Human-Computer Interaction

Dr. Chris Zimmerer

Research Assistant

Contact Details

Dr. Chris Zimmerer
Human-Computer Interaction
Universität Würzburg
Emil-Fischer-Straße 50
D-97074 Würzburg

✆	+49 (0) 931 31 86359
⌂	Room 01.003, Building 50, Hubland North

About me

Chris studied Human-Computer Interaction at the University of Würzburg. 2025 he obtained his PhD at the Julius-Maximilians-Universität Würzburg. He participates in the XRoads, Gib-Mir, and Simulator X projects.



Projects

XRoads
XRoads explores novel and multimodal interaction techniques for tabletop games. It focuses Mixed Reality platforms that combine touch, speech, and gestures as input modalities for turn-based and real-time strategy games.
GIB MIR
Multimodal interfaces (MMIs) are a promising alternative human-computer interaction paradigm. They are feasible for a wide rang of environments, yet they are especially suited if interactions are spatially and temporally grounded with an environment in which the user is (physically) situated, like virtual reality, mixed reality, human-robot interaction, and computer games.
Simulator X
Simulator X is a research testbed for novel software techniques and architectures for Real-Time Interactive Systems in VR, AR, MR, and computer games. It uses the central concept of semantic reflection based on a highly concurrent actor model to build intelligent multimodal graphics systems.

Teaching



Publications

2025

Ronja Heinrich, Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik, A Systematic Review of Fusion Methods for the User-Centered Design of Multimodal Interfaces , In Proceedings of the 27th International Conference on Multimodal Interaction (ICMI '25) . Association for Computing Machinery , 2025.
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Chris Zimmerer, Multimodal Interaction in Virtual and Extended Reality . 2025.
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Andrea Zimmerer, Lydia Bartels, Marc Erich Latoschik, The Impact of Performance-Specific Feedback from a Virtual Coach in a Virtual Reality Exercise Application , In 2025 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , pp. 1031-1041 . IEEE Computer Society , 2025.
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2022

Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik, A Case Study on the Rapid Development of Natural and Synergistic Multimodal Interfaces for XR Use-Cases , In CHI Conference on Human Factors in Computing Systems Extended Abstracts . New York, NY, USA : Association for Computing Machinery , 2022.
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René Stingl, Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik, Are You Referring to Me? - Giving Virtual Objects Awareness , In 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) , pp. 671-673 . 2022.
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Chris Zimmerer, Philipp Krop, Martin Fischbach, Marc Erich Latoschik, Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface , In CHI Conference on Human Factors in Computing Systems . New York, NY, USA : Association for Computing Machinery , 2022.
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2020

Chris Zimmerer, Ronja Heinrich, Martin Fischbach, Jean-Luc Lugrin, Marc Erich Latoschik, Computing Object Selection Difficulty in VR Using Run-Time Contextual Analysis , In 26th ACM Symposium on Virtual Reality Software and Technology . New York, NY, USA : Association for Computing Machinery , 2020. Best Poster Award 🏆
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Chris Zimmerer, Erik Wolf, Sara Wolf, Martin Fischbach, Jean-Luc Lugrin, Marc Erich Latoschik, Finally on Par?! Multimodal and Unimodal Interaction for Open Creative Design Tasks in Virtual Reality , In 2020 International Conference on Multimodal Interaction , p. 222–231 . 2020. Best Paper Nominee 🏆
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2019

Erik Wolf, Sara Klüber, Chris Zimmerer, Jean-Luc Lugrin, Marc Erich Latoschik, "Paint that object yellow": Multimodal Interaction to Enhance Creativity During Design Tasks in VR , In 2019 International Conference on Multimodal Interaction , pp. 195-204 . 2019. Best Paper Runner-Up 🏆
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2018

Martin Fischbach, Michael Brandt, Chris Zimmerer, Jean-Luc Lugrin, Marc Erich Latoschik, Birgit Lugrin, Follow the White Robot - A Role-Playing Game with a Robot Game Master , In 17th International Conference on Autonomous Agents and MultiAgent Systems (AAMAS 2018) , pp. 1812-1814 . ACM , 2018.
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Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik, Semantic Fusion for Natural Multimodal Interfaces using Concurrent Augmented Transition Networks , In Multimodal Technologies and Interaction , Vol. 2 (4) , p. 81ff. . MDPI , 2018.
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Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik, Space Tentacles - Integrating Multimodal Input into a VR Adventure Game , In Proceedings of the 25th IEEE Virtual Reality (VR) conference , pp. 745-746 . IEEE , 2018.
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2017

Dennis Wiebusch, Chris Zimmerer, Marc Erich Latoschik, Cherry-Picking RIS Functionality -- Integration of Game and VR Engine Sub-Systems based on Entities and Events , In 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS) , pp. 1-8 . IEEE Computer Society , 2017.
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2016

Sascha Link, Berit Barkschat, Chris Zimmerer, Martin Fischbach, Dennis Wiebusch, Jean-Luc Lugrin, Marc Erich Latoschik, An Intelligent Multimodal Mixed Reality Real-Time Strategy Game , In Proceedings of the 23rd IEEE Virtual Reality (IEEE VR) conference , pp. 223-224 . 2016.
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Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik, Maintainable Management and Access of Lexical Knowledge for Multimodal Virtual Reality Interfaces , In Proceeding of the 22nd ACM Symposium on Virtual Reality Software and Technology (VRST) , pp. 347-348 . ACM , 2016.
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2014

Martin Fischbach, Chris Zimmerer, Anke Giebler-Schubert, Marc Erich Latoschik, Exploring multimodal interaction techniques for a mixed reality digital surface (demo) , In IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , pp. 335-336 . 2014.
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Chris Zimmerer, Martin Fischbach, Marc Erich Latoschik, Fusion of mixed reality tabletop and location-based applications for pervasive games , In Proceedings of the 2014 ACM International Conference on Interactive Tabletops and Surfaces , pp. 427-430 . ACM , 2014.
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2013

Anke Giebler-Schubert, Chris Zimmerer, Thomas Wedler, Martin Fischbach, Marc Erich Latoschik, Ein digitales Tabletop-Rollenspiel für Mixed-Reality-Interaktionstechniken , In Virtuelle und Erweiterte Realität, 10. Workshop der GI-Fachgruppe VR/AR Marc Erich Latoschik, Oliver Staadt, Frank Steinicke (Eds.), , pp. 181-184 . Shaker Verlag , 2013.
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