Human-Computer Interaction

Breaking Bad Behaviors

Abstract

“Be the coolest teacher in town!”

In this demonstration, we present a collaborative VR training environment for teacher education. The objective of this research is to provide a novel tool to learn classroom management techniques to effortlessly cope with bad behaviors.

User Instructions

A user is immersed in a virtual classroom, while another user is controlling the behavior of virtual students.

Duration

15-20 minutes (2 Persons)

Room

SE38

Presenter

Maximilain Landeck

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