobias and von Mammen, Sebastian},
booktitle = {IMET},
year = {2023},
pages = {45--52},
url = {}
}
Sarah Hofmann, Cem Özdemir, Sebastian von Mammen,
Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development & Design
, In
Proceedings of the 18th International Conference on the Foundations of Digital Games
.
ACM
, 2023.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Hofmann_2023,
title = {Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development & Design},
author = {Hofmann, Sarah and Özdemir, Cem and von Mammen, Sebastian},
booktitle = {Proceedings of the 18th International Conference on the Foundations of Digital Games},
year = {2023},
publisher = {ACM},
url = {https://doi.org/10.1145%2F3582437.3587191},
doi = {10.1145/3582437.3587191}
}
Sarah Hofmann, Cem Özdemir, Sebastian von Mammen,
Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development &$\mathsemicolon$ Design
, In
Proceedings of the 18th International Conference on the Foundations of Digital Games
.
ACM
, 2023.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Hofmann:2023aa,
title = {Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development &$\mathsemicolon$ Design},
author = {Hofmann, Sarah and Özdemir, Cem and von Mammen, Sebastian},
booktitle = {Proceedings of the 18th International Conference on the Foundations of Digital Games},
year = {2023},
publisher = {ACM},
url = {https://doi.org/10.1145%2F3582437.3587191},
doi = {10.1145/3582437.3587191}
}
Tobias Buhl, David Marcomin, Stefan Fallert, Jana Blechschmidt, Franziska Bönisch, Robert Mark, Juliano Sarmento Cabral, Sebastian von Mammen,
User-Centered Engineering of an Interactive Land Use Exploration Tool
, In
Workshop on Visualisation in Environmental Sciences (EnvirVis)
Soumya Dutta, Kathrin Feige, Karsten Rink, Dirk Zeckzer (Eds.),
.
The Eurographics Association
, 2023.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Buhl:2023aa,
title = {User-Centered Engineering of an Interactive Land Use Exploration Tool},
author = {Buhl, Tobias and Marcomin, David and Fallert, Stefan and Blechschmidt, Jana and Bönisch, Franziska and Mark, Robert and Sarmento Cabral, Juliano and von Mammen, Sebastian},
editor = {Dutta, Soumya and Feige, Kathrin and Rink, Karsten and Zeckzer, Dirk},
booktitle = {Workshop on Visualisation in Environmental Sciences (EnvirVis)},
year = {2023},
publisher = {The Eurographics Association},
url = {https://doi.org/10.2312/envirvis.20231109},
doi = {10.2312/envirvis.20231109}
}
Sooraj K Babu, Tim Schneider, Sebastian von Mammen,
User-centred Design and Development of a Graphical User Interface for Learning Classifier Systems
, In
GECCO '23 Companion: Proceedings of the Companion Conference on Genetic and Evolutionary Computation
, pp. 1830-1837
.
Lisbon, Portugal
:
ACM
, 2023.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@conference{Babu:2023ab,
title = {User-centred Design and Development of a Graphical User Interface for Learning Classifier Systems},
author = {Babu, Sooraj K and Schneider, Tim and von Mammen, Sebastian},
booktitle = {GECCO '23 Companion: Proceedings of the Companion Conference on Genetic and Evolutionary Computation},
year = {2023},
pages = {1830--1837},
publisher = {ACM},
address = {Lisbon, Portugal},
url = {https://dl.acm.org/doi/10.1145/3583133.3596357},
doi = {https://doi.org/10.1145/3583133.3596357}
}
Abstract: This study presents an application that offers an interactive representation of the learning cycle of a learning classifier system (LCS), a rule-based machine learning technique. The research approach utilized a combination of human-computer interaction requirements, design heuristics, and user-centred engineering to scaffold the development of a graphical user interface for an LCS. The evaluation of the application by LCS experts and a novice yielded encouraging results, demonstrating its ability to convey the LCS mechanics to the users. In addition, the experts validated the correctness of the learning cycle. The study's contribution is two-fold: it presents an innovative approach to making the user understand the underlying mechanics of LCS and validates the effectiveness of the developed application. Furthermore, this work sets the stage for future research towards design revision and to further develop the application to accommodate different LCS models and custom data.
2022
Anne Lewerentz und David Schantz und Julian Gröh und Andreas Knote und Prof. Dr. Sebastian von Mammen und Prof. Dr. Juliano Cabral,
bioDIVERsity. Ein Computerspiel gegen das Imageproblem von Wasserpflanzen
, In
Mitteilungen der Fränkischen Geographischen Gesellschaft
, Vol.
0
(
67)
, pp. 29-36
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@article{David-Schantz-und-Julian-Groh-und-Andreas-Knote-und-Prof.-Dr.-Sebastian-von-Mammen-und-Prof.-Dr.-Juliano-Cabral:2022aa,
title = {bioDIVERsity. Ein Computerspiel gegen das Imageproblem von Wasserpflanzen},
author = {und David Schantz und Julian Gröh und Andreas Knote und Prof. Dr. Sebastian von Mammen und Prof. Dr. Juliano Cabral, Anne Lewerentz},
journal = {Mitteilungen der Fränkischen Geographischen Gesellschaft},
year = {2022},
volume = {0},
number = {67},
pages = {29--36},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Lewerentz2022aa.pdf}
}
Abstract: Wasserpflanzen haben ein Imageproblem: Sie stören vermeintlich beim Baden in Seen, was zu panikartigenReaktionen führen kann. Begriffe wie �Schlingpflanzen`` und �Veralgung`` werden falsch verwendet odersind negativ konnotiert. Zudem sieht man Wasserpflanzen kaum, da sie überwiegend unter der Wasseroberflächewachsen. Ihre vielen wertvollen Funktionen im Ökosystem See bleiben daher oft unerkannt undsind durch die schlechte Erreichbarkeit und Erfahrbarkeit nur schwer zu vermitteln.Virtuelle Medien eröffnen eine neue Möglichkeit, schwierig erreichbare Orte erfahrbar zu machen. Fürdie Vermittlung von Umweltthemen -- gerade an eine jüngere Zielgruppe -- wird ein großes Potential indigitalen Spielen und Simulationen (Computerspiele, Apps, Virtual Reality-Spiele), speziell sogenanntenSerious Games, gesehen.Ein Prototyp für das Serious Game bioDIVERsity wurde im Rahmen eines interdisziplinären Kurses derArbeitsgruppe Games Engineering am Institut für Informatik in Zusammenarbeit mit dem Center for Computationaland Theoretical Biology an der Universität Würzburg entwickelt. Ziel des Spiels ist es, KindernKenntnisse über das Ökosystem See und die Auswirkungen der Wasserqualität und der Klimabedingungenauf Wasserpflanzen zu vermitteln. Darüber hinaus soll ein Bewusstsein für dieses Ökosystem und die Auswirkungenmenschlicher Eingriffe entstehen.
Anne Lewerentz und David Schantz und Julian Gröh und Andreas Knote und Prof. Dr. Sebastian von Mammen und Prof. Dr. Juliano Cabral,
bioDIVERsity. Ein Computerspiel gegen das Imageproblem von Wasserpflanzen
, In
Mitteilungen der Fränkischen Geographischen Gesellschaft
, Vol.
0
(
67)
, pp. 29-36
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@article{Lewerentz:2022aa,
title = {bioDIVERsity. Ein Computerspiel gegen das Imageproblem von Wasserpflanzen},
author = {und David Schantz und Julian Gröh und Andreas Knote und Prof. Dr. Sebastian von Mammen und Prof. Dr. Juliano Cabral, Anne Lewerentz},
journal = {Mitteilungen der Fränkischen Geographischen Gesellschaft},
year = {2022},
volume = {0},
number = {67},
pages = {29--36},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Lewerentz2022aa.pdf}
}
Abstract: Wasserpflanzen haben ein Imageproblem: Sie stören vermeintlich beim Baden in Seen, was zu panikartigenReaktionen führen kann. Begriffe wie „Schlingpflanzen“ und „Veralgung“ werden falsch verwendet odersind negativ konnotiert. Zudem sieht man Wasserpflanzen kaum, da sie überwiegend unter der Wasseroberflächewachsen. Ihre vielen wertvollen Funktionen im Ökosystem See bleiben daher oft unerkannt undsind durch die schlechte Erreichbarkeit und Erfahrbarkeit nur schwer zu vermitteln.Virtuelle Medien eröffnen eine neue Möglichkeit, schwierig erreichbare Orte erfahrbar zu machen. Fürdie Vermittlung von Umweltthemen – gerade an eine jüngere Zielgruppe – wird ein großes Potential indigitalen Spielen und Simulationen (Computerspiele, Apps, Virtual Reality-Spiele), speziell sogenanntenSerious Games, gesehen.Ein Prototyp für das Serious Game bioDIVERsity wurde im Rahmen eines interdisziplinären Kurses derArbeitsgruppe Games Engineering am Institut für Informatik in Zusammenarbeit mit dem Center for Computationaland Theoretical Biology an der Universität Würzburg entwickelt. Ziel des Spiels ist es, KindernKenntnisse über das Ökosystem See und die Auswirkungen der Wasserqualität und der Klimabedingungenauf Wasserpflanzen zu vermitteln. Darüber hinaus soll ein Bewusstsein für dieses Ökosystem und die Auswirkungenmenschlicher Eingriffe entstehen.
Simon Keller, Tobias Hoßfeld, Sebastian von Mammen,
Edge-Case Integration into Established NAT Traversal Techniques
, In
2022 IEEE Ninth International Conference on Communications and Electronics (ICCE)
, pp. 75-80
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Keller:2022aa,
title = {Edge-Case Integration into Established NAT Traversal Techniques},
author = {Keller, Simon and Hoßfeld, Tobias and von Mammen, Sebastian},
booktitle = {2022 IEEE Ninth International Conference on Communications and Electronics (ICCE)},
year = {2022},
pages = {75-80},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2022-icce-keller.pdf},
doi = {10.1109/ICCE55644.2022.9852092}
}
Abstract: Traversing Network Address Translation (NAT) is often necessary for establishing direct communication between clients. The traversal of NAT with static port translation is solved in many cases by the Session Traversal Utilities for NAT (STUN) protocol. Nevertheless, it does not cover the traversal of progressing symmetric and random symmetric NAT, which make it necessary to correctly predict opened ports. This paper presents a method for predicting (a) progressing symmetric NAT-translated ports based on a network traffic model and the Expected Value Method, and (b) random symmetric NAT-translated ports based on heuristics between monitored and opened ports across numerous traversal attempts. Tests were conducted in German cities using local cellular communication providers. Compared to established approaches, they yielded considerable improvements traversing progressing symmetric NAT and slight improvements traversing random symmetric NAT in real-world environments.
Simon Keller, Tobias Hoßfeld, Sebastian von Mammen,
Edge-Case Integration into Established NAT Traversal Techniques
, In
2022 IEEE Ninth International Conference on Communications and Electronics (ICCE)
, pp. 75-80
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{9852092,
title = {Edge-Case Integration into Established NAT Traversal Techniques},
author = {Keller, Simon and Hoßfeld, Tobias and von Mammen, Sebastian},
booktitle = {2022 IEEE Ninth International Conference on Communications and Electronics (ICCE)},
year = {2022},
pages = {75-80},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2022-icce-keller.pdf},
doi = {10.1109/ICCE55644.2022.9852092}
}
Abstract: Traversing Network Address Translation (NAT) is often necessary for establishing direct communication between clients. The traversal of NAT with static port translation is solved in many cases by the Session Traversal Utilities for NAT (STUN) protocol. Nevertheless, it does not cover the traversal of progressing symmetric and random symmetric NAT, which make it necessary to correctly predict opened ports. This paper presents a method for predicting (a) progressing symmetric NAT-translated ports based on a network traffic model and the Expected Value Method, and (b) random symmetric NAT-translated ports based on heuristics between monitored and opened ports across numerous traversal attempts. Tests were conducted in German cities using local cellular communication providers. Compared to established approaches, they yielded considerable improvements traversing progressing symmetric NAT and slight improvements traversing random symmetric NAT in real-world environments.
Stefan Müller, Tobias Brixner, Andreas Knote, Wilhelm Schnepp, Samuel Truman, Anne Vetter, Sebastian von Mammen,
femtoPro: Ultrafast Phenomena in Virtual Reality
, In
The International Conference on Ultrafast Phenomena (UP) 2022 (2022), paper W4A.42
, p. W4A.42
.
Optica Publishing Group
, 2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Muller:2022aa,
title = {femtoPro: Ultrafast Phenomena in Virtual Reality},
author = {Müller, Stefan and Brixner, Tobias and Knote, Andreas and Schnepp, Wilhelm and Truman, Samuel and Vetter, Anne and von Mammen, Sebastian},
booktitle = {The International Conference on Ultrafast Phenomena (UP) 2022 (2022), paper W4A.42},
year = {2022},
pages = {W4A.42},
publisher = {Optica Publishing Group},
url = {https://opg.optica.org/abstract.cfm?uri=UP-2022-W4A.42}
}
Abstract: We introduce ``femtoPro,'' an interactive simulator of an ultrafast laser laboratory in virtual reality (VR). Gaussian beam propagation as well as linear and nonlinear optical phenomena are calculated in real time on consumer-grade VR devices.
Stefan Müller, Tobias Brixner, Andreas Knote, Wilhelm Schnepp, Samuel Truman, Anne Vetter, Sebastian von Mammen,
femtoPro: Ultrafast Phenomena in Virtual Reality
, In
The International Conference on Ultrafast Phenomena (UP) 2022 (2022), paper W4A.42
, p. W4A.42
.
Optica Publishing Group
, 2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{mullerFemtoProUltrafastPhenomena2022,
title = {femtoPro: Ultrafast Phenomena in Virtual Reality},
author = {Müller, Stefan and Brixner, Tobias and Knote, Andreas and Schnepp, Wilhelm and Truman, Samuel and Vetter, Anne and von Mammen, Sebastian},
booktitle = {The International Conference on Ultrafast Phenomena (UP) 2022 (2022), paper W4A.42},
year = {2022},
pages = {W4A.42},
publisher = {Optica Publishing Group},
url = {https://opg.optica.org/abstract.cfm?uri=UP-2022-W4A.42}
}
Abstract: We introduce “femtoPro,” an interactive simulator of an ultrafast laser laboratory in virtual reality (VR). Gaussian beam propagation as well as linear and nonlinear optical phenomena are calculated in real time on consumer-grade VR devices.
Sarah Hofmann, Andreas Müller, Sebastian von Mammen,
Interactive Hemodynamic Simulation Model of a Cross-scale Cardiovascular System
, In
ANNSIM 22
.
Society for Modeling & Simulation International (SCS)
, 2022.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Hofmann:2022ac,
title = {Interactive Hemodynamic Simulation Model of a Cross-scale Cardiovascular System},
author = {Hofmann, Sarah and Müller, Andreas and von Mammen, Sebastian},
booktitle = {ANNSIM 22},
year = {2022},
publisher = {Society for Modeling & Simulation International (SCS)},
url = {https://scs.org/wp-content/uploads/2022/07/87_Paper_INTERACTIVE-HEMODYNAMIC-SIMULATION-MODEL-OF-A-CROSS-SCALE-CARDIOVASCULAR-SYSTEM.pdf}
}
Kerstin Schmid, Andreas Knote, Alexander Mück, Keram Pfeiffer, Sebastian von Mammen, Sabine C. Fischer,
Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus
, In
Frontiers in Bioinformatics
, Vol.
1
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@article{Schmid:2022aa,
title = {Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus},
author = {Schmid, Kerstin and Knote, Andreas and Mück, Alexander and Pfeiffer, Keram and von Mammen, Sebastian and Fischer, Sabine C.},
journal = {Frontiers in Bioinformatics},
year = {2022},
volume = {1},
url = {https://www.frontiersin.org/article/10.3389/fbinf.2021.774300},
doi = {10.3389/fbinf.2021.774300}
}
Abstract: In interdisciplinary fields such as systems biology, good communication between experimentalists and theorists is crucial for the success of a project. Theoretical modeling in physiology usually describes complex systems with many interdependencies. On one hand, these models have to be grounded on experimental data. On the other hand, experimenters must be able to understand the interdependent complexities of the theoretical model in order to interpret the model's results in the physiological context. We promote interactive, visual simulations as an engaging way to present theoretical models in physiology and to make complex processes tangible. Based on a requirements analysis, we developed a new model for gas exchange in the human alveolus in combination with an interactive simulation software named Alvin. Alvin exceeds the current standard with its spatio-temporal resolution and a combination of visual and quantitative feedback. In Alvin, the course of the simulation can be traced in a three-dimensional rendering of an alveolus and dynamic plots. The user can interact by configuring essential model parameters. Alvin allows to run and compare multiple simulation instances simultaneously. We exemplified the use of Alvin for research by identifying unknown dependencies in published experimental data. Employing a detailed questionnaire, we showed the benefits of Alvin for education. We postulate that interactive, visual simulation of theoretical models, as we have implemented with Alvin on respiratory processes in the alveolus, can be of great help for communication between specialists and thereby advancing research.
Kerstin Schmid, Andreas Knote, Alexander Mück, Keram Pfeiffer, Sebastian von Mammen, Sabine C. Fischer,
Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus
, In
Frontiers in Bioinformatics
, Vol.
1
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@article{10.3389/fbinf.2021.774300,
title = {Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus},
author = {Schmid, Kerstin and Knote, Andreas and Mück, Alexander and Pfeiffer, Keram and von Mammen, Sebastian and Fischer, Sabine C.},
journal = {Frontiers in Bioinformatics},
year = {2022},
volume = {1},
url = {https://www.frontiersin.org/article/10.3389/fbinf.2021.774300},
doi = {10.3389/fbinf.2021.774300}
}
Abstract: In interdisciplinary fields such as systems biology, good communication between experimentalists and theorists is crucial for the success of a project. Theoretical modeling in physiology usually describes complex systems with many interdependencies. On one hand, these models have to be grounded on experimental data. On the other hand, experimenters must be able to understand the interdependent complexities of the theoretical model in order to interpret the model’s results in the physiological context. We promote interactive, visual simulations as an engaging way to present theoretical models in physiology and to make complex processes tangible. Based on a requirements analysis, we developed a new model for gas exchange in the human alveolus in combination with an interactive simulation software named Alvin. Alvin exceeds the current standard with its spatio-temporal resolution and a combination of visual and quantitative feedback. In Alvin, the course of the simulation can be traced in a three-dimensional rendering of an alveolus and dynamic plots. The user can interact by configuring essential model parameters. Alvin allows to run and compare multiple simulation instances simultaneously. We exemplified the use of Alvin for research by identifying unknown dependencies in published experimental data. Employing a detailed questionnaire, we showed the benefits of Alvin for education. We postulate that interactive, visual simulation of theoretical models, as we have implemented with Alvin on respiratory processes in the alveolus, can be of great help for communication between specialists and thereby advancing research.
Sophia C Steinhaeusser, Sebastian Oberdörfer, Sebastian von Mammen, Marc Erich Latoschik, Birgit Lugrin,
Joyful Adventures and Frightening Places - Designing Emotion-Inducing Virtual Environments
, In
Frontiers in Virtual Reality
, Vol.
3
, pp. 2673-4192
.
2022.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@article{Steinhaeusser:2022ab,
title = {Joyful Adventures and Frightening Places - Designing Emotion-Inducing Virtual Environments},
author = {Steinhaeusser, Sophia C and Oberdörfer, Sebastian and von Mammen, Sebastian and Latoschik, Marc Erich and Lugrin, Birgit},
journal = {Frontiers in Virtual Reality},
year = {2022},
volume = {3},
pages = {2673--4192},
url = {https://www.frontiersin.org/articles/10.3389/frvir.2022.919163},
doi = {10.3389/frvir.2022.919163}
}
Sophia C Steinhaeusser, Sebastian Oberdörfer, Sebastian von Mammen, Marc Erich Latoschik, Birgit Lugrin,
Joyful Adventures and Frightening Places - Designing Emotion-Inducing Virtual Environments
, In
Frontiers in Virtual Reality
, Vol.
3
, p. 2673–4192
.
2022.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@article{steinhaeusser2022joyful,
title = {Joyful Adventures and Frightening Places - Designing Emotion-Inducing Virtual Environments},
author = {Steinhaeusser, Sophia C and Oberdörfer, Sebastian and von Mammen, Sebastian and Latoschik, Marc Erich and Lugrin, Birgit},
journal = {Frontiers in Virtual Reality},
year = {2022},
volume = {3},
pages = {2673–4192},
url = {https://www.frontiersin.org/articles/10.3389/frvir.2022.919163},
doi = {10.3389/frvir.2022.919163}
}
Sooraj K Babu, Sebastian von Mammen,
Learning Classifier Systems as Recommender Systems
, In
Lifelike Computing Systems Workshop LIFELIKE 2022
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Babu:2022aa,
title = {Learning Classifier Systems as Recommender Systems},
author = {Babu, Sooraj K and von Mammen, Sebastian},
booktitle = {Lifelike Computing Systems Workshop LIFELIKE 2022},
year = {2022},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/BabuVonMammen2022.pdf}
}
Abstract: A multitude of software domains, ranging from e-commerce services to personal digital assistants, rely on recommender systems (RS) to enhance their performance and customer experience. There are several established approaches to RS, including algorithms, namely, collaborative filtering, content based filtering, and various hybrid systems that use different verticals of data, such as the user's preferences, the metadata of items to be suggested, etc., to generate recommendations. Contrary to those, we adopt a classifier system to benefit from its rule-based knowledge representation and interwoven learning mechanisms. In this paper, we present our approach and elaborate on its potential use to flexibly and effectively guide a user through the application of an authoring platform.
