UnrealMe Extension
This project is already completed.
Overview
The project aims is the integrate the UnrealMe framework (developed for the version 3.0 of the Unreal Engine) to the version 4.0 of the Unreal engine of t
- see the UnrealMe Project [see video here] (https://www.youtube.com/watch?v=DE0g2mGAMZ0)
- and project description here
Task
- port the UnrealMe Framework (UnrealScript and C++) to the Unreal Engine 4.0 (only C++)
- providing the same features and performances
- Evaluation (future thesis)
Requirements
- UnrealMe framework provided
- Oculus Rift provided
- Oculus-ready UDK provided
- Motion tracking system (Kinect, Optitrack, IoTracker, Vicon…) provided
- Interaktiv Computer Graphics module preferred
- Games Developing module preferred
- Good understanding and experience of object-oriented programming (Java and/or C++)
- Previous experience with UDK and Unrealscript preferred
- Games Programming knowledge and experience preferred
- Knowledge of 3D user interfaces preferred
- Notion of 3D modelling and character animations preferred.
- Solid organisation skills and team player necessary.
- High motivation to develop novel type of VR application and interfaces.
Ansprechpartner
Dr. Jean-Luc Lugrin & Prof. Dr. Marc Erich Latoschik
Dr. Jean-Luc Lugrin
Human-Computer Interaction
Universität Würzburg
Am Hubland
D-97074 Würzburg
Phone: +49 931 31-81704
EMail: jean-Luc.lugrin@uni-wuerzburg.de
Room: 114 - Gebäude Informatik/Physik, Campus Süd
Contact Persons at the University Würzburg
Jean-Luc LugrinMensch-Computer-Interaktion, Universität Würzburg
jean-luc.lugrin@uni-wuerzburg.de