LEED - Die Zukunft des MINT Lernens
Overview
The project aims at the use of Virtual (VR) and Augmented Reality (AR) in STEM teaching and at exploring the pedagogical potentials of Tangible AR.
The project activities within the LEED project on the part of the chairs of School Pedagogy and Human-Computer Interaction (HCI) aim at (1) the first phase of teacher education at the university with regard to the use of Virtual (VR) and Augmented Reality (AR) in STEM teaching and at (2) exploring the pedagogical potentials of Tangible AR.
With regard to the first objective, the focus is on the further development and implementation of the seminar “Teaching and Learning with AR and VR”. In this course, the integration of VR and AR learning environments into STEM subjects is addressed in an interdisciplinary way - content and students come from the fields of teacher education and HCI. Students learn theoretical concepts of media didactics, integration of VR and AR teaching-learning media, and underlying technologies. This acquired knowledge will be applied by designing own VR and AR learning environments in group work. Finally, the results will be medially prepared and presented.
Parallel to the seminar, research into the pedagogical use of Tangible AR in the STEM field will be focused. In the specific case, the project aims at teaching and learning the anatomy of a frog through a dissection. This dissection is enabled by an augmented plush frog that contains removable AR marker organs. Viewing each marker leads to the display of more information about that organ. The use of Tangible AR thereby evokes research questions related to pedagogical and technical design, usability, and learning effects.