Sooraj K Babu, Sebastian von Mammen,
Learning Classifier Systems as Recommender Systems
, In
Lifelike Computing Systems Workshop LIFELIKE 2022
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{babu2022learning,
title = {Learning Classifier Systems as Recommender Systems},
author = {Babu, Sooraj K and von Mammen, Sebastian},
booktitle = {Lifelike Computing Systems Workshop LIFELIKE 2022},
year = {2022},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/BabuVonMammen2022.pdf}
}
Abstract: A multitude of software domains, ranging from e-commerce services to personal digital assistants, rely on recommender systems (RS) to enhance their performance and customer experience. There are several established approaches to RS, including algorithms, namely, collaborative filtering, content based filtering, and various hybrid systems that use different verticals of data, such as the user’s preferences, the metadata of items to be suggested, etc., to generate recommendations. Contrary to those, we adopt a classifier system to benefit from its rule-based knowledge representation and interwoven learning mechanisms. In this paper, we present our approach and elaborate on its potential use to flexibly and effectively guide a user through the application of an authoring platform.
Andreas Halbig, Sooraj K. Babu, Shirin Gatter, Marc Erich Latoschik, Kirsten Brukamp, Sebastian von Mammen,
Opportunities and Challenges of Virtual Reality in Healthcare -- A Domain Experts Inquiry
, In
Frontiers in Virtual Reality
, Vol.
3
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@article{Halbig:2022aa,
title = {Opportunities and Challenges of Virtual Reality in Healthcare -- A Domain Experts Inquiry},
author = {Halbig, Andreas and Babu, Sooraj K. and Gatter, Shirin and Latoschik, Marc Erich and Brukamp, Kirsten and von Mammen, Sebastian},
journal = {Frontiers in Virtual Reality},
year = {2022},
volume = {3},
url = {https://www.frontiersin.org/article/10.3389/frvir.2022.837616},
doi = {10.3389/frvir.2022.837616}
}
Abstract: In recent years, the applications and accessibility of Virtual Reality (VR) for the healthcare sector have continued to grow. However, so far, most VR applications are only relevant in research settings. Information about what healthcare professionals would need to independently integrate VR applications into their daily working routines is missing. The actual needs and concerns of the people who work in the healthcare sector are often disregarded in the development of VR applications, even though they are the ones who are supposed to use them in practice. By means of this study, we systematically involve health professionals in the development process of VR applications. In particular, we conducted an online survey with 102 healthcare professionals based on a video prototype which demonstrates a software platform that allows them to create and utilise VR experiences on their own. For this study, we adapted and extended the Technology Acceptance Model (TAM). The survey focused on the perceived usefulness and the ease of use of such a platform, as well as the attitude and ethical concerns the users might have. The results show a generally positive attitude toward such a software platform. The users can imagine various use cases in different health domains. However, the perceived usefulness is tied to the actual ease of use of the platform and sufficient support for learning and working with the platform. In the discussion, we explain how these results can be generalized to facilitate the integration of VR in healthcare practice.
Christian Schott, Sarah Hofmann, Sebastian von Mammen,
Parametric Skin Wound Generation for Medical Simulations
, In
2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)
, pp. 1-8
.
2022.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Schott:2022ab,
title = {Parametric Skin Wound Generation for Medical Simulations},
author = {Schott, Christian and Hofmann, Sarah and von Mammen, Sebastian},
booktitle = {2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)},
year = {2022},
pages = {1-8},
url = {https://ieeexplore.ieee.org/document/9929659},
doi = {10.1109/IMET54801.2022.9929659}
}
Abstract: Medical simulations offer various opportunities to improve treatment training in different areas of medicine. The realism and thus effectiveness of wound care training goes hand in hand with the realism of the wounds themselves. In this paper, we propose a novel approach to (a) procedurally generate convincing-looking wound textures and (b) to dynamically project them onto animated, skinned meshes. Our method allows for creating dermal wounds of different types including abrasions, lacerations and puncture wounds. We analyzed the outcome by recreating visualization instances of these types, demonstrating the applicability of our system.
Sarah Hofmann, Maximilian Seeger, Henning Rogge-Pott, Sebastian von Mammen,
Real-Time Music-Driven Movie Design Framework
, In
Workshop on Intelligent Cinematography and Editing
Rémi Ronfard, Hui-Yin Wu (Eds.),
.
The Eurographics Association
, 2022.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Hofmann:2022aa,
title = {Real-Time Music-Driven Movie Design Framework},
author = {Hofmann, Sarah and Seeger, Maximilian and Rogge-Pott, Henning and Mammen, Sebastian von},
editor = {Ronfard, Rémi and Wu, Hui-Yin},
booktitle = {Workshop on Intelligent Cinematography and Editing},
year = {2022},
publisher = {The Eurographics Association},
url = {https://diglib.eg.org/bitstream/handle/10.2312/wiced20221052/053-060.pdf?sequence=1&isAllowed=y},
doi = {10.2312/wiced.20221052}
}
Sarah Hofmann, Maximilian Seeger, Henning Rogge-Pott, Sebastian von Mammen,
Real-Time Music-Driven Movie Design Framework
, In
Workshop on Intelligent Cinematography and Editing
Rémi Ronfard, Hui-Yin Wu (Eds.),
.
The Eurographics Association
, 2022.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{10.2312:wiced.20221052,
title = {Real-Time Music-Driven Movie Design Framework},
author = {Hofmann, Sarah and Seeger, Maximilian and Rogge-Pott, Henning and Mammen, Sebastian von},
editor = {Ronfard, Rémi and Wu, Hui-Yin},
booktitle = {Workshop on Intelligent Cinematography and Editing},
year = {2022},
publisher = {The Eurographics Association},
url = {https://diglib.eg.org/bitstream/handle/10.2312/wiced20221052/053-060.pdf?sequence=1&isAllowed=y},
doi = {10.2312/wiced.20221052}
}
2021
Julian Tritscher, Anna Krause, Daniel Schlör, Fabian Gwinner, Sebastian Von Mammen, Andreas Hotho,
A financial game with opportunities for fraud
, In
2021 IEEE Conference on Games (CoG)
, pp. 1-5
.
2021.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Tritscher:2021ab,
title = {A financial game with opportunities for fraud},
author = {Tritscher, Julian and Krause, Anna and Schlör, Daniel and Gwinner, Fabian and Von Mammen, Sebastian and Hotho, Andreas},
booktitle = {2021 IEEE Conference on Games (CoG)},
year = {2021},
pages = {1-5},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Tritscher2021aa.pdf},
doi = {10.1109/CoG52621.2021.9619070}
}
Julian Tritscher, Anna Krause, Daniel Schlör, Fabian Gwinner, Sebastian Von Mammen, Andreas Hotho,
A financial game with opportunities for fraud
, In
2021 IEEE Conference on Games (CoG)
, pp. 1-5
.
2021.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Tritscher:2021aa,
title = {A financial game with opportunities for fraud},
author = {Tritscher, Julian and Krause, Anna and Schlör, Daniel and Gwinner, Fabian and Von Mammen, Sebastian and Hotho, Andreas},
booktitle = {2021 IEEE Conference on Games (CoG)},
year = {2021},
pages = {1-5},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Tritscher2021aa.pdf},
doi = {10.1109/CoG52621.2021.9619070}
}
Yasin Raies, Sebastian von Mammen,
A Swarm Grammar-Based Approach to Virtual World Generation
, In
Artificial Intelligence in Music, Sound, Art and Design
Juan Romero, Tiago Martins, Nereida Rodr\'ıguez-Fernández (Eds.),
, pp. 459-474
.
Cham
:
Springer International Publishing
, 2021.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Raies:2021aa,
title = {A Swarm Grammar-Based Approach to Virtual World Generation},
author = {Raies, Yasin and von Mammen, Sebastian},
editor = {Romero, Juan and Martins, Tiago and Rodr\'ıguez-Fernández, Nereida},
booktitle = {Artificial Intelligence in Music, Sound, Art and Design},
year = {2021},
pages = {459--474},
publisher = {Springer International Publishing},
address = {Cham},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Raies2021aa.pdf}
}
Abstract: In this work we formulate and propose an extended version of the multi-agent Swarm Grammar (SG) model for the generation of virtual worlds. It unfolds a comparatively small database into a complex world featuring terrain, vegetation and bodies of water. This approach allows for adaptivity of generated assets to their environment, unbounded worlds and interactivity in their generation. In order to evaluate the model, we conducted sensitivity analyses at a local interaction scale. In addition, at a global scale, we investigated two virtual environments, discussing notable interactions, recurring configuration patterns, and obstacles in working with SGs. These analyses showed that SGs can create visually interesting virtual worlds, but require further work in ease of use. Lastly we identified which future extensions might shrink required database sizes.
Yasin Raies, Sebastian von Mammen,
A Swarm Grammar-Based Approach to Virtual World Generation
, In
Artificial Intelligence in Music, Sound, Art and Design
Juan Romero, Tiago Martins, Nereida Rodríguez-Fernández (Eds.),
, pp. 459-474
.
Cham
:
Springer International Publishing
, 2021.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{10.1007/978-3-030-72914-1_30,
title = {A Swarm Grammar-Based Approach to Virtual World Generation},
author = {Raies, Yasin and von Mammen, Sebastian},
editor = {Romero, Juan and Martins, Tiago and Rodríguez-Fernández, Nereida},
booktitle = {Artificial Intelligence in Music, Sound, Art and Design},
year = {2021},
pages = {459--474},
publisher = {Springer International Publishing},
address = {Cham},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Raies2021aa.pdf}
}
Abstract: In this work we formulate and propose an extended version of the multi-agent Swarm Grammar (SG) model for the generation of virtual worlds. It unfolds a comparatively small database into a complex world featuring terrain, vegetation and bodies of water. This approach allows for adaptivity of generated assets to their environment, unbounded worlds and interactivity in their generation. In order to evaluate the model, we conducted sensitivity analyses at a local interaction scale. In addition, at a global scale, we investigated two virtual environments, discussing notable interactions, recurring configuration patterns, and obstacles in working with SGs. These analyses showed that SGs can create visually interesting virtual worlds, but require further work in ease of use. Lastly we identified which future extensions might shrink required database sizes.
Marc Mußmann, Samuel Truman, Sebastian von Mammen,
Game-Ready Inventory Systems for Virtual Reality
, In
IEEE COG 2021
, Vol.
2021
.
2021.
Best student paper award 🏆
[BibTeX]
[Download]
[BibSonomy]
@article{Mussmann:2021aa,
title = {Game-Ready Inventory Systems for Virtual Reality},
author = {Mußmann, Marc and Truman, Samuel and von Mammen, Sebastian},
journal = {IEEE COG 2021},
year = {2021},
volume = {2021},
note = {Best student paper award 🏆},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mu%C3%9Fmann2021aa.pdf}
}
Marc Mußmann, Samuel Truman, Sebastian von Mammen,
Game-Ready Inventory Systems for Virtual Reality
, In
IEEE COG 2021
, Vol.
2021
.
2021.
Best student paper award 🏆
[BibTeX]
[Download]
[BibSonomy]
@article{mussmann2021gameready,
title = {Game-Ready Inventory Systems for Virtual Reality},
author = {Mußmann, Marc and Truman, Samuel and von Mammen, Sebastian},
journal = {IEEE COG 2021},
year = {2021},
volume = {2021},
note = {Best student paper award 🏆},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mu%C3%9Fmann2021aa.pdf}
}
Samuel Truman, Sebastian von Mammen,
Interactive Self-Assembling Agent Ensembles
, In
Proceedings of the 1st Games Technology Summit
, pp. 29-36
.
Würzburg University Press
, 2021.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Truman:2021ad,
title = {Interactive Self-Assembling Agent Ensembles},
author = {Truman, Samuel and von Mammen, Sebastian},
booktitle = {Proceedings of the 1st Games Technology Summit},
year = {2021},
pages = {29--36},
publisher = {Würzburg University Press},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/TrumanvonMammen2021.pdf}
}
Lukas Schreiner, Sebastian von Mammen,
Modding Support of Game Engines
, In
The 16th International Conference on the Foundations of Digital Games (FDG) 2021
.
New York, NY, USA
:
Association for Computing Machinery
, 2021.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Schreiner:2021ab,
title = {Modding Support of Game Engines},
author = {Schreiner, Lukas and von Mammen, Sebastian},
booktitle = {The 16th International Conference on the Foundations of Digital Games (FDG) 2021},
year = {2021},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Schreiner2021aa.pdf},
doi = {10.1145/3472538.3472574}
}
Abstract: This paper aims at showing how different game engines support modding. To this end,
the concepts of modding and game engines alongside their historical evolution are
introduced first. Additionally, some well-known game engines and mods are presented,
and their unique features are described. Further, the effects of using game engines
and those that modding has on games, developers, and players are laid out. Particular
focus is placed on the effects on competitive games. These effects include an enhanced
lifespan for games and the requirement for more development effort. Finally, the modding-support
of selected game engines is illustrated and compared with each other. These engines
are the id Tech engine(s), Unreal Engine, the Source engine, and Unity. The paper
is then concluded with an outlook on future research possibilities and recommendations
to developers.
Sebastian von Mammen,
Motivating Interactive Self-Organisation
, In
Lifelike Computing Systems Workshop 2020 and 2021
.
2021.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2021ab,
title = {Motivating Interactive Self-Organisation},
author = {von Mammen, Sebastian},
journal = {Lifelike Computing Systems Workshop 2020 and 2021},
year = {2021},
url = {http://ceur-ws.org/Vol-3007/2020-invited.pdf}
}
Johannes Büttner, Christian Merz, Sebastian von Mammen,
Playing with Dynamic Systems - Battling Swarms in Virtual Reality
, In
Applications of Evolutionary Computation
Pedro A. Castillo, Juan Luis Jiménez Laredo (Eds.),
, pp. 309-324
.
Cham
:
Springer International Publishing
, 2021.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Buttner:2021ab,
title = {Playing with Dynamic Systems - Battling Swarms in Virtual Reality},
author = {Büttner, Johannes and Merz, Christian and von Mammen, Sebastian},
editor = {Castillo, Pedro A. and Jiménez Laredo, Juan Luis},
booktitle = {Applications of Evolutionary Computation},
year = {2021},
pages = {309--324},
publisher = {Springer International Publishing},
address = {Cham},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2021-EvoStar-PlayingWithDynamicSystems.pdf}
}
Abstract: In this paper, we present a serious game with the goal to provide an engaging and immersive experience to foster the players' understanding of dynamic networked systems. Confronted with attacking swarm networks, the player has to analyse their underlying network topologies and to systematically dismantle the swarms using a set of different weapons. We detail the game design, including the artificial intelligence of the swarm, the play mechanics and the level designs. Finally, we conducted an analysis of the play performances of a test group over the course of the game which revealed a positive learning outcome.
Samuel Truman, Jakob Seitz, Sebastian von Mammen,
Stigmergic, Diegetic Guidance of Swarm Construction
, In
2021 IEEE International Conference on Autonomic Computing and Self-Organizing Systems Companion (ACSOS-C)
, pp. 226-231
.
2021.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Truman:2021ab,
title = {Stigmergic, Diegetic Guidance of Swarm Construction},
author = {Truman, Samuel and Seitz, Jakob and von Mammen, Sebastian},
booktitle = {2021 IEEE International Conference on Autonomic Computing and Self-Organizing Systems Companion (ACSOS-C)},
year = {2021},
pages = {226-231},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Truman2021aa.pdf},
doi = {10.1109/ACSOS-C52956.2021.00062}
}
Karim BenSiSaid, Noureddine Ababou, Amina Ababou, Daniel Roth, Sebastian von Mammen,
Tracking rower motion without on-body sensors using an instrumented machine and an artificial neural network
, In
Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology
.
SAGE Publications Sage UK: London, England
, 2021.
[BibTeX]
[Download]
[BibSonomy]
@article{BenSiSaid:2021aa,
title = {Tracking rower motion without on-body sensors using an instrumented machine and an artificial neural network},
author = {BenSiSaid, Karim and Ababou, Noureddine and Ababou, Amina and Roth, Daniel and von Mammen, Sebastian},
journal = {Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology},
year = {2021},
publisher = {SAGE Publications Sage UK: London, England},
url = {https://journals.sagepub.com/doi/abs/10.1177/17543371211014108}
}
Johannes Büttner, Sebastian Von Mammen,
Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment
, In
2021 IEEE Conference on Games (CoG)
, pp. 1-5
.
2021.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Buttner:2021aa,
title = {Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment},
author = {Büttner, Johannes and Von Mammen, Sebastian},
booktitle = {2021 IEEE Conference on Games (CoG)},
year = {2021},
pages = {1-5},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Buttner2021aa.pdf},
doi = {10.1109/CoG52621.2021.9619161}
}
Johannes Büttner, Sebastian Von Mammen,
Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment
, In
2021 IEEE Conference on Games (CoG)
, pp. 1-5
.
2021.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Buttner:2021aa,
title = {Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment},
author = {Büttner, Johannes and Von Mammen, Sebastian},
booktitle = {2021 IEEE Conference on Games (CoG)},
year = {2021},
pages = {1-5},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Buttner2021aa.pdf},
doi = {10.1109/CoG52621.2021.9619161}
}
2020
Samuel Truman, Sebastian von Mammen,
An Integrated Design of World-in-Miniature Navigation in Virtual Reality
, In
FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games
, pp. 1-9
.
Bugibba, Malta
:
ACM
, 2020.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Truman:2020ab,
title = {An Integrated Design of World-in-Miniature Navigation in Virtual Reality},
author = {Truman, Samuel and Sebastian von Mammen, },
booktitle = {FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games},
year = {2020},
pages = {1--9},
publisher = {ACM},
address = {Bugibba, Malta},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Truman2020ab.pdf},
doi = {https://doi.org/10.1145/3402942.3402994}
}
Abstract: Navigation is considered one of the most fundamental challenges in Virtual Reality (VR) and has been extensively researched 11. The world-in-miniature (WIM) navigation metaphor allows users to travel in large-scale virtual environments (VEs) regardless of available physical space while maintaining a high-level overview of the VE. It relies on a hand-held, scaled-down duplicate of the entire VE, where the user's current position is displayed, and an interface provided to introduce his/her next movements 17. There are several extensions to deal with challenges of this navigation technique, e.g. scaling and scrolling 23. In this work, a WIM is presented that integrates state-of-the-art research insights and incorporates additional features that became apparent during the integration process. These features are needed to improve user interactions and to provide both look-ahead and post-travel feedback. For instance, a novel occlusion handling feature hides the WIM geometry in a rounded space reaching from the user's hand to his/her forearm. This allows the user to interact with occluded areas of the WIM such as buildings. Further extensions include different visualizations for occlusion handling, an interactive preview screen, post-travel feedback, automatic WIM customization, a unified diegetic UI design concerning WIM and user representation, and an adaptation of widely established gestures to control scaling and scrolling of the WIM. Overall, the presented WIM design integrates and extends state-of-the-art interaction tasks and visualization concepts to overcome open conceptual gaps and to provide a comprehensive practical solution for traveling in VR.
Florian Niebling, Jonas Bruschke, Heike Messemer, Markus Wacker, Sebastian von Mammen,
Analyzing Spatial Distribution of Photographs in Cultural Heritage Applications
, In
Visual Computing for Cultural Heritage
Fotis Liarokapis, Athanasios Voulodimos, Nikolaos Doulamis, Anastasios Doulamis (Eds.),
, pp. 391-408
.
Cham
:
Springer
, 2020.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inbook{Niebling:2020aa,
title = {Analyzing Spatial Distribution of Photographs in Cultural Heritage Applications},
author = {Niebling, Florian and Bruschke, Jonas and Messemer, Heike and Wacker, Markus and von Mammen, Sebastian},
editor = {Liarokapis, Fotis and Voulodimos, Athanasios and Doulamis, Nikolaos and Doulamis, Anastasios},
booktitle = {Visual Computing for Cultural Heritage},
year = {2020},
pages = {391-408},
publisher = {Springer},
address = {Cham},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Niebling2020aa.pdf},
doi = {https://doi.org/10.1007/978-3-030-37191-3_20}
}
Sebastian Wodarczyk, Sebastian von Mammen,
Emergent Multiplayer Games
, In
IEEE CoG '20: Proceedings of the 2nd International Conference on Games
, pp. 33-40
.
Osaka, Japan
2020.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Wodarczyk:2020aa,
title = {Emergent Multiplayer Games},
author = {Wodarczyk, Sebastian and Sebastian von Mammen, },
booktitle = {IEEE CoG '20: Proceedings of the 2nd International Conference on Games},
year = {2020},
pages = {33-40},
address = {Osaka, Japan},
url = {},
doi = {10.1109/CoG47356.2020.9231834}
}
Peter Ziegler, Sebastian von Mammen,
Generating Real-Time Strategy Heightmaps using Cellular Automata
, In
FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games
.
