Gravity Boots - Game Lab I Game of the Year 2021 [Updated]
05 Jul 2022
The Games Award 2021
During the Zoompresentation of the Games Engineering Group on February 7th at 12 o’clock, the Game of the Year Award was granted to the best GameLab I Project.
In the Game Lab I lecture, students develop a game over 2 semesters using either the Unity or Unreal Engine.
The Jury
The jury deciding on the winner of this year’s award consisted of:
- Reinhard Döpfer: HandyGames
- Dorian Auer: Ubisoft Blue Byte
- Simone Lackerbauer: Games Bavaria
- Sebastian von Mammen: Games Engineering, Würzburg
Prizes (Update)
We are happy to finally report that finalists and the GOTY winner were able to receive their designated prizes. Many thanks to Handy Games for providing t-shirts, games and mascots. On the picture you can see the finalists (from left to right) Tim Grün, Annika Meeß, Yannick Bruneß, Kai Schiesser, and Nico Bischoff (GOTY winner Frederic Thoma is unfortunately not in the picture).
Nominated Games
If you want to play the nominated games, you can find them in this Game Lab I Itch.io Collection marked with the label: “Nominated for GotY of Gamelab I 2021”