Bugibba, Malta
2020.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Ziegler:2020ab,
title = {Generating Real-Time Strategy Heightmaps using Cellular Automata},
author = {Ziegler, Peter and Sebastian von Mammen, },
booktitle = {FDG '20: Proceedings of the 15th International Conference on the Foundations of Digital Games},
year = {2020},
address = {Bugibba, Malta},
url = {},
doi = {https://doi.org/10.1145/3402942.3402956}
}
Abstract: This paper presents a new approach of heightmap generation for Real-Time Strategy games (RTS) based on Cellular Automata (CA) in the context of various established techniques. The proposed approach uses different CA rulesets to generate and modify maps for the RTS game Supreme Commander. To evaluate the quality of the generated maps, a survey was conducted asking 30 participants about map quality compared to user-generated maps. The participants rated the maps more balanced and novel but less aesthetically pleasing. The paper concludes with according future work propositions to improve the presented approach.
Johannes Büttner, Christian Merz, Sebastian von Mammen,
Horde Battle III or How to Dismantle a Swarm
, In
2020 IEEE Conference on Games (CoG)
, pp. 640-641
.
Osaka, Japan
:
IEEE
, 2020.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Buttner:2020aa,
title = {Horde Battle III or How to Dismantle a Swarm},
author = {Büttner, Johannes and Merz, Christian and von Mammen, Sebastian},
booktitle = {2020 IEEE Conference on Games (CoG)},
year = {2020},
pages = {640-641},
publisher = {IEEE},
address = {Osaka, Japan},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Buttner2020aa.pdf},
doi = {10.1109/CoG47356.2020.9231746}
}
Abstract: In this demo paper, we present the design of a virtual reality (VR) first-person shooter (FPS) in which the player fends off waves of hostile flying swarm robots that took over the Earth. The purpose of this serious game is to train the player in understanding networks by learning how to dismantle them. We explain the play and game mechanics and the level designs tailored to provide an engaging experience and to re-enforce the network perspective of the swarm dynamics.
Johannes Büttner, Christian Merz, Sebastian von Mammen,
Horde Battle III or How to Dismantle a Swarm
, In
2020 IEEE Conference on Games (CoG)
, pp. 640-641
.
Osaka, Japan
:
IEEE
, 2020.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{9231746,
title = {Horde Battle III or How to Dismantle a Swarm},
author = {Büttner, Johannes and Merz, Christian and von Mammen, Sebastian},
booktitle = {2020 IEEE Conference on Games (CoG)},
year = {2020},
pages = {640-641},
publisher = {IEEE},
address = {Osaka, Japan},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Buttner2020aa.pdf},
doi = {10.1109/CoG47356.2020.9231746}
}
Abstract: In this demo paper, we present the design of a virtual reality (VR) first-person shooter (FPS) in which the player fends off waves of hostile flying swarm robots that took over the Earth. The purpose of this serious game is to train the player in understanding networks by learning how to dismantle them. We explain the play and game mechanics and the level designs tailored to provide an engaging experience and to re-enforce the network perspective of the swarm dynamics.
Andreas Knote, Sebastian von Mammen, YunYun Gao, Andrea Thorn,
Immersive Analysis of Crystallographic Diffraction Data.
, In
VRST
Robert J. Teather, Chris Joslin, Wolfgang Stuerzlinger, Pablo Figueroa, Yaoping Hu, Anil Ufuk Batmaz, Wonsook Lee, Francisco R. Ortega (Eds.),
, pp. 58:1-58:3
.
ACM
, 2020.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Knote:2020aa,
title = {Immersive Analysis of Crystallographic Diffraction Data.},
author = {Knote, Andreas and von Mammen, Sebastian and Gao, YunYun and Thorn, Andrea},
editor = {Teather, Robert J. and Joslin, Chris and Stuerzlinger, Wolfgang and Figueroa, Pablo and Hu, Yaoping and Batmaz, Anil Ufuk and Lee, Wonsook and Ortega, Francisco R.},
booktitle = {VRST},
year = {2020},
pages = {58:1-58:3},
publisher = {ACM},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Knote2020aa.pdf}
}
Anne Vetter, Daniel Götz, Sebastian von Mammen,
The Art of Loci: Immerse to Memorize
, In
2020 IEEE Conference on Games (CoG)
, pp. 642-645
.
Osaka, Japan
:
IEEE
, 2020.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Vetter:2020ab,
title = {The Art of Loci: Immerse to Memorize},
author = {Vetter, Anne and Götz, Daniel and von Mammen, Sebastian},
booktitle = {2020 IEEE Conference on Games (CoG)},
year = {2020},
pages = {642-645},
publisher = {IEEE},
address = {Osaka, Japan},
url = {},
doi = {10.1109/CoG47356.2020.9231610}
}
Abstract: There are uncountable things to be remembered, but most people were never shown how to memorize effectively. With this paper, the application The Art of Loci (TAoL) is presented, to provide the means for efficient and fun learning. In a virtual reality (VR) environment users can express their study material visually, either creating dimensional mind maps or experimenting with mnemonic strategies, such as mind palaces. We also present common memorization techniques in light of their underlying pedagogical foundations and discuss the respective features of TAoL in comparison with similar software applications.
Anne Vetter, Daniel Götz, Sebastian von Mammen,
The Art of Loci: Immerse to Memorize
, In
2020 IEEE Conference on Games (CoG)
, pp. 642-645
.
Osaka, Japan
:
IEEE
, 2020.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{9231610,
title = {The Art of Loci: Immerse to Memorize},
author = {Vetter, Anne and Götz, Daniel and von Mammen, Sebastian},
booktitle = {2020 IEEE Conference on Games (CoG)},
year = {2020},
pages = {642-645},
publisher = {IEEE},
address = {Osaka, Japan},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Vetter2020aa.pdf},
doi = {10.1109/CoG47356.2020.9231610}
}
Abstract: There are uncountable things to be remembered, but most people were never shown how to memorize effectively. With this paper, the application The Art of Loci (TAoL) is presented, to provide the means for efficient and fun learning. In a virtual reality (VR) environment users can express their study material visually, either creating dimensional mind maps or experimenting with mnemonic strategies, such as mind palaces. We also present common memorization techniques in light of their underlying pedagogical foundations and discuss the respective features of TAoL in comparison with similar software applications.
2019
Daniel Roth, Sebastian von Mammen, Julian Keil, Manuel Schildknecht, Marc Erich Latoschik,
Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief
, In
2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 1-4
.
2019.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Roth:2019ac,
title = {Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief},
author = {Roth, Daniel and Sebastian von Mammen, and Keil, Julian and Schildknecht, Manuel and Latoschik, Marc Erich},
booktitle = {2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2019},
pages = {1--4},
url = {}
}
Daniel Roth, S. von Mammen, Julian Keil, Manuel Schildknecht, Marc Erich Latoschik,
Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief
, In
2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 1-4
.
2019.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Roth:2019aa,
title = {Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief},
author = {Roth, Daniel and S. von Mammen, and Keil, Julian and Schildknecht, Manuel and Latoschik, Marc Erich},
booktitle = {2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2019},
pages = {1--4},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Roth2019aa.pdf}
}
Mary Katherine Heinrich, Sebastian von Mammen, Daniel Nicolas Hofstadler, Mostafa Wahby, Payam Zahadat, Tomasz Skrzypczak, Mohammad Divband Soorati, Rafał Krela, Wojciech Kwiatkowski, Thomas Schmickl, others,
Constructing living buildings: a review of relevant technologies for a novel application of biohybrid robotics
, In
Journal of the Royal Society Interface
, Vol.
16
(
156)
, p. 20190238
.
The Royal Society
, 2019.
[BibTeX]
[Download]
[BibSonomy]
@article{Heinrich:2019aa,
title = {Constructing living buildings: a review of relevant technologies for a novel application of biohybrid robotics},
author = {Heinrich, Mary Katherine and Sebastian von Mammen, and Hofstadler, Daniel Nicolas and Wahby, Mostafa and Zahadat, Payam and Skrzypczak, Tomasz and Soorati, Mohammad Divband and Krela, Rafał and Kwiatkowski, Wojciech and Schmickl, Thomas and others, },
journal = {Journal of the Royal Society Interface},
year = {2019},
volume = {16},
number = {156},
pages = {20190238},
publisher = {The Royal Society},
url = {}
}
Mary Katherine Heinrich, S. von Mammen, Daniel Nicolas Hofstadler, Mostafa Wahby, Payam Zahadat, Tomasz Skrzypczak, Mohammad Divband Soorati, Rafał Krela, Wojciech Kwiatkowski, Thomas Schmickl, others,
Constructing living buildings: a review of relevant technologies for a novel application of biohybrid robotics
, In
Journal of the Royal Society Interface
, Vol.
16
(
156)
, p. 20190238
.
The Royal Society
, 2019.
[BibTeX]
[Download]
[BibSonomy]
@article{Heinrich:2019aa,
title = {Constructing living buildings: a review of relevant technologies for a novel application of biohybrid robotics},
author = {Heinrich, Mary Katherine and S. von Mammen, and Hofstadler, Daniel Nicolas and Wahby, Mostafa and Zahadat, Payam and Skrzypczak, Tomasz and Soorati, Mohammad Divband and Krela, Rafał and Kwiatkowski, Wojciech and Schmickl, Thomas and others, },
journal = {Journal of the Royal Society Interface},
year = {2019},
volume = {16},
number = {156},
pages = {20190238},
publisher = {The Royal Society},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Heinrich2019aa.pdf}
}
Jan Burkholz, S. von Mammen,
Empathy & Information: Ingredients for a Children's Game on Diabetes
, In
2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 1-2
.
2019.
Best poster paper award 🏆
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Burkholz:2019aa,
title = {Empathy & Information: Ingredients for a Children's Game on Diabetes},
author = {Burkholz, Jan and S. von Mammen, },
booktitle = {2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2019},
pages = {1--2},
note = {Best poster paper award 🏆},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Burkholz2019aa.pdf}
}
Andreas Müller, Samuel Truman, Sebastian von Mammen, Kirsten Brukamp,
Engineering a Showcase of Virtual Reality Exposure Therapy
, In
2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 1-2
.
2019.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Muller:2019aa,
title = {Engineering a Showcase of Virtual Reality Exposure Therapy},
author = {Müller, Andreas and Truman, Samuel and Sebastian von Mammen, and Brukamp, Kirsten},
booktitle = {2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2019},
pages = {1--2},
url = {}
}
Andreas Müller, Samuel Truman, Sebastian von Mammen, Kirsten Brukamp,
Engineering a Showcase of Virtual Reality Exposure Therapy
, In
2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 1-2
.
IEEE
, 2019.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{conf/vsgames/MullerTMB19,
title = {Engineering a Showcase of Virtual Reality Exposure Therapy},
author = {Müller, Andreas and Truman, Samuel and von Mammen, Sebastian and Brukamp, Kirsten},
booktitle = {2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2019},
pages = {1-2},
publisher = {IEEE},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Muller2019aa.pdf},
doi = {10.1109/VS-Games.2019.8864536}
}
Abstract: Numerous research studies and controlled trials have unveiled the potential of serious games in various health-related areas 1. Their range of application can be even further extended by the use of virtual reality (VR) technology, which allows the realistic representation of interactive contents. Virtual Reality Exposure Therapy (VRET) is a very promising novel use case for the development of serious games. Held in a virtual environment (VE) adaptive to the needs of the patient, this form of therapy can outperform traditional realworld measures 2, 3. One of its major success factors is the engagement of the patient, which can be increased by an immersive gaming experience. We show a demonstrator of VRET application for a fire-related post-traumatic stress disorder (PTSD). In this demonstrator, features to support actively guided VR experiences are improved on, focusing on the interactive adaptivity of the VE.
Andreas Knote, Sabine Fischer, Sylvain Cussat-Blanc, Florian Niebling, David Bernard, Florian Cogoni, S. von Mammen,
Immersive Analysis of 3D Multi-cellular In-Vitro and In-Silico Cell Cultures
, In
2019 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)
, pp. 82-827
.
2019.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Knote:2019ab,
title = {Immersive Analysis of 3D Multi-cellular In-Vitro and In-Silico Cell Cultures},
author = {Knote, Andreas and Fischer, Sabine and Cussat-Blanc, Sylvain and Niebling, Florian and Bernard, David and Cogoni, Florian and S. von Mammen, },
booktitle = {2019 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)},
year = {2019},
pages = {82-827},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Knote2019ab.pdf},
doi = {10.1109/AIVR46125.2019.00021}
}
Andreas Knote, S. von Mammen,
Interactive Agent-Based Biological Cell Simulations for Morphogenesis
, pp. 115-124
.
Kassel University Press
, 2019.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Knote:2019aa,
title = {Interactive Agent-Based Biological Cell Simulations for Morphogenesis},
author = {Knote, Andreas and S. von Mammen, },
year = {2019},
pages = {115-124},
publisher = {Kassel University Press},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Knote2019aa.pdf}
}
Andreas Knote, David Bernard, S. von Mammen, Sylvain Cussat-Blanc,
Interactive Visualization of Multi-Cellular Tumor Spheroids
.
2019.
[BibTeX]
[Download]
[BibSonomy]
@misc{Knote:2019ac,
title = {Interactive Visualization of Multi-Cellular Tumor Spheroids},
author = {Knote, Andreas and Bernard, David and S. von Mammen, and Cussat-Blanc, Sylvain},
year = {2019},
url = {http://vizbi.org/Posters/2019/A14}
}
Katharina Anna Maria Heydn, Marc Philipp Dietrich, Marcus Barkowsky, Götz Winterfeldt, S. von Mammen, Andreas Nüchter,
The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting
, In
2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 1-8
.
2019.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Heydn:2019aa,
title = {The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting},
author = {Heydn, Katharina Anna Maria and Dietrich, Marc Philipp and Barkowsky, Marcus and Winterfeldt, Götz and S. von Mammen, and Nüchter, Andreas},
booktitle = {2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2019},
pages = {1--8},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Heydn2019aa.pdf}
}
Sebastian von Mammen, Andreas Müller, Marc Erich Latoschik, Mario Botsch, Kirsten Brukamp, Carsten Schröder, Michael Wacker,
VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being
, In
VS-Games
, pp. 1-2
.
2019.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Mammen:2019aa,
title = {VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being},
author = {von Mammen, Sebastian and Müller, Andreas and Latoschik, Marc Erich and Botsch, Mario and Brukamp, Kirsten and Schröder, Carsten and Wacker, Michael},
journal = {VS-Games},
year = {2019},
pages = {1-2},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2019-viavr-vsgames.pdf}
}
Abstract: To harness the potential of virtual reality (VR) in the healthcare sector, the expenditures for users such as clinics, doctors or health insurances, have to be reduced -- a requirement the technology platform VIA VR (an acronym from ``virtual reality adventures'' and VR) promises to fulfill by combining several key technologies to allow specialists from the healthcare sector to create high-impact VR adventures without the need for a background in programming or the design of virtual worlds. This paper fleshes out the concept of VIA VR, its technological pillars and the planned R&D agenda.
Kristina Bucher, Tim Blome, Stefan Rudolph, Sebastian von Mammen,
VReanimate II: training first aid and reanimation in virtual reality
, In
Journal of Computers in Education
, Vol.
6
(
1)
, pp. 53-78
.
Springer
, 2019.
[BibTeX]
[Download]
[BibSonomy]
@article{Bucher:2019aa,
title = {VReanimate II: training first aid and reanimation in virtual reality},
author = {Bucher, Kristina and Blome, Tim and Rudolph, Stefan and Sebastian von Mammen, },
journal = {Journal of Computers in Education},
year = {2019},
volume = {6},
number = {1},
pages = {53--78},
publisher = {Springer},
url = {}
}
Kristina Bucher, Tim Blome, Stefan Rudolph, S. von Mammen,
VReanimate II: training first aid and reanimation in virtual reality
, In
Journal of Computers in Education
, Vol.
6
(
1)
, pp. 53-78
.
Springer
, 2019.
[BibTeX]
[Download]
[BibSonomy]
@article{Bucher:2019aa,
title = {VReanimate II: training first aid and reanimation in virtual reality},
author = {Bucher, Kristina and Blome, Tim and Rudolph, Stefan and S. von Mammen, },
journal = {Journal of Computers in Education},
year = {2019},
volume = {6},
number = {1},
pages = {53--78},
publisher = {Springer},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Bucher2019aa.pdf}
}
S. von Mammen, Hans-Günter Schmidt,
Wenn eine Miniatur laufen lernt
, In
Bibliotheksforum Bayern
, Vol.
13
(
4)
, pp. 250-253
.
2019.
[BibTeX]
[Download]
[BibSonomy]
@article{S.-von-Mammen:2019aa,
title = {Wenn eine Miniatur laufen lernt},
author = {S. von Mammen, and Schmidt, Hans-Günter},
journal = {Bibliotheksforum Bayern},
year = {2019},
volume = {13},
number = {4},
pages = {250--253},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2019aa.pdf}
}
2018
Heiko Hamann, Carlo Pinciroli, Sebastian von Mammen,
A Gamification Concept for Teaching Swarm Robotics
, In
2018 12th European Workshop on Microelectronics Education (EWME)
, pp. 83-88
.
2018.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Hamann:2018aa,
title = {A Gamification Concept for Teaching Swarm Robotics},
author = {Hamann, Heiko and Pinciroli, Carlo and Sebastian von Mammen, },
booktitle = {2018 12th European Workshop on Microelectronics Education (EWME)},
year = {2018},
pages = {83--88},
url = {}
}
Heiko Hamann, Carlo Pinciroli, S. von Mammen,
A Gamification Concept for Teaching Swarm Robotics
, In
2018 12th European Workshop on Microelectronics Education (EWME)
, pp. 83-88
.
2018.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Hamann:2018aa,
title = {A Gamification Concept for Teaching Swarm Robotics},
author = {Hamann, Heiko and Pinciroli, Carlo and S. von Mammen, },
booktitle = {2018 12th European Workshop on Microelectronics Education (EWME)},
year = {2018},
pages = {83--88},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Hamann2018aa.pdf}
}
A. Knote, S. von Mammen,
Adaptation and Integration of GPU-Driven Physics for a Biology Research RIS
, In
2018 IEEE 11th Workshop on Software Engineering and Architectures for Real-time Interactive Systems (SEARIS)
, pp. 1-7
.
2018.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Knote:2018aa,
title = {Adaptation and Integration of GPU-Driven Physics for a Biology Research RIS},
author = {Knote, A. and S. von Mammen, },
booktitle = {2018 IEEE 11th Workshop on Software Engineering and Architectures for Real-time Interactive Systems (SEARIS)},
year = {2018},
pages = {1-7},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Knote2018aa.pdf},
doi = {10.1109/SEARIS44442.2018.9180233}
}
Marc Erich Latoschik, Sebastian von Mammen,
BSc Games Engineering
Björn Bartholdy, Linda Breitlauch, André Czauderna, Gundolf S Freyermuth (Eds.),
, Vol.
Games Studieren - was, wie, wo?
, pp. 491-502
.
Transcript - Bild und Bit.
, 2018.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Latoschik:2018aa,
title = {BSc Games Engineering},
author = {Latoschik, Marc Erich and von Mammen, Sebastian},
editor = {Bartholdy, Björn and Breitlauch, Linda and Czauderna, André and Freyermuth, Gundolf S},
year = {2018},
volume = {Games Studieren - was, wie, wo?},
pages = {491-502},
publisher = {Transcript - Bild und Bit.},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2018-GamesEngineering-Studiengang-Wuerzburg.pdf}
}
Marc Erich Latoschik, Sebastian von Mammen,
BSc Games Engineering
Björn Bartholdy, Linda Breitlauch, André Czauderna, Gundolf S Freyermuth (Eds.),
, Vol.
Games Studieren - was, wie, wo?
, pp. 491-502
.
Transcript - Bild und Bit.
, 2018.
[BibTeX]
[Download]
[BibSonomy]
@inbook{vonmammen2018games,
title = {BSc Games Engineering},
author = {Latoschik, Marc Erich and von Mammen, Sebastian},
editor = {Bartholdy, Björn and Breitlauch, Linda and Czauderna, André and Freyermuth, Gundolf S},
year = {2018},
volume = {Games Studieren - was, wie, wo?},
pages = {491-502},
publisher = {Transcript - Bild und Bit.},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/2018-GamesEngineering-Studiengang-Wuerzburg.pdf}
}
Alix Fenies, Andreas Knote, David Bernard, Yves Duthen, Valérie Lobjois, Bernard Ducommun, Sebastian Von Mammen, Sylvain Cussat-Blanc,
Exploring multi-cellular tumor spheroids in virtual reality
, In
14e Journees Canceropole Grand Sud-Ouest (JGSO 2018)
, p. 191
.
La Grande Motte, France
2018.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Fenies:2018aa,
title = {Exploring multi-cellular tumor spheroids in virtual reality},
author = {Fenies, Alix and Knote, Andreas and Bernard, David and Duthen, Yves and Lobjois, Valérie and Ducommun, Bernard and Von Mammen, Sebastian and Cussat-Blanc, Sylvain},
booktitle = {14e Journees Canceropole Grand Sud-Ouest (JGSO 2018)},
year = {2018},
pages = {191},
address = {La Grande Motte, France},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/fenieshal-02950721.pdf}
}
Sebastian von Mammen, Andreas Knote, Daniel Roth, Marc Erich Latoschik,
Games Engineering. Wissenschaft mit, über und für Interaktive Systeme
Björn Bartholdy, Linda Breitlauch, André Czauderna, Gundolf S Freyermuth (Eds.),
, Vol.
Games Studieren - was, wie, wo?
, pp. 269-318
.
Transcript - Bild und Bit.
, 2018.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Mammen:2018aa,
title = {Games Engineering. Wissenschaft mit, über und für Interaktive Systeme},
author = {von Mammen, Sebastian and Knote, Andreas and Roth, Daniel and Latoschik, Marc Erich},
editor = {Bartholdy, Björn and Breitlauch, Linda and Czauderna, André and Freyermuth, Gundolf S},
year = {2018},
volume = {Games Studieren - was, wie, wo?},
pages = {269-318},
publisher = {Transcript - Bild und Bit.},
url = {}
}
Sebastian von Mammen, Andreas Knote, Daniel Roth, Marc Erich Latoschik,
Games Engineering. Wissenschaft mit, über und für Interaktive Systeme
Björn Bartholdy, Linda Breitlauch, André Czauderna, Gundolf S Freyermuth (Eds.),
, Vol.
Games Studieren - was, wie, wo? Staatliche Studienangebote im Bereich digitaler Spiele
, pp. 269-318
.
Transcript - Bild und Bit
, 2018.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Mammen:2018aa,
title = {Games Engineering. Wissenschaft mit, über und für Interaktive Systeme},
author = {von Mammen, Sebastian and Knote, Andreas and Roth, Daniel and Latoschik, Marc Erich},
editor = {Bartholdy, Björn and Breitlauch, Linda and Czauderna, André and Freyermuth, Gundolf S},
year = {2018},
volume = {Games Studieren - was, wie, wo? Staatliche Studienangebote im Bereich digitaler Spiele},
pages = {269--318},
publisher = {Transcript - Bild und Bit},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2018aa.pdf}
}
Daniel Rapp, Jonas Müller, Kristina Bucher, S. von Mammen,
Pathomon: A Social Augmented Reality Serious Game
, In
2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 1-4
.
2018.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Rapp:2018aa,
title = {Pathomon: A Social Augmented Reality Serious Game},
author = {Rapp, Daniel and Müller, Jonas and Bucher, Kristina and S. von Mammen, },
booktitle = {2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2018},
pages = {1--4},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Rapp2018aa.pdf}
}
Samuel Truman, Nicolas Rapp, Daniel Roth, Sebastian von Mammen,
Rethinking real-time strategy games for virtual reality
, In
Proceedings of the 13th International Conference on the Foundations of Digital Games
, pp. 31:1-31:6
.
ACM
, 2018.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Truman:2018ab,
title = {Rethinking real-time strategy games for virtual reality},
author = {Truman, Samuel and Rapp, Nicolas and Roth, Daniel and von Mammen, Sebastian},
booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games},
year = {2018},
pages = {31:1-31:6},
publisher = {ACM},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Truman2018aa.pdf},
doi = {10.1145/3235765.3235801}
}
Abstract: Recent improvements in virtual reality (VR) technology promise the opportunity to redesign established game genres, such as real-time strategy (RTS) games. In this work we have a look at a taxonomy of RTS games and apply it to RTS titles for VR. Hereby, we identify possible difficulties such as the need for novel means of navigation in VR. We discuss conceivable solutions and illustrate them by referring to relevant work by others and by means of AStar0ID, an exploratory prototype VR RTS science fiction game. Our main contribution is the systematic inspection and discussion of foundational RTS aspects in the context of VR and, thus, to provide a substantial basis to further rethink and evolve the RTS genre in this new light.
Peter Ziegler, Daniel Roth, Andreas Knote, Michael Kreuzer, Sebastian von Mammen,
Simulator Sick but still Immersed: A Comparison of Head-Object Collision Handling and their Impact on Fun, Immersion, and Simulator Sickness
, Vol.
Proceedings of the 25th IEEE Virtual Reality (VR) conference
.
2018.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@proceedings{Ziegler:2018ac,
title = {Simulator Sick but still Immersed: A Comparison of Head-Object Collision Handling and their Impact on Fun, Immersion, and Simulator Sickness},
author = {Ziegler, Peter and Roth, Daniel and Knote, Andreas and Kreuzer, Michael and von Mammen, Sebastian},
year = {2018},
volume = {Proceedings of the 25th IEEE Virtual Reality (VR) conference},
url = {https://www.hci.uni-wuerzburg.de/download/2018-ieeevr-simsick.pdf}
}
Abstract: We compared three techniques for handling head-object collisions
in room-scale virtual reality (VR). We developed a game whose
mechanics induce such collisions which we either addressed (1)
not at all, (2) by fading the screen information to black, or (3) by
restricting translation, i.e. correcting the virtual offset in such a way
that no penetration occurred. We measured these conditions' impact
on simulator sickness, fun, and immersion perception. We found
that the translation-restricted method yielded the greatest immersion
value but also contributed the most to simulator sickness.
2017
Marcus Ciolkowski, Simon Faber, S. von Mammen,
3-D visualization of dynamic runtime structures
, In
Proceedings of the 27th International Workshop on Software Measurement and 12th International Conference on Software Process and Product Measurement
, pp. 189-198
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Ciolkowski:2017aa,
title = {3-D visualization of dynamic runtime structures},
author = {Ciolkowski, Marcus and Faber, Simon and S. von Mammen, },
booktitle = {Proceedings of the 27th International Workshop on Software Measurement and 12th International Conference on Software Process and Product Measurement},
year = {2017},
pages = {189--198},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Ciolkowski2017aa.pdf}
}
Melanie Däschinger, Andreas Knote, Rebecca Green, Sebastian von Mammen,
A Human-in-the-Loop Environment for Developmental Biology
, In
Proceedings of the ECAL 2017
, pp. 475-482
.
Lyon, France
:
MIT Press
, 2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Daschinger:2017ad,
title = {A Human-in-the-Loop Environment for Developmental Biology},
author = {Däschinger, Melanie and Knote, Andreas and Green, Rebecca and von Mammen, Sebastian},
booktitle = {Proceedings of the ECAL 2017},
year = {2017},
pages = {475-482},
publisher = {MIT Press},
address = {Lyon, France},
url = {}
}
Melanie Däschinger, Andreas Knote, Rebecca Green, S. von Mammen,
A human-in-the-loop environment for developmental biology
, In
Artificial Life Conference Proceedings 14
, pp. 475-482
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Daschinger:2017ab,
title = {A human-in-the-loop environment for developmental biology},
author = {Däschinger, Melanie and Knote, Andreas and Green, Rebecca and S. von Mammen, },
booktitle = {Artificial Life Conference Proceedings 14},
year = {2017},
pages = {475--482},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Daschinger2017ab.pdf}
}
Andreas Knote, S. von Mammen,
A Model and Pipeline for Interactive Simulation of Morphological Biology
, In
Morphogenetic Engineering Workshop, at the European Conference on Artificial Life (ECAL) 2017 September 4, 2017
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Knote:2017aa,
title = {A Model and Pipeline for Interactive Simulation of Morphological Biology},
author = {Knote, Andreas and S. von Mammen, },
booktitle = {Morphogenetic Engineering Workshop, at the European Conference on Artificial Life (ECAL) 2017 September 4, 2017},
year = {2017},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Knote2017aa.pdf}
}
Melanie Däschinger, Andreas Knote, Sebastian von Mammen,
An evolutionary approach to behavioural morphometrics
, In
Proceedings of the Genetic and Evolutionary Computation Conference Companion
, pp. 83-84
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Daschinger:2017ac,
title = {An evolutionary approach to behavioural morphometrics},
author = {Däschinger, Melanie and Knote, Andreas and von Mammen, Sebastian},
booktitle = {Proceedings of the Genetic and Evolutionary Computation Conference Companion},
year = {2017},
pages = {83--84},
url = {}
}
Melanie Däschinger, Andreas Knote, S. von Mammen,
An evolutionary approach to behavioural morphometrics
, In
Proceedings of the Genetic and Evolutionary Computation Conference Companion
, pp. 83-84
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Daschinger:2017aa,
title = {An evolutionary approach to behavioural morphometrics},
author = {Däschinger, Melanie and Knote, Andreas and S. von Mammen, },
booktitle = {Proceedings of the Genetic and Evolutionary Computation Conference Companion},
year = {2017},
pages = {83--84},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Daschinger2017aa.pdf}
}
Daniel Roth, Jean-Luc Lugrin, Sebastian von Mammen, Marc Erich Latoschik,
Controllers & Inputs: Masters of Puppets
Jaime Banks (Ed.),
, Vol.
Avatar, Assembled -- The Social and Technical Anatomy of Digital Bodies, 106
, pp. 281-290
.
Peter Lang
, 2017.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inbook{Roth:2017aa,
title = {Controllers & Inputs: Masters of Puppets},
author = {Roth, Daniel and Lugrin, Jean-Luc and von Mammen, Sebastian and Latoschik, Marc Erich},
editor = {Banks, Jaime},
year = {2017},
volume = {Avatar, Assembled -- The Social and Technical Anatomy of Digital Bodies, 106},
pages = {281-290},
publisher = {Peter Lang},
url = {}
}
Abstract: Avatar, Assembled is a curated volume that unpacks videogame and virtual world avatars---not as a monolithic phenomenon (as they are usually framed) but as sociotechnical assemblages, pieced together from social (human-like) features like voice and gesture to technical (machine-like) features like graphics and glitches. Each chapter accounts for the empirical, theoretical, technical, and popular understandings of these avatar ``compo- nents''---60 in total---altogether offering a nuanced explication of avatars-as-assemblages as they matter in contemporary soci- ety and in individual experience. The volume is a ``crossover'' piece in that, while it delves into complex ideas, it is written in a way that will be accessible and interesting to students, researchers, designers, and practitioners alike.
Sarah Edenhofer, Sven Tomforde, Darius Fischer, Jörg Hähner, Florian Menzel, S. von Mammen,
Decentralised trust-management inspired by ant pheromones
, In
International Journal of Mobile Network Design and Innovation
, Vol.
7
(
1)
, pp. 46-55
.
Inderscience Publishers (IEL)
, 2017.
[BibTeX]
[Download]
[BibSonomy]
@article{Edenhofer:2017aa,
title = {Decentralised trust-management inspired by ant pheromones},
author = {Edenhofer, Sarah and Tomforde, Sven and Fischer, Darius and Hähner, Jörg and Menzel, Florian and S. von Mammen, },
journal = {International Journal of Mobile Network Design and Innovation},
year = {2017},
volume = {7},
number = {1},
pages = {46--55},
publisher = {Inderscience Publishers (IEL)},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Edenhofer2017aa.pdf}
}
Daniel Wagner, Christian Hofmann, Heiko Hamann, S. von Mammen,
Design and Exploration of Braiding Swarms in VR
, In
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
, p. 13
.
Gothenborg, Sweden
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Wagner:2017ab,
title = {Design and Exploration of Braiding Swarms in VR},
author = {Wagner, Daniel and Hofmann, Christian and Hamann, Heiko and S. von Mammen, },
booktitle = {Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology},
year = {2017},
pages = {13},
address = {Gothenborg, Sweden},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Wagner2017aa.pdf}
}
Sebastian von Mammen, Daniel Wagner, Andreas Knote, Umut Taskin,
Interactive simulations of biohybrid systems
, In
Frontiers in Robotics and AI
, Vol.
4
, p. 50
.
Frontiers
, 2017.
[BibTeX]
[Download]
[BibSonomy]
@article{Sebastian-von-Mammen:2017aa,
title = {Interactive simulations of biohybrid systems},
author = {Sebastian von Mammen, and Wagner, Daniel and Knote, Andreas and Taskin, Umut},
journal = {Frontiers in Robotics and AI},
year = {2017},
volume = {4},
pages = {50},
publisher = {Frontiers},
url = {}
}
S. von Mammen, Daniel Wagner, Andreas Knote, Umut Taskin,
Interactive simulations of biohybrid systems
, In
Frontiers in Robotics and AI
, Vol.
4
, p. 50
.
Frontiers
, 2017.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2017aa,
title = {Interactive simulations of biohybrid systems},
author = {S. von Mammen, and Wagner, Daniel and Knote, Andreas and Taskin, Umut},
journal = {Frontiers in Robotics and AI},
year = {2017},
volume = {4},
pages = {50},
publisher = {Frontiers},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2017aa.pdf}
}
Oliver Meisch, Gerben Peet, Stefan Rudolph, Jörg Hähner, S. von Mammen,
Pick Again: Self-Adaptive Warehouse Commissioning
, In
ARCS 2017; 30th International Conference on Architecture of Computing Systems
, pp. 1-7
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Meisch:2017aa,
title = {Pick Again: Self-Adaptive Warehouse Commissioning},
author = {Meisch, Oliver and Peet, Gerben and Rudolph, Stefan and Hähner, Jörg and S. von Mammen, },
booktitle = {ARCS 2017; 30th International Conference on Architecture of Computing Systems},
year = {2017},
pages = {1--7},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Meisch2017aa.pdf}
}
Heiko Hamann, Sebastian von Mammen,
Swarm Robotics
, In
Organic Computing--Technical Systems for Survival in the Real World
Christian Müller-Schloer, Sven Tomforde (Eds.),
, pp. 525-547
.
Birkhäuser
, 2017.
[BibTeX]
[Download]
[BibSonomy]
@incollection{Hamann:2017aa,
title = {Swarm Robotics},
author = {Hamann, Heiko and Sebastian von Mammen, },
editor = {Müller-Schloer, Christian and Tomforde, Sven},
booktitle = {Organic Computing--Technical Systems for Survival in the Real World},
year = {2017},
pages = {525--547},
publisher = {Birkhäuser},
url = {}
}
Heiko Hamann, S. von Mammen,
Swarm Robotics
, In
Organic Computing--Technical Systems for Survival in the Real World
Christian Müller-Schloer, Sven Tomforde (Eds.),
, pp. 525-547
.
Birkhäuser
, 2017.
[BibTeX]
[Download]
[BibSonomy]
@incollection{Hamann:2017aa,
title = {Swarm Robotics},
author = {Hamann, Heiko and S. von Mammen, },
editor = {Müller-Schloer, Christian and Tomforde, Sven},
booktitle = {Organic Computing--Technical Systems for Survival in the Real World},
year = {2017},
pages = {525--547},
publisher = {Birkhäuser},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Hamann2017aa.pdf}
}
Christian Heintz, Moritz Grunwald, Sarah Edenhofer, Jörg Hähner, Sebastian von Mammen,
The game of flow-cellular automaton-based fluid simulation for realtime interaction
, In
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
, pp. 1-2
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Heintz:2017aa,
title = {The game of flow-cellular automaton-based fluid simulation for realtime interaction},
author = {Heintz, Christian and Grunwald, Moritz and Edenhofer, Sarah and Hähner, Jörg and Sebastian von Mammen, },
booktitle = {Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology},
year = {2017},
pages = {1--2},
url = {}
}
Christian Heintz, Moritz Grunwald, Sarah Edenhofer, Jörg Hähner, S. von Mammen,
The game of flow-cellular automaton-based fluid simulation for realtime interaction
, In
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
, pp. 1-2
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Heintz:2017aa,
title = {The game of flow-cellular automaton-based fluid simulation for realtime interaction},
author = {Heintz, Christian and Grunwald, Moritz and Edenhofer, Sarah and Hähner, Jörg and S. von Mammen, },
booktitle = {Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology},
year = {2017},
pages = {1--2},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Heintz2017aa.pdf}
}
Marc Philipp Dietrich, Götz Winterfeldt, Sebastian von Mammen,
Towards EEG-based eye-tracking for interaction design in head-mounted devices
, In
2017 IEEE 7th International Conference on Consumer Electronics-Berlin (ICCE-Berlin)
, pp. 227-232
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Dietrich:2017aa,
title = {Towards EEG-based eye-tracking for interaction design in head-mounted devices},
author = {Dietrich, Marc Philipp and Winterfeldt, Götz and Sebastian von Mammen, },
booktitle = {2017 IEEE 7th International Conference on Consumer Electronics-Berlin (ICCE-Berlin)},
year = {2017},
pages = {227--232},
url = {}
}
Marc Philipp Dietrich, Götz Winterfeldt, S. von Mammen,
Towards EEG-based eye-tracking for interaction design in head-mounted devices
, In
2017 IEEE 7th International Conference on Consumer Electronics-Berlin (ICCE-Berlin)
, pp. 227-232
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Dietrich:2017aa,
title = {Towards EEG-based eye-tracking for interaction design in head-mounted devices},
author = {Dietrich, Marc Philipp and Winterfeldt, Götz and S. von Mammen, },
booktitle = {2017 IEEE 7th International Conference on Consumer Electronics-Berlin (ICCE-Berlin)},
year = {2017},
pages = {227--232},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Dietrich2017aa.pdf}
}
Tim Blome, Alexander Diefenbach, Stefan Rudolph, Kristina Bucher, Sebastian von Mammen,
VReanimate---Non-verbal guidance and learning in virtual reality
, In
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 23-30
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Blome:2017aa,
title = {VReanimate---Non-verbal guidance and learning in virtual reality},
author = {Blome, Tim and Diefenbach, Alexander and Rudolph, Stefan and Bucher, Kristina and Sebastian von Mammen, },
booktitle = {2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2017},
pages = {23--30},
url = {}
}
Tim Blome, Alexander Diefenbach, Stefan Rudolph, Kristina Bucher, S. von Mammen,
VReanimate---Non-verbal guidance and learning in virtual reality
, In
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
, pp. 23-30
.
2017.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Blome:2017aa,
title = {VReanimate---Non-verbal guidance and learning in virtual reality},
author = {Blome, Tim and Diefenbach, Alexander and Rudolph, Stefan and Bucher, Kristina and S. von Mammen, },
booktitle = {2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)},
year = {2017},
pages = {23--30},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Blome2017aa.pdf}
}
2016
Joerg Haehner, S. von Mammen, Sabine Timpf, Sven Tomforde, Bernhard Sick, Kurt Geihs, Thilo Goeble, Gerrit Hornung, Gerd Stumme,
" Know thyselves"-Computational Self-Reflection in Collective Technical Systems
, In
ARCS 2016; 29th International Conference on Architecture of Computing Systems; Proceedings of
, pp. 1-8
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Jorg-Hahner:2016zv,
title = {" Know thyselves"-Computational Self-Reflection in Collective Technical Systems},
author = {Haehner, Joerg and S. von Mammen, and Timpf, Sabine and Tomforde, Sven and Sick, Bernhard and Geihs, Kurt and Goeble, Thilo and Hornung, Gerrit and Stumme, Gerd},
booktitle = {ARCS 2016; 29th International Conference on Architecture of Computing Systems; Proceedings of},
year = {2016},
pages = {1--8},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Jorg-Hahner2016zv.pdf}
}
Joerg Haehner, Sebastian von Mammen, Sabine Timpf, Sven Tomforde, Bernhard Sick, Kurt Geihs, Thilo Goeble, Gerrit Hornung, Gerd Stumme,
"Know thyselves"-Computational Self-Reflection in Collective Technical Systems
, In
ARCS 2016; 29th International Conference on Architecture of Computing Systems; Proceedings of
, pp. 1-8
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Haehner:2016aa,
title = {"Know thyselves"-Computational Self-Reflection in Collective Technical Systems},
author = {Haehner, Joerg and von Mammen, Sebastian and Timpf, Sabine and Tomforde, Sven and Sick, Bernhard and Geihs, Kurt and Goeble, Thilo and Hornung, Gerrit and Stumme, Gerd},
booktitle = {ARCS 2016; 29th International Conference on Architecture of Computing Systems; Proceedings of},
year = {2016},
pages = {1--8},
url = {}
}
S. von Mammen, Sven Tomforde, Jörg Hähner,
An Organic Computing Approach to Self-Organizing Robot Ensembles
, In
Frontiers in Robotics and AI
, Vol.
3
, p. 67
.
2016.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
[Doi]
@article{S.-von-Mammen:2016aa,
title = {An Organic Computing Approach to Self-Organizing Robot Ensembles},
author = {S. von Mammen, and Tomforde, Sven and Hähner, Jörg},
journal = {Frontiers in Robotics and AI},
year = {2016},
volume = {3},
pages = {67},
url = {http://journal.frontiersin.org/article/10.3389/frobt.2016.00067},
doi = {10.3389/frobt.2016.00067}
}
Abstract: Similar to the Autonomous Computing initiative, that has mainly been advancing techniques for self-optimisation focussing on computing systems and infrastructures, Organic Computing (OC) has been driving the development of system design concepts and algorithms for self-adaptive systems at large. Examples of application domains include, for instance, traffic management and control, cloud services, communication protocols, and robotic systems. Such an OC system typically consists of a potentially large set of autonomous and self-managed entities, where each entity acts with a local decision horizon. By means of cooperation of the individual entities, the behaviour of the entire ensemble system is derived. In this article, we present our work on how autonomous, adaptive robot ensembles can benefit from OC technology. Our elaborations are aligned with the different layers of an observer/controller framework which provides the foundation for the individuals' adaptivity at system design-level. Relying on an extended Learning Classifier System (XCS) in combination with adequate simulation techniques, this basic system design empowers robot individuals to improve their individual and collaborative performances, e.g. by means of adapting to changing goals and conditions.
Not only for the sake of generalisability, but also because of its enormous transformative potential, we stage our research in the domain of robot ensembles that are typically comprised of several quad-rotors and that organise themselves to fulfil spatial tasks such as maintenance of building facades or the collaborative search for mobile targets. Our elaborations detail the architectural concept, provide examples of individual self-optimisation as well as of the optimisation of collaborative efforts, and we show how the user can control the ensembles at multiple levels of abstraction. We conclude with a summary of our approach and an outlook on possible future steps.
Christopher Stifter, Sarah Edenhofer, S. von Mammen,
Come Fly with Me-Perceive the World through a Mosquito's Senses
, In
Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
, pp. 1-4
.
2016.
Best short paper award 🏆
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Stifter:2016hb,
title = {Come Fly with Me-Perceive the World through a Mosquito's Senses},
author = {Stifter, Christopher and Edenhofer, Sarah and S. von Mammen, },
booktitle = {Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on},
year = {2016},
pages = {1--4},
note = {Best short paper award 🏆},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Stifter2016hb.pdf}
}
Sebastian von Mammen, Andreas Knote, Sarah Edenhofer,
Cyber sick but still having fun
, In
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology
, pp. 325-326
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2016aa,
title = {Cyber sick but still having fun},
author = {von Mammen, Sebastian and Knote, Andreas and Edenhofer, Sarah},
booktitle = {Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology},
year = {2016},
pages = {325--326},
url = {}
}
S. von Mammen, Andreas Knote, Sarah Edenhofer,
Cyber sick but still having fun
, In
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology
, pp. 325-326
.
2016.
Best poster award 🏆
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2016ab,
title = {Cyber sick but still having fun},
author = {S. von Mammen, and Knote, Andreas and Edenhofer, Sarah},
booktitle = {Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology},
year = {2016},
pages = {325--326},
note = {Best poster award 🏆},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2016ab.pdf}
}
Stefan Rudolph, S. von Mammen, Johannes Jungbluth, Jörg Hähner,
Design and Evaluation of an Extended Learning Classifier-Based StarCraft Micro AI
, In
Applications of Evolutionary Computation
, pp. 669-681
.
Springer
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@incollection{Rudolph:2016fv,
title = {Design and Evaluation of an Extended Learning Classifier-Based StarCraft Micro AI},
author = {Rudolph, Stefan and S. von Mammen, and Jungbluth, Johannes and Hähner, Jörg},
booktitle = {Applications of Evolutionary Computation},
year = {2016},
pages = {669--681},
publisher = {Springer},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Rudolph2016aa.pdf}
}
Sven Tomforde, David Meier, Anthony Stein, Sebastian von Mammen,
Distributed Resource Allocation as Co-Evolution Problem
, In
Proceedings of the IEEE Congress on Evolutionary Computation (CEC)
, p. inpress
.
Vancouver, Canada
:
IEEE Press
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Tomforde:2016le,
title = {Distributed Resource Allocation as Co-Evolution Problem},
author = {Tomforde, Sven and Meier, David and Stein, Anthony and von Mammen, Sebastian},
booktitle = {Proceedings of the IEEE Congress on Evolutionary Computation (CEC)},
year = {2016},
pages = {in press},
publisher = {IEEE Press},
address = {Vancouver, Canada},
url = {}
}
Sven Tomforde, David Meier, Anthony Stein, S. von Mammen,
Distributed resource allocation as co-evolution problem
, In
Evolutionary Computation (CEC), 2016 IEEE Congress on
, pp. 1815-1822
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Tomforde:2016le,
title = {Distributed resource allocation as co-evolution problem},
author = {Tomforde, Sven and Meier, David and Stein, Anthony and S. von Mammen, },
booktitle = {Evolutionary Computation (CEC), 2016 IEEE Congress on},
year = {2016},
pages = {1815--1822},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Tomforde2016le.pdf}
}
Sven Tomforde Sebastian von Mammen, Patrick Lehner,
Evolving a Facade-Servicing Quadrotor Ensamble
, In
Proceedings of COGNITIVE 2016 the Eighth International Conference on Advanced Cognitive Technologies and Applications (COGNITIVE)
, pp. 16-21
.
Rome, Italy
:
ThinkMind
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Sebastian-von-Mammen-Patrick-Lehner:2016aa,
title = {Evolving a Facade-Servicing Quadrotor Ensamble},
author = {Sebastian von Mammen, Patrick Lehner, Sven Tomforde},
booktitle = {Proceedings of COGNITIVE 2016 the Eighth International Conference on Advanced Cognitive Technologies and Applications (COGNITIVE)},
year = {2016},
pages = {16--21},
publisher = {ThinkMind},
address = {Rome, Italy},
url = {}
}
S. von Mammen, Patrick Lehner, Sven Tomforde,
Evolving a Facade-Servicing Quadrotor Ensamble
, In
Proceedings of COGNITIVE 2016 the Eighth International Conference on Advanced Cognitive Technologies and Applications (COGNITIVE)
, pp. 16-21
.
Rome, Italy
:
ThinkMind
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2016kx,
title = {Evolving a Facade-Servicing Quadrotor Ensamble},
author = {S. von Mammen, and Lehner, Patrick and Tomforde, Sven},
booktitle = {Proceedings of COGNITIVE 2016 the Eighth International Conference on Advanced Cognitive Technologies and Applications (COGNITIVE)},
year = {2016},
pages = {16--21},
publisher = {ThinkMind},
address = {Rome, Italy},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2016kx.pdf}
}
Sebastian von Mammen,
Interactive Self-Organisation
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@misc{Sebastian-von-Mammen:2016aa,
title = {Interactive Self-Organisation},
author = {Sebastian von Mammen, },
year = {2016},
url = {}
}
S. von Mammen,
Interactive Self-Organisation
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@misc{von-Mammen:2016cr,
title = {Interactive Self-Organisation},
author = {S. von Mammen, },
year = {2016},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2016cr.pdf}
}
Andreas Knote, Sarah Edenhofer, Sebastian Von Mammen,
Neozoa: An immersive, interactive sandbox for the study of competing
, In
K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR), IEEE Virtual Reality Workshop on
, pp. 5-10
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Knote:2016aa,
title = {Neozoa: An immersive, interactive sandbox for the study of competing},
author = {Knote, Andreas and Edenhofer, Sarah and Von Mammen, Sebastian},
booktitle = {K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR), IEEE Virtual Reality Workshop on},
year = {2016},
pages = {5--10},
url = {}
}
Andreas Knote, Sarah Edenhofer, S. von Mammen,
Neozoa: An immersive, interactive sandbox for the study of competing
, In
2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual Augmented Reality (KELVAR)
, pp. 5-10
.
2016.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Knote:2016rz,
title = {Neozoa: An immersive, interactive sandbox for the study of competing},
author = {Knote, Andreas and Edenhofer, Sarah and S. von Mammen, },
booktitle = {2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual Augmented Reality (KELVAR)},
year = {2016},
pages = {5-10},
url = {},
doi = {10.1109/KELVAR.2016.7563675}
}
Simon Kerler, Johannes Vilsmeier, Sarah Edenhofer, Sebastian von Mammen,
Pheromander: Real-time Strategy with Digital Pheromones
, In
Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
, pp. 1-4
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Kerler:2016aa,
title = {Pheromander: Real-time Strategy with Digital Pheromones},
author = {Kerler, Simon and Vilsmeier, Johannes and Edenhofer, Sarah and von Mammen, Sebastian},
booktitle = {Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on},
year = {2016},
pages = {1--4},
url = {}
}
S. Kerler, J. Vilsmeier, S. Edenhofer, S. von Mammen,
Pheromander: Real-Time Strategy with Digital Pheromones
, In
2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)
, pp. 1-4
.
2016.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Kerler:2016vl,
title = {Pheromander: Real-Time Strategy with Digital Pheromones},
author = {Kerler, S. and Vilsmeier, J. and Edenhofer, S. and von Mammen, S.},
booktitle = {2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)},
year = {2016},
pages = {1-4},
url = {},
doi = {10.1109/VS-GAMES.2016.7590357}
}
Sebastian von Mammen, Heiko Hamann, Michael Heider,
Robot gardens: an augmented reality prototype for plant-robot biohybrid systems
, In
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology
, pp. 139-142
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2016ac,
title = {Robot gardens: an augmented reality prototype for plant-robot biohybrid systems},
author = {von Mammen, Sebastian and Hamann, Heiko and Heider, Michael},
booktitle = {Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology},
year = {2016},
pages = {139--142},
url = {}
}
S. von Mammen, Heiko Hamann, Michael Heider,
Robot Gardens: An Augmented Reality Prototype for Plant-robot Biohybrid Systems
, In
Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology
, pp. 139-142
.
New York, NY, USA
:
ACM
, 2016.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@inproceedings{Mammen:2016eu,
title = {Robot Gardens: An Augmented Reality Prototype for Plant-robot Biohybrid Systems},
author = {S. von Mammen, and Hamann, Heiko and Heider, Michael},
booktitle = {Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology},
year = {2016},
pages = {139--142},
publisher = {ACM},
address = {New York, NY, USA},
url = {http://doi.acm.org/10.1145/2993369.2993400},
doi = {10.1145/2993369.2993400}
}
Victor Gerling, Sebastian von Mammen,
Robotics for Self-Organised Construction
, In
Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems
, pp. 156-165
.
Augsburg, Germany
:
IEEE Computer Society
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Gerling:2016aa,
title = {Robotics for Self-Organised Construction},
author = {Gerling, Victor and von Mammen, Sebastian},
booktitle = {Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems},
year = {2016},
pages = {156--165},
publisher = {IEEE Computer Society},
address = {Augsburg, Germany},
url = {}
}
Victor Gerling, S. von Mammen,
Robotics for Self-Organised Construction
, In
Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems
, pp. 156-165
.
Augsburg, Germany
:
IEEE Computer Society
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Gerling:2016mi,
title = {Robotics for Self-Organised Construction},
author = {Gerling, Victor and S. von Mammen, },
booktitle = {Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems},
year = {2016},
pages = {156--165},
publisher = {IEEE Computer Society},
address = {Augsburg, Germany},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Gerling2016mi.pdf}
}
Sebastian von Mammen,
Self-Organisation in Games, Games on Self-Organisation
, In
Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
, pp. 1-8
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2016ad,
title = {Self-Organisation in Games, Games on Self-Organisation},
author = {von Mammen, Sebastian},
booktitle = {Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on},
year = {2016},
pages = {1--8},
url = {}
}
S. von Mammen,
Self-Organisation in Games, Games on Self-Organisation
, In
Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
, pp. 1-8
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2016kl,
title = {Self-Organisation in Games, Games on Self-Organisation},
author = {S. von Mammen, },
booktitle = {Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on},
year = {2016},
pages = {1--8},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2016kl.pdf}
}
Sarah Edenhofer, Simon Rädler, Manuel Hoß, Sebastian von Mammen,
Self-organised Construction with Revit
, In
Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems
, pp. 157-159
.
Augsburg, Germany
:
IEEE Computer Society
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Edenhofer:2016aa,
title = {Self-organised Construction with Revit},
author = {Edenhofer, Sarah and Rädler, Simon and Hoß, Manuel and von Mammen, Sebastian},
booktitle = {Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems},
year = {2016},
pages = {157--159},
publisher = {IEEE Computer Society},
address = {Augsburg, Germany},
url = {}
}
Sarah Edenhofer, Simon Rädler, Manuel Hoß, S. von Mammen,
Self-organised Construction with Revit
, In
Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems
, pp. 157-159
.
Augsburg, Germany
:
IEEE Computer Society
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Edenhofer:2016jt,
title = {Self-organised Construction with Revit},
author = {Edenhofer, Sarah and Rädler, Simon and Hoß, Manuel and S. von Mammen, },
booktitle = {Proceedings of the 2016 IEEE 1st International Workshops on Foundations and Applications of Self* Systems},
year = {2016},
pages = {157--159},
publisher = {IEEE Computer Society},
address = {Augsburg, Germany},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Edenhofer2016jt.pdf}
}
Robin Han, Dominik Auer, Sarah Edenhofer, Sebastian von Mammen,
SkyNetz: A Playful Experiential Robotics Simulator
, In
Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
, pp. 1-4
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Han:2016aa,
title = {SkyNetz: A Playful Experiential Robotics Simulator},
author = {Han, Robin and Auer, Dominik and Edenhofer, Sarah and von Mammen, Sebastian},
booktitle = {Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on},
year = {2016},
pages = {1--4},
url = {}
}
Robin Han, Dominik Auer, Sarah Edenhofer, S. von Mammen,
SkyNetz: A Playful Experiential Robotics Simulator
, In
Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
, pp. 1-4
.
2016.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Han:2016ud,
title = {SkyNetz: A Playful Experiential Robotics Simulator},
author = {Han, Robin and Auer, Dominik and Edenhofer, Sarah and S. von Mammen, },
booktitle = {Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on},
year = {2016},
pages = {1--4},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Han2016ud.pdf}
}
S. von Mammen, Stefan Schellmoser, Christian Jacob, Jörg Hähner,
The Digital Patient: Advancing Medical Research, Education, and Practice
, pp. 149-170
.
Hoboken, New Jersey
:
John Wiley & Sons
, 2016.
[BibTeX]
[Download]
[BibSonomy]
@inbook{S.-von-Mammen:2016ad,
title = {The Digital Patient: Advancing Medical Research, Education, and Practice},
author = {S. von Mammen, and Schellmoser, Stefan and Jacob, Christian and Hähner, Jörg},
year = {2016},
pages = {149--170},
publisher = {John Wiley & Sons},
address = {Hoboken, New Jersey},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2015uk.pdf}
}
2015
Jörg Hähner, Sebastian von Mammen, Sven Tomforde,
Autonomous Self-Integration in Interwoven Systems
, In
Proceedings of the 28th GI/ITG International Conference on Architecture of Computing Systems (ARCS)
, pp. 9-10
.
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Hahner:2015aa,
title = {Autonomous Self-Integration in Interwoven Systems},
author = {Hähner, Jörg and von Mammen, Sebastian and Tomforde, Sven},
booktitle = {Proceedings of the 28th GI/ITG International Conference on Architecture of Computing Systems (ARCS)},
year = {2015},
pages = {9--10},
url = {}
}
Jörg Hähner, S. von Mammen, Sven Tomforde,
Autonomous Self-Integration in Interwoven Systems
, In
Proceedings of the 28th GI/ITG International Conference on Architecture of Computing Systems (ARCS)
, pp. 9-10
.
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Hahner:2015pz,
title = {Autonomous Self-Integration in Interwoven Systems},
author = {Hähner, Jörg and S. von Mammen, and Tomforde, Sven},
booktitle = {Proceedings of the 28th GI/ITG International Conference on Architecture of Computing Systems (ARCS)},
year = {2015},
pages = {9--10},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Hahner2015pz.pdf}
}
Sebastian von Mammen, Jan-Philipp Steghöfer,
Bring it on, complexity! Present and future of self-organising middle-out abstraction
, In
The Computer after Me: Awareness and Self-Awareness in Autonomic Systems
, pp. 83-102
.
World Scientific
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@incollection{Sebastian-von-Mammen:2015aa,
title = {Bring it on, complexity! Present and future of self-organising middle-out abstraction},
author = {Sebastian von Mammen, and Steghöfer, Jan-Philipp},
booktitle = {The Computer after Me: Awareness and Self-Awareness in Autonomic Systems},
year = {2015},
pages = {83--102},
publisher = {World Scientific},
url = {}
}
S. von Mammen, Jan-Philipp Steghöfer,
Bring it on, complexity! Present and future of self-organising middle-out abstraction
, In
The Computer after Me: Awareness and Self-Awareness in Autonomic Systems
, pp. 83-102
.
World Scientific
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@incollection{Mammen:2015aa,
title = {Bring it on, complexity! Present and future of self-organising middle-out abstraction},
author = {S. von Mammen, and Steghöfer, Jan-Philipp},
booktitle = {The Computer after Me: Awareness and Self-Awareness in Autonomic Systems},
year = {2015},
pages = {83--102},
publisher = {World Scientific},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2015aa.pdf}
}
Julia Rauscher, Katharina Eckardt, Sarah Edenhofer, Sebastian von Mammen,
Cloud Computing - An Educational Game on Weather Phenomena
, In
VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications
, pp. 193-196
.
IEEE Press, New York
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Rauscher:2015aa,
title = {Cloud Computing - An Educational Game on Weather Phenomena},
author = {Rauscher, Julia and Eckardt, Katharina and Edenhofer, Sarah and von Mammen, Sebastian},
booktitle = {VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications},
year = {2015},
pages = {193--196},
publisher = {IEEE Press, New York},
url = {}
}
Julia Rauscher, Katharina Eckardt, Sarah Edenhofer, S. von Mammen,
Cloud Computing - An Educational Game on Weather Phenomena
, In
VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications
, pp. 193-196
.
IEEE Press, New York
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Julia-Rauscher:2015rw,
title = {Cloud Computing - An Educational Game on Weather Phenomena},
author = {Rauscher, Julia and Eckardt, Katharina and Edenhofer, Sarah and S. von Mammen, },
booktitle = {VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications},
year = {2015},
pages = {193--196},
publisher = {IEEE Press, New York},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Julia-Rauscher2015rw.pdf}
}
Sven Tomforde, Jan Kantert, S. von Mammen, Jörg Hähner,
Cooperative Self-Optimisation of Network Protocol Parameters at Runtime
, In
Proceedings of the 12th International Conference on Informatics in Control, Automation, and Robotics (ICINCO)
, pp. 123-130
.
Colmar, France
:
INSTICC
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Tomforde:2015xr,
title = {Cooperative Self-Optimisation of Network Protocol Parameters at Runtime},
author = {Tomforde, Sven and Kantert, Jan and S. von Mammen, and Hähner, Jörg},
booktitle = {Proceedings of the 12th International Conference on Informatics in Control, Automation, and Robotics (ICINCO)},
year = {2015},
pages = {123--130},
publisher = {INSTICC},
address = {Colmar, France},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Tomforde2015xr.pdf}
}
Sebastian von Mammen, Sarah Edenhofer, Jörg Hähner,
CoSMoS in the Interactive Simulation Curriculum
, In
Proceedings of the 2015 Workshop on Complex System Modelling and Simulation (CoSMoS)
, pp. 85-106
.
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2015ab,
title = {CoSMoS in the Interactive Simulation Curriculum},
author = {von Mammen, Sebastian and Edenhofer, Sarah and Hähner, Jörg},
booktitle = {Proceedings of the 2015 Workshop on Complex System Modelling and Simulation (CoSMoS)},
year = {2015},
pages = {85--106},
url = {}
}
S. von Mammen, Sarah Edenhofer, Jörg Hähner,
CoSMoS in the Interactive Simulation Curriculum
, In
Proceedings of the 2015 Workshop on Complex System Modelling and Simulation (CoSMoS)
, pp. 85-106
.
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2015gf,
title = {CoSMoS in the Interactive Simulation Curriculum},
author = {S. von Mammen, and Edenhofer, Sarah and Hähner, Jörg},
booktitle = {Proceedings of the 2015 Workshop on Complex System Modelling and Simulation (CoSMoS)},
year = {2015},
pages = {85--106},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2015gf.pdf}
}
Frank Gaibler, Simon Faber, Sarah Edenhofer, Sebastian von Mammen,
Drink & Drive: A Serious but Fun Game on Alcohol-Induced Impairments in Road Traffic
, In
VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications
, pp. 179-183
.
IEEE Press, New York
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Gaibler:2015aa,
title = {Drink & Drive: A Serious but Fun Game on Alcohol-Induced Impairments in Road Traffic},
author = {Gaibler, Frank and Faber, Simon and Edenhofer, Sarah and von Mammen, Sebastian},
booktitle = {VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications},
year = {2015},
pages = {179--183},
publisher = {IEEE Press, New York},
url = {}
}
Frank Gaibler, Simon Faber, Sarah Edenhofer, S. von Mammen,
Drink & Drive: A Serious but Fun Game on Alcohol-Induced Impairments in Road Traffic
, In
VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications
, pp. 179-183
.
IEEE Press, New York
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Gaibler:2015bs,
title = {Drink & Drive: A Serious but Fun Game on Alcohol-Induced Impairments in Road Traffic},
author = {Gaibler, Frank and Faber, Simon and Edenhofer, Sarah and S. von Mammen, },
booktitle = {VS-GAMES 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications},
year = {2015},
pages = {179--183},
publisher = {IEEE Press, New York},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Gaibler2015bs.pdf}
}
Mostafa Wahby, Mohammad Divband Soorati, S. von Mammen, Heiko Hamann,
Evolution of Controllers for Robot-Plant Bio-Hybdrids: A Simple Case Study Using a Model of Plant Growth and Motion
, In
Proceedings of 25. Workshop Computational Intelligence
, pp. 67-86
.
Dortmund
:
KIT Scientific Publishing
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Wahby:2015ve,
title = {Evolution of Controllers for Robot-Plant Bio-Hybdrids: A Simple Case Study Using a Model of Plant Growth and Motion},
author = {Wahby, Mostafa and Divband Soorati, Mohammad and S. von Mammen, and Hamann, Heiko},
booktitle = {Proceedings of 25. Workshop Computational Intelligence},
year = {2015},
pages = {67--86},
publisher = {KIT Scientific Publishing},
address = {Dortmund},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Wahby2015ve.pdf}
}
Sebastian von Mammen, Marco Weber, Hans Opel, Timothy Davison,
Interactive Multi-Physics Simulation for Endodontic Treatment
, In
Modeling and Simulation in Medicine Symposium
, pp. 36-41
.
Curran Associates, Inc.
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@conference{Mammen:2015aa,
title = {Interactive Multi-Physics Simulation for Endodontic Treatment},
author = {von Mammen, Sebastian and Weber, Marco and Opel, Hans and Davison, Timothy},
booktitle = {Modeling and Simulation in Medicine Symposium},
year = {2015},
pages = {36--41},
publisher = {Curran Associates, Inc.},
url = {}
}
S. von Mammen, Marco Weber, Hans Opel, Timothy Davison,
Interactive Multi-Physics Simulation for Endodontic Treatment
, In
Modeling and Simulation in Medicine Symposium at SpringSim 2015
, pp. 36-41
.
Curran Associates, Inc.
, 2015.
Best paper award 🏆
[BibTeX]
[Download]
[BibSonomy]
@conference{Mammen:2015os,
title = {Interactive Multi-Physics Simulation for Endodontic Treatment},
author = {S. von Mammen, and Weber, Marco and Opel, Hans and Davison, Timothy},
booktitle = {Modeling and Simulation in Medicine Symposium at SpringSim 2015},
year = {2015},
pages = {36--41},
publisher = {Curran Associates, Inc.},
note = {Best paper award 🏆},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2015os.pdf}
}
Sebastian von Mammen, Stefan Schellmoser, Christian Jacob, Jörg Hähner,
Modeling and Understanding the Human Body with SwarmScript
, In
The Digital Patient: Advancing Healthcare, Research, and Education
, pp. 149-169
.
John Wiley & Sons, Inc
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2015ab,
title = {Modeling and Understanding the Human Body with SwarmScript},
author = {von Mammen, Sebastian and Schellmoser, Stefan and Jacob, Christian and Hähner, Jörg},
journal = {The Digital Patient: Advancing Healthcare, Research, and Education},
year = {2015},
pages = {149--169},
publisher = {John Wiley & Sons, Inc},
url = {}
}
Sebastian von Mammen, Fabian Hertwig, Patrick Lehner, Florian Obermayer,
PowerSurge: A Serious Game on Power Transmission Networks
, In
Applications of Evolutionary Computation
, pp. 406-417
.
Springer
, 2015.
[BibTeX]
[Download]
[BibSonomy]
@incollection{Mammen:2015fv,
title = {PowerSurge: A Serious Game on Power Transmission Networks},
author = {von Mammen, Sebastian and Hertwig, Fabian and Lehner, Patrick and Obermayer, Florian},
booktitle = {Applications of Evolutionary Computation},
year = {2015},
pages = {406--417},
publisher = {Springer},
url = {}
}
S. von Mammen, Fabian Hertwig, Patrick Lehner, Florian Obermayer,
PowerSurge: A Serious Game on Power Transmission Networks
, In
EvoApplications Proceedings of the 18th European Conference on Evolutionary Computation (EvoStar)
, Vol.
9028
, pp. 406-417
.
Copenhagen, Denmark
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2015hl,
title = {PowerSurge: A Serious Game on Power Transmission Networks},
author = {S. von Mammen, and Hertwig, Fabian and Lehner, Patrick and Obermayer, Florian},
booktitle = {EvoApplications Proceedings of the 18th European Conference on Evolutionary Computation (EvoStar)},
year = {2015},
volume = {9028},
pages = {406--417},
address = {Copenhagen, Denmark},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2015hl.pdf}
}
Julian Schikarski, Oliver Meisch, Sarah Edenhofer, S. von Mammen,
The Digital Aquarist: An Interactive Ecology Simulator
, In
Proceedings of the European Conference on Artificial Life 2015 (ECAL)
, pp. 389-396
.
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Schikarski:2015ek,
title = {The Digital Aquarist: An Interactive Ecology Simulator},
author = {Schikarski, Julian and Meisch, Oliver and Edenhofer, Sarah and S. von Mammen, },
booktitle = {Proceedings of the European Conference on Artificial Life 2015 (ECAL)},
year = {2015},
pages = {389--396},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Schikarski2015ek.pdf}
}
Sebastian von Mammen, Melanie Däschinger,
Time Series Evolution for Integrating Developmental Processes
, In
Proceedings of the European Conference on Artificial Life 2015 (ECAL)
, pp. 320-324
.
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2015aa,
title = {Time Series Evolution for Integrating Developmental Processes},
author = {von Mammen, Sebastian and Däschinger, Melanie},
booktitle = {Proceedings of the European Conference on Artificial Life 2015 (ECAL)},
year = {2015},
pages = {320--324},
url = {}
}
S. von Mammen, Melanie Däschinger,
Time Series Evolution for Integrating Developmental Processes
, In
Proceedings of the European Conference on Artificial Life 2015 (ECAL)
, pp. 320-324
.
2015.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2015ao,
title = {Time Series Evolution for Integrating Developmental Processes},
author = {S. von Mammen, and Däschinger, Melanie},
booktitle = {Proceedings of the European Conference on Artificial Life 2015 (ECAL)},
year = {2015},
pages = {320--324},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2015ao.pdf}
}
2014
Sven Tomforde, Jorg Hahner, S. von Mammen, Christian Gruhl, Bernhard Sick, Kurt Geihs,
``Know Thyself''-Computational Self-Reflection in Intelligent Technical Systems
, In
IEEE Eighth International Conference on Self-Adaptive and Self-Organizing Systems Workshops (SASOW)
, pp. 150-159
.
2014.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Tomforde:2014dn,
title = {``Know Thyself''-Computational Self-Reflection in Intelligent Technical Systems},
author = {Tomforde, Sven and Hahner, Jorg and S. von Mammen, and Gruhl, Christian and Sick, Bernhard and Geihs, Kurt},
booktitle = {IEEE Eighth International Conference on Self-Adaptive and Self-Organizing Systems Workshops (SASOW)},
year = {2014},
pages = {150--159},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Tomforde2014dn.pdf}
}
Abbas Sarraf Shirazi, Timothy Davison, S. von Mammen, Jörg Denzinger, Christian Jacob,
Adaptive agent abstractions to speed up spatial agent-based simulations
, In
Simulation Modelling Practice and Theory
, Vol.
40
, pp. 144-160
.
Elsevier
, 2014.
[BibTeX]
[Download]
[BibSonomy]
@article{Sarraf-Shirazi:2014tn,
title = {Adaptive agent abstractions to speed up spatial agent-based simulations},
author = {Sarraf Shirazi, Abbas and Davison, Timothy and S. von Mammen, and Denzinger, Jörg and Jacob, Christian},
journal = {Simulation Modelling Practice and Theory},
year = {2014},
volume = {40},
pages = {144--160},
publisher = {Elsevier},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Sarraf-Shirazi2014tn.pdf}
}
Sebastian von Mammen, Sven Tomforde, Jörg Hähner, Patrick Lehner, Lukas Förschner, Andreas Hiemer, Mirela Nicola, Patrick Blickling,
OCbotics: An Organic Computing Approach to Collaborative Robotic Swarms
, In
Swarm Intelligence (SIS), 2014 IEEE Symposium on
, pp. 1-8
.
2014.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2014aa,
title = {OCbotics: An Organic Computing Approach to Collaborative Robotic Swarms},
author = {von Mammen, Sebastian and Tomforde, Sven and Hähner, Jörg and Lehner, Patrick and Förschner, Lukas and Hiemer, Andreas and Nicola, Mirela and Blickling, Patrick},
booktitle = {Swarm Intelligence (SIS), 2014 IEEE Symposium on},
year = {2014},
pages = {1--8},
url = {}
}
S. von Mammen, Sven Tomforde, Jörg Hähner, Patrick Lehner, Lukas Förschner, Andreas Hiemer, Mirela Nicola, Patrick Blickling,
OCbotics: An Organic Computing Approach to Collaborative Robotic Swarms
, In
Swarm Intelligence (SIS), 2014 IEEE Symposium on
, pp. 1-8
.
2014.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2014nu,
title = {OCbotics: An Organic Computing Approach to Collaborative Robotic Swarms},
author = {S. von Mammen, and Tomforde, Sven and Hähner, Jörg and Lehner, Patrick and Förschner, Lukas and Hiemer, Andreas and Nicola, Mirela and Blickling, Patrick},
booktitle = {Swarm Intelligence (SIS), 2014 IEEE Symposium on},
year = {2014},
pages = {1--8},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2014nu.pdf}
}
Sebastian von Mammen, Carsten Grenz, Jörg Hähner, Sabine Timpf, Daniel Loebenberger, Stefan Mandl, Oleksandr Kozachuk,
Organic Data: Ein sicheres, dezentralisiertes Big Data Konzept
, In
Proceedings of INFORMATIK 2014: Big Data - Komplexität meistern
, pp. 1241-1252
.
Stuttgart, Germany
:
Springer
, 2014.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Mammen:2014ab,
title = {Organic Data: Ein sicheres, dezentralisiertes Big Data Konzept},
author = {von Mammen, Sebastian and Grenz, Carsten and Hähner, Jörg and Timpf, Sabine and Loebenberger, Daniel and Mandl, Stefan and Kozachuk, Oleksandr},
booktitle = {Proceedings of INFORMATIK 2014: Big Data - Komplexität meistern},
year = {2014},
pages = {1241--1252},
publisher = {Springer},
address = {Stuttgart, Germany},
url = {}
}
Abstract: Today’s globalized economy forces companies more than ever to constantly adapt their business process executions to present business situations. Companies that are able to analyze the current state of their processes and moreover forecast its most optimal progress as well as proactively control them based on reliable predictions will be a decisive step ahead competitors. The paper at hands examines, based on a case study stemming from the steel manufacturing industry, which production-related data is currently collectable using state of the art sensor technologies forming a potential foundation for a detailed situation awareness and derivation of accurate forecasts. An analysis of this data however shows that its full potential cannot be utilized without dedicated approaches of big data analytics. By proposing an architecture for implementing predictive enterprise systems, the article intends to form a working and discussion basis for further research and implementation efforts in big data analytics.
S. von Mammen, Carsten Grenz, Jörg Hähner, Sabine Timpf, Daniel Loebenberger, Stefan Mandl, Oleksandr Kozachuk,
Organic Data: Ein sicheres, dezentralisiertes Big Data Konzept
, In
Proceedings of INFORMATIK 2014: Big Data - Komplexität meistern
, pp. 1241-1252
.
Stuttgart, Germany
:
Springer
, 2014.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Mammen:2014wl,
title = {Organic Data: Ein sicheres, dezentralisiertes Big Data Konzept},
author = {S. von Mammen, and Grenz, Carsten and Hähner, Jörg and Timpf, Sabine and Loebenberger, Daniel and Mandl, Stefan and Kozachuk, Oleksandr},
booktitle = {Proceedings of INFORMATIK 2014: Big Data - Komplexität meistern},
year = {2014},
pages = {1241--1252},
publisher = {Springer},
address = {Stuttgart, Germany},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2014wl.pdf}
}
Abstract: Today’s globalized economy forces companies more than ever to constantly adapt their business process executions to present business situations. Companies that are able to analyze the current state of their processes and moreover forecast its most optimal progress as well as proactively control them based on reliable predictions will be a decisive step ahead competitors. The paper at hands examines, based on a case study stemming from the steel manufacturing industry, which production-related data is currently collectable using state of the art sensor technologies forming a potential foundation for a detailed situation awareness and derivation of accurate forecasts. An analysis of this data however shows that its full potential cannot be utilized without dedicated approaches of big data analytics. By proposing an architecture for implementing predictive enterprise systems, the article intends to form a working and discussion basis for further research and implementation efforts in big data analytics.
Sebastian von Mammen, Sarah Edenhofer,
Swarm Grammars GD: Interactive Exploration of Swarm Dynamics and Structural Development
, In
ALIFE 14: The International Conference on the Synthesis and Simulation of Living Systems
, pp. 312-320
.
MIT press
, 2014.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2014aa,
title = {Swarm Grammars GD: Interactive Exploration of Swarm Dynamics and Structural Development},
author = {von Mammen, Sebastian and Edenhofer, Sarah},
booktitle = {ALIFE 14: The International Conference on the Synthesis and Simulation of Living Systems},
year = {2014},
pages = {312--320},
publisher = {MIT press},
url = {}
}
S. von Mammen, Sarah Edenhofer,
Swarm Grammars GD: Interactive Exploration of Swarm Dynamics and Structural Development
, In
ALIFE 14: The International Conference on the Synthesis and Simulation of Living Systems
Hod Lipson et al. (Ed.),
, pp. 312-320
.
MIT press
, 2014.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{von-Mammen:2014cr,
title = {Swarm Grammars GD: Interactive Exploration of Swarm Dynamics and Structural Development},
author = {S. von Mammen, and Edenhofer, Sarah},
editor = {et al., Hod Lipson},
booktitle = {ALIFE 14: The International Conference on the Synthesis and Simulation of Living Systems},
year = {2014},
pages = {312--320},
publisher = {MIT press},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/von-Mammen2014cr.pdf}
}
Sebastian von Mammen, Jan-Philipp Steghöfer,
The Computer after Me: Awareness and Self-Awareness in Autonomic Systems
Jeremy Pitt (Ed.),
, pp. 83-102
.
World Scientific Press
, 2014.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Mammen:2014kq,
title = {The Computer after Me: Awareness and Self-Awareness in Autonomic Systems},
author = {von Mammen, Sebastian and Steghöfer, Jan-Philipp},
editor = {Pitt, Jeremy},
year = {2014},
pages = {83--102},
publisher = {World Scientific Press},
url = {}
}
2013
Abbas Sarraf Shirazi, S. von Mammen, Christian Jacob,
Abstraction of agent interaction processes: Towards large-scale multi-agent models
, In
Simulation
, Vol.
89
(
4)
, pp. 524-538
.
SAGE Publications
, 2013.
[BibTeX]
[Download]
[BibSonomy]
@article{Shirazi:2013uq,
title = {Abstraction of agent interaction processes: Towards large-scale multi-agent models},
author = {Shirazi, Abbas Sarraf and S. von Mammen, and Jacob, Christian},
journal = {Simulation},
year = {2013},
volume = {89},
number = {4},
pages = {524--538},
publisher = {SAGE Publications},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Shirazi2013uq.pdf}
}
Rozhen K. Mohammed-Amin, Sebastian von Mammen, Jeffrey E. Boyd,
ARCS Architectural Chameleon Skin
, In
Proceedings of the 31st eCAADe Conference
Rudi Stouffs, Sevil Sariyildiz (Eds.),
, Vol.
1
, pp. 467-475
.
eCAADe and vdf Hochschulverlag AG
, 2013.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mohammed-Amin:2013aa,
title = {ARCS Architectural Chameleon Skin},
author = {Mohammed-Amin, Rozhen K. and von Mammen, Sebastian and Boyd, Jeffrey E.},
editor = {Stouffs, Rudi and Sariyildiz, Sevil},
booktitle = {Proceedings of the 31st eCAADe Conference},
year = {2013},
volume = {1},
pages = {467-475},
publisher = {eCAADe and vdf Hochschulverlag AG},
url = {}
}
Rozhen K. Mohammed-Amin, S. von Mammen, Jeffrey E. Boyd,
ARCS Architectural Chameleon Skin
, In
Proceedings of the 31st eCAADe Conference
Rudi Stouffs, Sevil Sariyildiz (Eds.),
, Vol.
1
, pp. 467-475
.
eCAADe and vdf Hochschulverlag AG
, 2013.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mohammed-Amin:2013rm,
title = {ARCS Architectural Chameleon Skin},
author = {Mohammed-Amin, Rozhen K. and S. von Mammen, and Boyd, Jeffrey E.},
editor = {Stouffs, Rudi and Sariyildiz, Sevil},
booktitle = {Proceedings of the 31st eCAADe Conference},
year = {2013},
volume = {1},
pages = {467-475},
publisher = {eCAADe and vdf Hochschulverlag AG},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mohammed-Amin2013rm.pdf}
}
Uwe. Jaenen, Henning Spiegelberg, Lars Sommer, Sebastian von Mammen, Jürgen Brehm, Jörg Haehner,
Object tracking as job-scheduling problem
, In
Seventh International Conference on Distributed Smart Cameras (ICDSC)
, pp. 1-7
.
2013.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Jaenen:2013aa,
title = {Object tracking as job-scheduling problem},
author = {Jaenen, Uwe. and Spiegelberg, Henning and Sommer, Lars and von Mammen, Sebastian and Brehm, Jürgen and Haehner, Jörg},
booktitle = {Seventh International Conference on Distributed Smart Cameras (ICDSC)},
year = {2013},
pages = {1-7},
url = {}
}
Abstract: This paper establishes a connection between object tracking from a systems point of view and the job-scheduling or job-shop problem. Often, surveillance areas cannot be fully monitored by a set of smart cameras at any given point in time. Decisions have to be made, which objects are to be tracked. The computer vision aspects of object tracking have made substantial strides which permits for elaborately planning the monitoring jobs. In this paper, object tracking is handled as a job-scheduling problem. As a result, tracked objects are considered as scheduling jobs that rely on smart cameras as resources that follow according tracking policies. The presented job-scheduling approach is based on proactive quotations advertised by the jobs. The main advantages of this algorithm are the avoidance of negotiation chains and the acceptance of local non-optimal solutions to benefit the overall performance.
Uwe. Jaenen, Henning Spiegelberg, Lars Sommer, S. von Mammen, Jürgen Brehm, Jörg Haehner,
Object tracking as job-scheduling problem
, In
Seventh International Conference on Distributed Smart Cameras (ICDSC)
, pp. 1-7
.
2013.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@inproceedings{Jaenen:2013kq,
title = {Object tracking as job-scheduling problem},
author = {Jaenen, Uwe. and Spiegelberg, Henning and Sommer, Lars and S. von Mammen, and Brehm, Jürgen and Haehner, Jörg},
booktitle = {Seventh International Conference on Distributed Smart Cameras (ICDSC)},
year = {2013},
pages = {1-7},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Jaenen2013kq.pdf}
}
Abstract: This paper establishes a connection between object tracking from a systems point of view and the job-scheduling or job-shop problem. Often, surveillance areas cannot be fully monitored by a set of smart cameras at any given point in time. Decisions have to be made, which objects are to be tracked. The computer vision aspects of object tracking have made substantial strides which permits for elaborately planning the monitoring jobs. In this paper, object tracking is handled as a job-scheduling problem. As a result, tracked objects are considered as scheduling jobs that rely on smart cameras as resources that follow according tracking policies. The presented job-scheduling approach is based on proactive quotations advertised by the jobs. The main advantages of this algorithm are the avoidance of negotiation chains and the acceptance of local non-optimal solutions to benefit the overall performance.
Sebastian von Mammen, Jan-Philipp Steghöfer,
Self-organized middle-out abstraction of complexity
, In
Awareness: Self-Awareness in Autonomic Systems
.
2013.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@article{von-Mammen:2013aa,
title = {Self-organized middle-out abstraction of complexity},
author = {von Mammen, Sebastian and Steghöfer, Jan-Philipp},
journal = {Awareness: Self-Awareness in Autonomic Systems},
year = {2013},
url = {http://www.awareness-mag.eu/view.php?source=004897-2013-05-28},
doi = {10.2417/3201305.004897}
}
S. von Mammen, Jan-Philipp Steghöfer,
Self-organized middle-out abstraction of complexity
, In
Awareness: Self-Awareness in Autonomic Systems
.
2013.
[BibTeX]
[Download]
[BibSonomy]
[Doi]
@article{von-Mammen:2013ve,
title = {Self-organized middle-out abstraction of complexity},
author = {S. von Mammen, and Steghöfer, Jan-Philipp},
journal = {Awareness: Self-Awareness in Autonomic Systems},
year = {2013},
url = {http://www.awareness-mag.eu/view.php?source=004897-2013-05-28},
doi = {10.2417/3201305.004897}
}
2012
Sebastian von Mammen, Josh Taron,
A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design
, In
ITcon: Special Issue CAAD and Innovation
, Vol.
17
, pp. pp.239-257
.
2012.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2012aa,
title = {A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design},
author = {von Mammen, Sebastian and Taron, Josh},
journal = {ITcon: Special Issue CAAD and Innovation},
year = {2012},
volume = {17},
pages = {pp. 239--257},
url = {}
}
Sebastian von Mammen, Josh Taron,
A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design
, In
6th International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD)
, pp. pp.141-154
.
Manama, Bahrain
:
ASCAAD
, 2012.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Sebastian-von-Mammen:2012ab,
title = {A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design},
author = {Sebastian von Mammen, and Taron, Josh},
booktitle = {6th International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD)},
year = {2012},
pages = {pp. 141--154},
publisher = {ASCAAD},
address = {Manama, Bahrain},
url = {}
}
S. von Mammen, Josh Taron,
A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design
, In
6th International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD)
, pp. pp.141-154
.
Manama, Bahrain
:
ASCAAD
, 2012.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2012fk,
title = {A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design},
author = {S. von Mammen, and Taron, Josh},
booktitle = {6th International Conference of the Arab Society for Computer Aided Architectural Design (ASCAAD)},
year = {2012},
pages = {pp. 141--154},
publisher = {ASCAAD},
address = {Manama, Bahrain},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2012fk.pdf}
}
S. von Mammen, Josh Taron,
A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design
, In
ITcon: Special Issue CAAD and Innovation
, Vol.
17
, pp. pp.239-257
.
2012.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2012uq,
title = {A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design},
author = {S. von Mammen, and Taron, Josh},
journal = {ITcon: Special Issue CAAD and Innovation},
year = {2012},
volume = {17},
pages = {pp. 239--257},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2012uq.pdf}
}
C. Jacob, S. von Mammen, T. Davison, A. Sarraf-Shirazi, V. Sarpe, A. Esmaeili, D. Phillips, I. Yazdanbod, S. Novakowski, S. Steil, C. Gingras, H. Jamniczky, B. Hallgrimsson, B. Wright,
LINDSAY Virtual Human: Multi-scale, Agent-based, and Interactive
S. U. Khan J. Kołodziej, T. Burczyński (Eds.),
, Vol.
422
, pp. 327-349
.
Springer Verlag
, 2012.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Jacob:2012aa,
title = {LINDSAY Virtual Human: Multi-scale, Agent-based, and Interactive},
author = {Jacob, C. and von Mammen, S. and Davison, T. and Sarraf-Shirazi, A. and Sarpe, V. and Esmaeili, A. and Phillips, D. and Yazdanbod, I. and Novakowski, S. and Steil, S. and Gingras, C. and Jamniczky, H. and Hallgrimsson, B. and Wright, B.},
editor = {J. Kołodziej, S. U. Khan and Burczyński, T.},
year = {2012},
volume = {422},
pages = {327--349},
publisher = {Springer Verlag},
url = {}
}
Christian Jacob, S. von Mammen, Timothy Davison, Abbas Sarraf-Shirazi, Vladimir Sarpe, Aesmaeli Esmaeili, David Phillips, Iman Yazdanbod, Scott Novakowski, Scott Steil, Carey Gingras, Heather Jamniczky, Benedikt Hallgrimsson, Bruce Wright,
LINDSAY Virtual Human: Multi-scale, Agent-based, and Interactive
, Vol.
422
, pp. 327-349
.
Springer Verlag
, 2012.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Jacob:2012fk,
title = {LINDSAY Virtual Human: Multi-scale, Agent-based, and Interactive},
author = {Jacob, Christian and S. von Mammen, and Davison, Timothy and Sarraf-Shirazi, Abbas and Sarpe, Vladimir and Esmaeili, Aesmaeli and Phillips, David and Yazdanbod, Iman and Novakowski, Scott and Steil, Scott and Gingras, Carey and Jamniczky, Heather and Hallgrimsson, Benedikt and Wright, Bruce},
year = {2012},
volume = {422},
pages = {327--349},
publisher = {Springer Verlag},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Jacob2012fk.pdf}
}
Sebastian von Mammen, Abbas Sarraf Shirazi, Vladimir Sarpe, Christian Jacob,
Optimization of Swarm-based Simulations
, In
ISRN Artificial Intelligence
, Vol.
Article ID 365791
, pp. 1-12
.
2012.
[BibTeX]
[Download]
[BibSonomy]
@article{Sebastian-von-Mammen:2012aa,
title = {Optimization of Swarm-based Simulations},
author = {Sebastian von Mammen, and Sarraf Shirazi, Abbas and Sarpe, Vladimir and Jacob, Christian},
journal = {ISRN Artificial Intelligence},
year = {2012},
volume = {Article ID 365791},
pages = {1--12},
url = {}
}
S. von Mammen, Abbas Sarraf Shirazi, Vladimir Sarpe, Christian Jacob,
Optimization of Swarm-based Simulations
, In
ISRN Artificial Intelligence
, Vol.
Article ID 365791
, pp. 1-12
.
2012.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2012dq,
title = {Optimization of Swarm-based Simulations},
author = {S. von Mammen, and Sarraf Shirazi, Abbas and Sarpe, Vladimir and Jacob, Christian},
journal = {ISRN Artificial Intelligence},
year = {2012},
volume = {Article ID 365791},
pages = {1--12},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2012dq.pdf}
}
Sebastian von Mammen, David Phillips, Timothy Davison, Heather Jamniczky, Benedikt Hallgr\'ımsson, Christian Jacob,
Swarm-based Computational Development
, In
Morphogenetic Engineering: Toward Programmable Complex Systems
O. Michel R. Doursat, H. Sayama (Ed.),
.
Springer Verlag
, 2012.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Mammen:2012ab,
title = {Swarm-based Computational Development},
author = {von Mammen, Sebastian and Phillips, David and Davison, Timothy and Jamniczky, Heather and Hallgr\'ımsson, Benedikt and Jacob, Christian},
editor = {R. Doursat, H. Sayama, O. Michel},
booktitle = {Morphogenetic Engineering: Toward Programmable Complex Systems},
year = {2012},
publisher = {Springer Verlag},
url = {}
}
S. von Mammen, David Phillips, Timothy Davison, Heather Jamniczky, Benedikt Hallgr\'ımsson, Christian Jacob,
Swarm-based Computational Development
, In
Morphogenetic Engineering: Toward Programmable Complex Systems
, pp. 473-499
.
Springer Verlag
, 2012.
[BibTeX]
[Download]
[BibSonomy]
@inbook{Mammen:2012vn,
title = {Swarm-based Computational Development},
author = {S. von Mammen, and Phillips, David and Davison, Timothy and Jamniczky, Heather and Hallgr\'ımsson, Benedikt and Jacob, Christian},
booktitle = {Morphogenetic Engineering: Toward Programmable Complex Systems},
year = {2012},
pages = {473--499},
publisher = {Springer Verlag},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2012vn.pdf}
}
2011
S. von Mammen, Thomas Wissmeier, Joyce Wong, Christian Jacob,
Artistic Exploration of the Worlds of Digital Developmental Swarms
, In
LEONARDO
, Vol.
44
, pp. 5-13
.
2011.
[BibTeX]
[Download]
[BibSonomy]
@article{S.-von-Mammen:2011ab,
title = {Artistic Exploration of the Worlds of Digital Developmental Swarms},
author = {S. von Mammen, and Wissmeier, Thomas and Wong, Joyce and Jacob, Christian},
journal = {LEONARDO},
year = {2011},
volume = {44},
pages = {5--13},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2011kx.pdf}
}
Michael M. Richter, S. von Mammen,
Eine Zukunftsperspektive der Künstlichen Intelligenz am Beispiel menschlicher Kommunikation mit Rechnern
, In
Künstliche Intelligenz
, Vol.
25
(
4)
, pp. 303-306
.
2011.
[BibTeX]
[Download]
[BibSonomy]
@article{Richter:2011aa,
title = {Eine Zukunftsperspektive der Künstlichen Intelligenz am Beispiel menschlicher Kommunikation mit Rechnern},
author = {Richter, Michael M. and S. von Mammen, },
journal = {Künstliche Intelligenz},
year = {2011},
volume = {25},
number = {4},
pages = {303--306},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Richter2011fk.pdf}
}
Abbas Sarraf Shirazi, S. von Mammen, Christian Jacob,
Hierarchical Self-Organized Learning in Agent-Based Modeling of the MAPK Signaling Pathway
, In
CEC 2011, IEEE Congress on Evolutionary Computation
, pp. 2245-2251
.
New Orleans, Louisiana
:
IEEE Press
, 2011.
[BibTeX]
[Download]
[BibSonomy]
@conference{Sarraf-Shirazi:2011ad,
title = {Hierarchical Self-Organized Learning in Agent-Based Modeling of the MAPK Signaling Pathway},
author = {Sarraf Shirazi, Abbas and S. von Mammen, and Jacob, Christian},
booktitle = {CEC 2011, IEEE Congress on Evolutionary Computation},
year = {2011},
pages = {2245--2251},
publisher = {IEEE Press},
address = {New Orleans, Louisiana},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Shirazi2011ys.pdf}
}
Liraz Mor, Chao Liu, Sebastian von Mammen,
Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture
, In
Applications of Evolutionary Computing, Proceedings Part II
(
6625)
, pp. 364-373
.
Torino, Italy
:
Springer Verlag
, 2011.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mor:2011aa,
title = {Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture},
author = {Mor, Liraz and Liu, Chao and von Mammen, Sebastian},
booktitle = {Applications of Evolutionary Computing, Proceedings Part II},
year = {2011},
number = {6625},
pages = {364-373},
publisher = {Springer Verlag},
address = {Torino, Italy},
url = {}
}
Liraz Mor, Chao Liu, S. von Mammen,
Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture
, In
Applications of Evolutionary Computing, Proceedings Part II
(
6625)
, pp. 364-373
.
Torino, Italy
:
Springer Verlag
, 2011.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mor:2011zr,
title = {Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture},
author = {Mor, Liraz and Liu, Chao and S. von Mammen, },
booktitle = {Applications of Evolutionary Computing, Proceedings Part II},
year = {2011},
number = {6625},
pages = {364-373},
publisher = {Springer Verlag},
address = {Torino, Italy},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mor2011zr.pdf}
}
Michael M. Richter, Sebastian von Mammen,
Remarks on the future of AI: machines and communication
, In
Annals of Mathematics and Artificial Intelligence: Special Issue: Essays on Mathematics and AI -- Personal Perspectives: Past, Present and Future 20th Anniversary of the Annals of Mathematics and Artificial Intelligence
, Vol.
61
(
1)
, pp. 41-46
.
2011.
[BibTeX]
[Download]
[BibSonomy]
@article{Richter:2011ab,
title = {Remarks on the future of AI: machines and communication},
author = {Richter, Michael M. and von Mammen, Sebastian},
journal = {Annals of Mathematics and Artificial Intelligence: Special Issue: Essays on Mathematics and AI -- Personal Perspectives: Past, Present and Future 20th Anniversary of the Annals of Mathematics and Artificial Intelligence},
year = {2011},
volume = {61},
number = {1},
pages = {41--46},
url = {}
}
Michael M. Richter, S. von Mammen,
Remarks on the future of AI: machines and communication
, In
Annals of Mathematics and Artificial Intelligence: Special Issue: Essays on Mathematics and AI -- Personal Perspectives: Past, Present and Future 20th Anniversary of the Annals of Mathematics and Artificial Intelligence
, Vol.
61
(
1)
, pp. 41-46
.
2011.
[BibTeX]
[Download]
[BibSonomy]
@article{Richter:2011uq,
title = {Remarks on the future of AI: machines and communication},
author = {Richter, Michael M. and S. von Mammen, },
journal = {Annals of Mathematics and Artificial Intelligence: Special Issue: Essays on Mathematics and AI -- Personal Perspectives: Past, Present and Future 20th Anniversary of the Annals of Mathematics and Artificial Intelligence},
year = {2011},
volume = {61},
number = {1},
pages = {41--46},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Richter2011uq.pdf}
}
Abbas Sarraf Shirazi, Sebastian von Mammen, Iman Yazdanbod, Christian Jacob,
Self-Organized Learning of Collective Behaviours in Agent-Based Simulations
, In
ICCS 2011: 8th International Conference on Complex Systems
Hiroki Sayama et al. (Ed.),
, pp. 543-555
.
Boston, USA
:
NECSI Knowledge Press
, 2011.
[BibTeX]
[Download]
[BibSonomy]
@conference{Sarraf-Shirazi:2011aa,
title = {Self-Organized Learning of Collective Behaviours in Agent-Based Simulations},
author = {Sarraf Shirazi, Abbas and von Mammen, Sebastian and Yazdanbod, Iman and Jacob, Christian},
editor = {et al., Hiroki Sayama},
booktitle = {ICCS 2011: 8th International Conference on Complex Systems},
year = {2011},
pages = {543--555},
publisher = {NECSI Knowledge Press},
address = {Boston, USA},
url = {}
}
Abbas Sarraf Shirazi, S. von Mammen, Iman Yazdanbod, Christian Jacob,
Self-Organized Learning of Collective Behaviours in Agent-Based Simulations
, In
ICCS 2011: 8th International Conference on Complex Systems
Hiroki Sayama et al. (Ed.),
, pp. 543-555
.
Boston, USA
:
NECSI Knowledge Press
, 2011.
[BibTeX]
[Download]
[BibSonomy]
@conference{Shirazi:2011vn,
title = {Self-Organized Learning of Collective Behaviours in Agent-Based Simulations},
author = {Sarraf Shirazi, Abbas and S. von Mammen, and Yazdanbod, Iman and Jacob, Christian},
editor = {et al., Hiroki Sayama},
booktitle = {ICCS 2011: 8th International Conference on Complex Systems},
year = {2011},
pages = {543--555},
publisher = {NECSI Knowledge Press},
address = {Boston, USA},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Shirazi2011vn.pdf}
}
Sebastian von Mammen, Jan-Philipp Steghöfer, Jörg Denzinger, Christian Jacob,
Self-organized Middle-Out Abstraction
, In
Self-Organizing Systems
Christian Bettstetter, Carlos Gershenson (Eds.),
, Vol.
6557
, pp. 26-31
.
Karslruhe, Germany
:
Springer Verlag
, 2011.
[BibTeX]
[Download]
[BibSonomy]
@conference{Mammen:2011ab,
title = {Self-organized Middle-Out Abstraction},
author = {von Mammen, Sebastian and Steghöfer, Jan-Philipp and Denzinger, Jörg and Jacob, Christian},
editor = {Bettstetter, Christian and Gershenson, Carlos},
booktitle = {Self-Organizing Systems},
year = {2011},
volume = {6557},
pages = {26--31},
publisher = {Springer Verlag},
address = {Karslruhe, Germany},
url = {}
}
S. von Mammen, Jan-Philipp Steghöfer, Jörg Denzinger, Christian Jacob,
Self-organized Middle-Out Abstraction
, In
Self-Organizing Systems
Christian Bettstetter, Carlos Gershenson (Eds.),
, Vol.
6557
, pp. 26-31
.
Karslruhe, Germany
:
Springer Verlag
, 2011.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@conference{Mammen:2011ve,
title = {Self-organized Middle-Out Abstraction},
author = {S. von Mammen, and Steghöfer, Jan-Philipp and Denzinger, Jörg and Jacob, Christian},
editor = {Bettstetter, Christian and Gershenson, Carlos},
booktitle = {Self-Organizing Systems},
year = {2011},
volume = {6557},
pages = {26--31},
publisher = {Springer Verlag},
address = {Karslruhe, Germany},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2011ve.pdf}
}
Abstract: In this position paper we present a concept to automatically simplify computational processes in large-scale self-organizing multi-agent simulations. The fundamental idea is that groups of agents that exhibit predictable interaction patterns are temporarily subsumed by higher order agents with behaviours of lower computational costs. In this manner, hierarchies of meta-agents automatically abstract large-scale systems involving agents with in-depth behavioural descriptions, rendering the process of upfront simplification obsolete that is usually necessary in numerical approaches. Abstraction hierarchies are broken down again as soon as they become invalid, so that the loss of valuable process information due to simplification is minimized. We describe the algorithm and the representation, we argue for its general applicability and potential power and we underline the challenges that will need to be overcome.
Sebastian von Mammen, Scott Steil,
SwarmScript 3.0: Algorithmic Specification
.
November
2011.
[BibTeX]
[Download]
[BibSonomy]
@techreport{Sebastian-von-Mammen:2011aa,
title = {SwarmScript 3.0: Algorithmic Specification},
author = {Sebastian von Mammen, and Steil, Scott},
year = {2011},
address = {November},
url = {}
}
S. von Mammen, Scott Steil,
SwarmScript 3.0: Algorithmic Specification
.
November
2011.
[BibTeX]
[Download]
[BibSonomy]
@techreport{Mammen:2011fk,
title = {SwarmScript 3.0: Algorithmic Specification},
author = {S. von Mammen, and Steil, Scott},
year = {2011},
address = {November},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2011fk.pdf}
}
2010
Sebastian von Mammen, David Phillips, Timothy Davison, Christian Jacob,
A Graph-Based Developmental Swarm Representation and Algorithm
, In
Swarm Intelligence
, Vol.
6234
, pp. 1-12
.
Brussels, Belgium
:
Springer Verlag
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2010ab,
title = {A Graph-Based Developmental Swarm Representation and Algorithm},
author = {von Mammen, Sebastian and Phillips, David and Davison, Timothy and Jacob, Christian},
booktitle = {Swarm Intelligence},
year = {2010},
volume = {6234},
pages = {1-12},
publisher = {Springer Verlag},
address = {Brussels, Belgium},
url = {}
}
S. von Mammen, David Phillips, Timothy Davison, Christian Jacob,
A Graph-Based Developmental Swarm Representation and Algorithm
, In
Swarm Intelligence
, Vol.
6234
, pp. 1-12
.
Brussels, Belgium
:
Springer Verlag
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2010uq,
title = {A Graph-Based Developmental Swarm Representation and Algorithm},
author = {S. von Mammen, and Phillips, David and Davison, Timothy and Jacob, Christian},
booktitle = {Swarm Intelligence},
year = {2010},
volume = {6234},
pages = {1-12},
publisher = {Springer Verlag},
address = {Brussels, Belgium},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2010uq.pdf}
}
Abbas Sarraf Shirazi, S. von Mammen, Christian Jacob,
Adaptive Modularization of the MAPK Signaling Pathway Using the Multiagent Paradigm
, In
Parallel Problem Solving from Nature -- PPSN XI
, Vol.
6239
, pp. 401-410
.
Krakow, Poland
:
Springer Verlag
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@incollection{Sarraf-Shirazi:2010ab,
title = {Adaptive Modularization of the MAPK Signaling Pathway Using the Multiagent Paradigm},
author = {Sarraf Shirazi, Abbas and S. von Mammen, and Jacob, Christian},
booktitle = {Parallel Problem Solving from Nature -- PPSN XI},
year = {2010},
volume = {6239},
pages = {401-410},
publisher = {Springer Verlag},
address = {Krakow, Poland},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Shirazi2010tw.pdf}
}
Sebastian von Mammen, Timothy Davison, Hamidreza Baghi, Christian Jacob,
Component-Based Networking for Simulations in Medical Education
, In
IEEE Symposium on Computers and Communications, ISCC'10
, pp. 975-979
.
Riccione, Italy
:
IEEE Press
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2010aa,
title = {Component-Based Networking for Simulations in Medical Education},
author = {von Mammen, Sebastian and Davison, Timothy and Baghi, Hamidreza and Jacob, Christian},
booktitle = {IEEE Symposium on Computers and Communications, ISCC'10},
year = {2010},
pages = {975--979},
publisher = {IEEE Press},
address = {Riccione, Italy},
url = {}
}
S. von Mammen, Timothy Davison, Hamidreza Baghi, Christian Jacob,
Component-Based Networking for Simulations in Medical Education
, In
IEEE Symposium on Computers and Communications, ISCC'10
, pp. 975-979
.
Riccione, Italy
:
IEEE Press
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2010bh,
title = {Component-Based Networking for Simulations in Medical Education},
author = {S. von Mammen, and Davison, Timothy and Baghi, Hamidreza and Jacob, Christian},
booktitle = {IEEE Symposium on Computers and Communications, ISCC'10},
year = {2010},
pages = {975--979},
publisher = {IEEE Press},
address = {Riccione, Italy},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2010bh.pdf}
}
Timothy Davison, Sebastian von Mammen, Christian Jacob,
EvoShelf : A System for Managing and Exploring Evolutionary Data
, In
Parallel Problem Solving in Nature (PPSN)
, pp. 310-319
.
Springer
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Davison:2010aa,
title = {EvoShelf : A System for Managing and Exploring Evolutionary Data},
author = {Davison, Timothy and von Mammen, Sebastian and Jacob, Christian},
booktitle = {Parallel Problem Solving in Nature (PPSN)},
year = {2010},
pages = {310--319},
publisher = {Springer},
url = {}
}
Timothy Davison, S. von Mammen, Christian Jacob,
EvoShelf : A System for Managing and Exploring Evolutionary Data
, In
Parallel Problem Solving in Nature (PPSN)
, pp. 310-319
.
Springer
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Davison:2010nx,
title = {EvoShelf : A System for Managing and Exploring Evolutionary Data},
author = {Davison, Timothy and S. von Mammen, and Jacob, Christian},
booktitle = {Parallel Problem Solving in Nature (PPSN)},
year = {2010},
pages = {310--319},
publisher = {Springer},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Davison2010nx.pdf}
}
Josh Taron, S. von Mammen,
Interfacial Design: Situating Contemporary Autopoietic Techniques within the Context of the Autonomy Project and Biotechnological Revolution
, In
eCAADe 2010: Conference on Education and Research in Computer Aided Architectural Design in Europe
, pp. pp.253-262
.
Zurich, Switzerland
:
eCAADe and vdf Hochschulverlag AG
, 2010.
[BibTeX]
[Download]
[BibSonomy]
@conference{Taron:2010ly,
title = {Interfacial Design: Situating Contemporary Autopoietic Techniques within the Context of the Autonomy Project and Biotechnological Revolution},
author = {Taron, Josh and S. von Mammen, },
booktitle = {eCAADe 2010: Conference on Education and Research in Computer Aided Architectural Design in Europe},
year = {2010},
pages = {pp. 253--262},
publisher = {eCAADe and vdf Hochschulverlag AG},
address = {Zurich, Switzerland},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Taron2010ly.pdf}
}
2009
Sebastian von Mammen, Scott Novakowski, Gerald Hushlak, Christian Jacob,
Evolutionary Swarm Design: How Can Swarm-based Systems Help to Generate and Evaluate Designs?
, In
DESIGN Principles & Practices: An International Journal
, Vol.
3
, pp. 371-386
.
2009.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2009ab,
title = {Evolutionary Swarm Design: How Can Swarm-based Systems Help to Generate and Evaluate Designs?},
author = {von Mammen, Sebastian and Novakowski, Scott and Hushlak, Gerald and Jacob, Christian},
journal = {DESIGN Principles & Practices: An International Journal},
year = {2009},
volume = {3},
pages = {371--386},
url = {}
}
S. von Mammen, Scott Novakowski, Gerald Hushlak, Christian Jacob,
Evolutionary Swarm Design: How Can Swarm-based Systems Help to Generate and Evaluate Designs?
, In
DESIGN Principles & Practices: An International Journal
, Vol.
3
, pp. 371-386
.
2009.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2009sp,
title = {Evolutionary Swarm Design: How Can Swarm-based Systems Help to Generate and Evaluate Designs?},
author = {S. von Mammen, and Novakowski, Scott and Hushlak, Gerald and Jacob, Christian},
journal = {DESIGN Principles & Practices: An International Journal},
year = {2009},
volume = {3},
pages = {371--386},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2009sp.pdf}
}
Sebastian von Mammen,
Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes
.
2009.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@phdthesis{Mammen:2009aa,
title = {Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes},
author = {von Mammen, Sebastian},
year = {2009},
url = {}
}
Abstract: We have developed swarm grammars (SGs) as an integrated representation of artificial swarms and developmental models. SGs have evolved in three steps: basic swarm grammars Mammen:2006ve,Jacob:2007qf,Mammen:2007ly, extended swarm grammars Mammen:2008fk,Mammen:2008bh and swarm graph grammars (SGGs). In this thesis, we present each of these types of SGs together with their respective motivations. We dedicate chapters to the evolutionary exploration of SGs and their application in interdisciplinary works in the fields of art Mammen:2008uq and architecture Mammen:2008uq,Mammen:2008fk. The breeding methods we applied for evolving architectural design required the introduction of complexity measures in SGs. These in turn triggered a study on swarm networks Mammen:2008vn that promoted the development of SGGs. Through SGGs, swarm grammars have matured into a universal, bio-inspired modeling framework for complex developmental systems.
S. von Mammen,
Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes
.
2009.
[BibTeX]
[Abstract]
[Download]
[BibSonomy]
@phdthesis{Mammen:2009eu,
title = {Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes},
author = {S. von Mammen, },
year = {2009},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2009eu.pdf}
}
Abstract: We have developed swarm grammars (SGs) as an integrated representation of artificial swarms and developmental models. SGs have evolved in three steps: basic swarm grammars Mammen:2006ve,Jacob:2007qf,Mammen:2007ly, extended swarm grammars Mammen:2008fk,Mammen:2008bh and swarm graph grammars (SGGs). In this thesis, we present each of these types of SGs together with their respective motivations. We dedicate chapters to the evolutionary exploration of SGs and their application in interdisciplinary works in the fields of art Mammen:2008uq and architecture Mammen:2008uq,Mammen:2008fk. The breeding methods we applied for evolving architectural design required the introduction of complexity measures in SGs. These in turn triggered a study on swarm networks Mammen:2008vn that promoted the development of SGGs. Through SGGs, swarm grammars have matured into a universal, bio-inspired modeling framework for complex developmental systems.
Sebastian von Mammen, Christian Jacob,
Swarming for Games: Immersion in Complex Systems
, In
Applications of Evolutionary Computing, Proceedings Part II
, pp. 293-302
.
Tübingen, Germany
:
Springer Verlag
, 2009.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2009ac,
title = {Swarming for Games: Immersion in Complex Systems},
author = {von Mammen, Sebastian and Jacob, Christian},
booktitle = {Applications of Evolutionary Computing, Proceedings Part II},
year = {2009},
pages = {293--302},
publisher = {Springer Verlag},
address = {Tübingen, Germany},
url = {}
}
S. von Mammen, Christian Jacob,
Swarming for Games: Immersion in Complex Systems
, In
Applications of Evolutionary Computing, Proceedings Part II
, pp. 293-302
.
Tübingen, Germany
:
Springer Verlag
, 2009.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2009yg,
title = {Swarming for Games: Immersion in Complex Systems},
author = {S. von Mammen, and Jacob, Christian},
booktitle = {Applications of Evolutionary Computing, Proceedings Part II},
year = {2009},
pages = {293--302},
publisher = {Springer Verlag},
address = {Tübingen, Germany},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2009yg.pdf}
}
Sebastian von Mammen, Christian Jacob,
The evolution of swarm grammars-growing trees, crafting art, and bottom-up design
, In
Computational Intelligence Magazine, IEEE
, Vol.
4
(
3)
, pp. 10-19
.
IEEE
, 2009.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2009bq,
title = {The evolution of swarm grammars-growing trees, crafting art, and bottom-up design},
author = {von Mammen, Sebastian and Jacob, Christian},
journal = {Computational Intelligence Magazine, IEEE},
year = {2009},
volume = {4},
number = {3},
pages = {10--19},
publisher = {IEEE},
url = {}
}
S. von Mammen, Christian Jacob,
The Evolution of Swarm Grammars: Growing Trees, Crafting Art and Bottom-Up Design
, In
IEEE Computational Intelligence Magazine
, Vol.
4
, pp. 10-19
.
2009.
[BibTeX]
[Download]
[BibSonomy]
@article{Mammen:2009dp,
title = {The Evolution of Swarm Grammars: Growing Trees, Crafting Art and Bottom-Up Design},
author = {S. von Mammen, and Jacob, Christian},
journal = {IEEE Computational Intelligence Magazine},
year = {2009},
volume = {4},
pages = {10--19},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2009dp.pdf}
}
2008
Sebastian von Mammen, Christian Jacob,
Evolutionary Swarm Design of Architectural Idea Models
, In
Genetic and Evolutionary Computation Conference (GECCO) 2008
, pp. 143-150
.
Atlanta, USA
:
ACM Press
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008ab,
title = {Evolutionary Swarm Design of Architectural Idea Models},
author = {von Mammen, Sebastian and Jacob, Christian},
booktitle = {Genetic and Evolutionary Computation Conference (GECCO) 2008},
year = {2008},
pages = {143--150},
publisher = {ACM Press},
address = {Atlanta, USA},
url = {}
}
S. von Mammen, Christian Jacob,
Evolutionary Swarm Design of Architectural Idea Models
, In
Genetic and Evolutionary Computation Conference (GECCO) 2008
, pp. 143-150
.
Atlanta, USA
:
ACM Press
, 2008.
Best paper award 🏆
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008fk,
title = {Evolutionary Swarm Design of Architectural Idea Models},
author = {S. von Mammen, and Jacob, Christian},
booktitle = {Genetic and Evolutionary Computation Conference (GECCO) 2008},
year = {2008},
pages = {143--150},
publisher = {ACM Press},
address = {Atlanta, USA},
note = {Best paper award 🏆},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2008fk.pdf}
}
Sebastian von Mammen,
Evolving artificial constructive swarms - Experimental models and methodologies
.
Saarbrücken, Germany
:
VDM-Verlag
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@book{Sebastian-von-Mammen:2008aa,
title = {Evolving artificial constructive swarms - Experimental models and methodologies},
author = {Sebastian von Mammen, },
year = {2008},
publisher = {VDM-Verlag},
address = {Saarbrücken, Germany},
url = {}
}
S. von Mammen,
Evolving artificial constructive swarms - Experimental models and methodologies
.
Saarbrücken, Germany
:
VDM-Verlag
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@book{Mammen:2008kx,
title = {Evolving artificial constructive swarms - Experimental models and methodologies},
author = {S. von Mammen, },
year = {2008},
publisher = {VDM-Verlag},
address = {Saarbrücken, Germany},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2008kx.pdf}
}
Sebastian von Mammen, Christian Jacob,
Swarm-driven idea models - From insect nests to modern architecture
, In
Eco-Architecture 2008, Second International Conference on Harmonisation Between Architecture and Nature
Carlos Brebbia (Ed.),
, pp. 117-126
.
Algarve, Portugal
:
WIT Press
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008ac,
title = {Swarm-driven idea models - From insect nests to modern architecture},
author = {von Mammen, Sebastian and Jacob, Christian},
editor = {Brebbia, Carlos},
booktitle = {Eco-Architecture 2008, Second International Conference on Harmonisation Between Architecture and Nature},
year = {2008},
pages = {117--126},
publisher = {WIT Press},
address = {Algarve, Portugal},
url = {}
}
S. von Mammen, Christian Jacob,
Swarm-driven idea models - From insect nests to modern architecture
, In
Eco-Architecture 2008, Second International Conference on Harmonisation Between Architecture and Nature
Carlos Brebbia (Ed.),
, pp. 117-126
.
Algarve, Portugal
:
WIT Press
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008uq,
title = {Swarm-driven idea models - From insect nests to modern architecture},
author = {S. von Mammen, and Jacob, Christian},
editor = {Brebbia, Carlos},
booktitle = {Eco-Architecture 2008, Second International Conference on Harmonisation Between Architecture and Nature},
year = {2008},
pages = {117--126},
publisher = {WIT Press},
address = {Algarve, Portugal},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2008uq.pdf}
}
Sebastian von Mammen, Christian Jacob,
The Spatiality of Swarms --- Quantitative Analysis of Dynamic Interaction Networks
, In
Proceedings of Artificial Life XI
, pp. 662-669
.
Winchester, UK
:
MIT Press
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008ad,
title = {The Spatiality of Swarms --- Quantitative Analysis of Dynamic Interaction Networks},
author = {von Mammen, Sebastian and Jacob, Christian},
booktitle = {Proceedings of Artificial Life XI},
year = {2008},
pages = {662--669},
publisher = {MIT Press},
address = {Winchester, UK},
url = {}
}
S. von Mammen, Christian Jacob,
The Spatiality of Swarms --- Quantitative Analysis of Dynamic Interaction Networks
, In
Proceedings of Artificial Life XI
, pp. 662-669
.
Winchester, UK
:
MIT Press
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008vn,
title = {The Spatiality of Swarms --- Quantitative Analysis of Dynamic Interaction Networks},
author = {S. von Mammen, and Jacob, Christian},
booktitle = {Proceedings of Artificial Life XI},
year = {2008},
pages = {662--669},
publisher = {MIT Press},
address = {Winchester, UK},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2008vn.pdf}
}
Sebastian von Mammen, Joyce Wong, Christian Jacob,
Virtual Constructive Swarms: Compositions and Inspirations
, In
Applications of Evolutionary Computing, Proceedings of EvoWorkshops 2008
, Vol.
4974
, pp. 491-496
.
Napoli, Italy
:
Springer Verlag
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008aa,
title = {Virtual Constructive Swarms: Compositions and Inspirations},
author = {von Mammen, Sebastian and Wong, Joyce and Jacob, Christian},
booktitle = {Applications of Evolutionary Computing, Proceedings of EvoWorkshops 2008},
year = {2008},
volume = {4974},
pages = {491--496},
publisher = {Springer Verlag},
address = {Napoli, Italy},
url = {}
}
S. von Mammen, Joyce Wong, Christian Jacob,
Virtual Constructive Swarms: Compositions and Inspirations
, In
Applications of Evolutionary Computing, Proceedings of EvoWorkshops 2008
, Vol.
4974
, pp. 491-496
.
Napoli, Italy
:
Springer Verlag
, 2008.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2008bh,
title = {Virtual Constructive Swarms: Compositions and Inspirations},
author = {S. von Mammen, and Wong, Joyce and Jacob, Christian},
booktitle = {Applications of Evolutionary Computing, Proceedings of EvoWorkshops 2008},
year = {2008},
volume = {4974},
pages = {491--496},
publisher = {Springer Verlag},
address = {Napoli, Italy},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2008bh.pdf}
}
2007
Sebastian von Mammen, Christian Jacob,
Genetic Swarm Grammar Programming: Ecological Breeding like a Gardener
, In
CEC 2007, IEEE Congress on Evolutionary Computation
Dipti Srinivasan, Lipo Wang (Eds.),
, pp. 851-858
.
IEEE Press
, 2007.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2007aa,
title = {Genetic Swarm Grammar Programming: Ecological Breeding like a Gardener},
author = {von Mammen, Sebastian and Jacob, Christian},
editor = {Srinivasan, Dipti and Wang, Lipo},
booktitle = {CEC 2007, IEEE Congress on Evolutionary Computation},
year = {2007},
pages = {851--858},
publisher = {IEEE Press},
url = {}
}
S. von Mammen, Christian Jacob,
Genetic Swarm Grammar Programming: Ecological Breeding Like a Gardener
, In
CEC 2007, IEEE Congress on Evolutionary Computation
Dipti Srinivasan, Lipo Wang (Eds.),
, pp. 851-858
.
Singapore
2007.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2007ly,
title = {Genetic Swarm Grammar Programming: Ecological Breeding Like a Gardener},
author = {S. von Mammen, and Jacob, Christian},
editor = {Srinivasan, Dipti and Wang, Lipo},
booktitle = {CEC 2007, IEEE Congress on Evolutionary Computation},
year = {2007},
pages = {851--858},
address = {Singapore},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2007ly.pdf}
}
Christian Jacob, S. von Mammen,
Swarm grammars: growing dynamic structures in 3D agent spaces
, In
Digital Creativity: Special issue on Computational Models of Creativity in the Arts
, Vol.
18
(
1)
, pp. 54-64
.
2007.
[BibTeX]
[Download]
[BibSonomy]
@article{Jacob:2007qf,
title = {Swarm grammars: growing dynamic structures in 3D agent spaces},
author = {Jacob, Christian and S. von Mammen, },
journal = {Digital Creativity: Special issue on Computational Models of Creativity in the Arts},
year = {2007},
volume = {18},
number = {1},
pages = {54--64},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Jacob2007qf.pdf}
}
Christian Jacob, Sebastian von Mammen,
Swarm grammars: growing dynamic structures in 3D agent spaces.
, In
Digital Creativity
, Vol.
18
(
1)
, pp. 54-64
.
2007.
[BibTeX]
[Download]
[BibSonomy]
@article{Jacob:2007aa,
title = {Swarm grammars: growing dynamic structures in 3D agent spaces.},
author = {Jacob, Christian and von Mammen, Sebastian},
journal = {Digital Creativity},
year = {2007},
volume = {18},
number = {1},
pages = {54-64},
url = {http://dblp.uni-trier.de/db/journals/creativity/creativity18.html#JacobM07}
}
Patrick King, Vladic Lavrovsky, Sebastian von Mammen, Christian Jacob,
Teaching bacteria how to dance
, In
Synthetic Biology, IET
, Vol.
1
, pp. 36-40
.
2007.
[BibTeX]
[Download]
[BibSonomy]
@article{King:2007aa,
title = {Teaching bacteria how to dance},
author = {King, Patrick and Lavrovsky, Vladic and von Mammen, Sebastian and Jacob, Christian},
journal = {Synthetic Biology, IET},
year = {2007},
volume = {1},
pages = {36--40},
url = {}
}
Patrick King, Vladic Lavrovsky, S. von Mammen, Christian Jacob,
Teaching bacteria how to dance
, In
Synthetic Biology, IET
, Vol.
1
, pp. 36-40
.
2007.
[BibTeX]
[Download]
[BibSonomy]
@article{King:2007fk,
title = {Teaching bacteria how to dance},
author = {King, Patrick and Lavrovsky, Vladic and S. von Mammen, and Jacob, Christian},
journal = {Synthetic Biology, IET},
year = {2007},
volume = {1},
pages = {36--40},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/King2007fk.pdf}
}
2006
Sebastian von Mammen,
Swarm Grammars - A New Approach to Dynamic Growth
.
Calgary, Canada
2006.
[BibTeX]
[Download]
[BibSonomy]
@techreport{Mammen:2006aa,
title = {Swarm Grammars - A New Approach to Dynamic Growth},
author = {von Mammen, Sebastian},
year = {2006},
address = {Calgary, Canada},
url = {}
}
S. von Mammen,
Swarm Grammars - A New Approach to Dynamic Growth
.
Calgary, Canada
2006.
[BibTeX]
[Download]
[BibSonomy]
@techreport{Mammen:2006ve,
title = {Swarm Grammars - A New Approach to Dynamic Growth},
author = {S. von Mammen, },
year = {2006},
address = {Calgary, Canada},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2006ve.pdf}
}
Sebastian von Mammen,
Welcome to the Jungle - Robots Entering the Realm of Animals
.
Calgary, Canada
2006.
[BibTeX]
[Download]
[BibSonomy]
@techreport{Sebastian-von-Mammen:2006aa,
title = {Welcome to the Jungle - Robots Entering the Realm of Animals},
author = {Sebastian von Mammen, },
year = {2006},
address = {Calgary, Canada},
url = {http://pharos.cpsc.ucalgary.ca/Dienst/UI/2.0/Describe/ncstrl.ucalgary_cs/2006-825-18}
}
S. von Mammen,
Welcome to the Jungle - Robots Entering the Realm of Animals
.
Calgary, Canada
2006.
[BibTeX]
[Download]
[BibSonomy]
@techreport{Mammen:2006cl,
title = {Welcome to the Jungle - Robots Entering the Realm of Animals},
author = {S. von Mammen, },
year = {2006},
address = {Calgary, Canada},
url = {http://pharos.cpsc.ucalgary.ca/Dienst/UI/2.0/Describe/ncstrl.ucalgary_cs/2006-825-18}
}
Bernd Ludwig, Stefan Mandl, Sebastian von Mammen,
What's on tonight: user-centered and situation-aware proposals for TV programmes
, In
IUI 2006: 11th international conference on Intelligent user interfaces
, pp. 258-260
.
Sydney, Australia
:
ACM Press
, 2006.
[BibTeX]
[Download]
[BibSonomy]
@conference{Ludwig:2006aa,
title = {What's on tonight: user-centered and situation-aware proposals for TV programmes},
author = {Ludwig, Bernd and Mandl, Stefan and von Mammen, Sebastian},
booktitle = {IUI 2006: 11th international conference on Intelligent user interfaces},
year = {2006},
pages = {258--260},
publisher = {ACM Press},
address = {Sydney, Australia},
url = {}
}
Bernd Ludwig, Stefan Mandl, S. von Mammen,
What's on tonight: user-centered and situation-aware proposals for TV programmes
, In
IUI 2006: 11th international conference on Intelligent user interfaces
, pp. 258-260
.
Sydney, Australia
:
ACM Press
, 2006.
[BibTeX]
[Download]
[BibSonomy]
@conference{Ludwig:2006bh,
title = {What's on tonight: user-centered and situation-aware proposals for TV programmes},
author = {Ludwig, Bernd and Mandl, Stefan and S. von Mammen, },
booktitle = {IUI 2006: 11th international conference on Intelligent user interfaces},
year = {2006},
pages = {258--260},
publisher = {ACM Press},
address = {Sydney, Australia},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Ludwig2006bh.pdf}
}
2005
Sebastian von Mammen,
Entwicklung eines Lernsystems für Gruppenpräferenzen
.
2005.
[BibTeX]
[Download]
[BibSonomy]
@misc{Sebastian-von-Mammen:2005ab,
title = {Entwicklung eines Lernsystems für Gruppenpräferenzen},
author = {Sebastian von Mammen, },
year = {2005},
url = {}
}
S. von Mammen,
Entwicklung eines Lernsystems für Gruppenpräferenzen
.
2005.
[BibTeX]
[Download]
[BibSonomy]
@misc{Mammen:2005ss,
title = {Entwicklung eines Lernsystems für Gruppenpräferenzen},
author = {S. von Mammen, },
year = {2005},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2005ss.pdf}
}
S. von Mammen, Christian Jacob, Gabriella Kókai,
Evolving Swarms that Build 3D Structures
, In
CEC 2005, IEEE Congress on Evolutionary Computation
, pp. 1434-1441
.
Edinburgh, UK
:
IEEE Press
, 2005.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2005ap,
title = {Evolving Swarms that Build 3D Structures},
author = {S. von Mammen, and Jacob, Christian and Kókai, Gabriella},
booktitle = {CEC 2005, IEEE Congress on Evolutionary Computation},
year = {2005},
pages = {1434--1441},
publisher = {IEEE Press},
address = {Edinburgh, UK},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2005ap.pdf}
}
S. von Mammen,
Evolving swarms that build 3d structures
.
2005.
[BibTeX]
[Download]
[BibSonomy]
@misc{Mammen:2005dq,
title = {Evolving swarms that build 3d structures},
author = {S. von Mammen, },
year = {2005},
url = {https://downloads.hci.informatik.uni-wuerzburg.de/Mammen2005dq.pdf}
}
Sebastian von Mammen, Christian Jacob, Gabriella Kókai,
Evolving swarms that build 3D structures.
, In
Congress on Evolutionary Computation
, pp. 1434-1441
.
IEEE
, 2005.
[BibTeX]
[Download]
[BibSonomy]
@inproceedings{Mammen:2005aa,
title = {Evolving swarms that build 3D structures.},
author = {von Mammen, Sebastian and Jacob, Christian and Kókai, Gabriella},
booktitle = {Congress on Evolutionary Computation},
year = {2005},
pages = {1434-1441},
publisher = {IEEE},
url = {http://dblp.uni-trier.de/db/conf/cec/cec2005.html#MammenJK05}
}